OSYSTEM: Add resetGraphicsScale() method.

This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager.

svn-id: r51492
This commit is contained in:
Alejandro Marzini 2010-07-30 03:06:57 +00:00
parent 37f7748a4a
commit 9daa1c7f93
11 changed files with 32 additions and 4 deletions

View file

@ -40,6 +40,8 @@ public:
virtual Common::WriteStream *createConfigWriteStream();
virtual AudioCDManager *getAudioCDManager();
virtual void resetGraphicsScale();
};