cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
This commit is contained in:
parent
45877ea2dc
commit
9dc5fe2a1d
6 changed files with 286 additions and 292 deletions
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@ -70,33 +70,33 @@ void OSystem_SDL_Common::set_timer(int timer, int (*callback)(int)) {
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}
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OSystem_SDL_Common::OSystem_SDL_Common()
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: sdl_screen(0), cdrom(0), SCREEN_WIDTH(0), SCREEN_HEIGHT(0),
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_dirty_checksums(0), _current_shake_pos(0), _new_shake_pos(0)
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: _screen(0), _screenWidth(0), _screenHeight(0), _cdrom(0),
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_dirty_checksums(0), _currentShakePos(0), _newShakePos(0)
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{
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// allocate palette storage
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_cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
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_currentPalette = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
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// allocate the dirty rect storage
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_mouse_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING * 2);
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_mouseBackup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING * 2);
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}
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OSystem_SDL_Common::~OSystem_SDL_Common()
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{
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if (_dirty_checksums)
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free(_dirty_checksums);
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free(_cur_pal);
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free(_mouse_backup);
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free(_currentPalette);
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free(_mouseBackup);
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}
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void OSystem_SDL_Common::init_size(uint w, uint h) {
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// Avoid redundant res changes
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if ((int)w == SCREEN_WIDTH && (int)h == SCREEN_HEIGHT)
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if ((int)w == _screenWidth && (int)h == _screenHeight)
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return;
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SCREEN_WIDTH = w;
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SCREEN_HEIGHT = h;
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CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8));
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_screenWidth = w;
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_screenHeight = h;
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CKSUM_NUM = (_screenWidth*_screenHeight/(8*8));
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if (_dirty_checksums)
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free(_dirty_checksums);
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_dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
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@ -113,10 +113,10 @@ void OSystem_SDL_Common::init_size(uint w, uint h) {
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}
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void OSystem_SDL_Common::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
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if (sdl_screen == NULL)
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if (_screen == NULL)
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return;
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if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
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if (pitch == _screenWidth && x==0 && y==0 && w==_screenWidth && h==_screenHeight && _mode_flags&DF_WANT_RECT_OPTIM) {
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/* Special, optimized case for full screen updates.
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* It tries to determine what areas were actually changed,
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* and just updates those, on the actual display. */
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@ -125,8 +125,8 @@ void OSystem_SDL_Common::copy_rect(const byte *buf, int pitch, int x, int y, int
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/* Clip the coordinates */
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if (x < 0) { w+=x; buf-=x; x = 0; }
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if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
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if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
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if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
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if (w > _screenWidth-x) { w = _screenWidth - x; }
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if (h > _screenHeight-y) { h = _screenHeight - y; }
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if (w <= 0 || h <= 0)
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return;
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@ -136,20 +136,20 @@ void OSystem_SDL_Common::copy_rect(const byte *buf, int pitch, int x, int y, int
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}
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/* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
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if (_mouse_drawn)
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if (_mouseDrawn)
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undraw_mouse();
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if (SDL_LockSurface(sdl_screen) == -1)
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if (SDL_LockSurface(_screen) == -1)
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error("SDL_LockSurface failed: %s.\n", SDL_GetError());
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byte *dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
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byte *dst = (byte *)_screen->pixels + y * _screenWidth + x;
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do {
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memcpy(dst, buf, w);
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dst += SCREEN_WIDTH;
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dst += _screenWidth;
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buf += pitch;
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} while (--h);
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SDL_UnlockSurface(sdl_screen);
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SDL_UnlockSurface(_screen);
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}
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@ -164,25 +164,25 @@ void OSystem_SDL_Common::move_screen(int dx, int dy, int height) {
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// move down
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// copy from bottom to top
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for (int y = height - 1; y >= dy; y--)
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copy_rect((byte *)sdl_screen->pixels + SCREEN_WIDTH * (y - dy), SCREEN_WIDTH, 0, y, SCREEN_WIDTH, 1);
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copy_rect((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
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} else {
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// move up
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// copy from top to bottom
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for (int y = 0; y < height + dx; y++)
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copy_rect((byte *)sdl_screen->pixels + SCREEN_WIDTH * (y - dy), SCREEN_WIDTH, 0, y, SCREEN_WIDTH, 1);
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copy_rect((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
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}
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} else if (dy == 0) {
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// horizontal movement
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if (dx > 0) {
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// move right
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// copy from right to left
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for (int x = SCREEN_WIDTH - 1; x >= dx; x--)
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copy_rect((byte *)sdl_screen->pixels + x - dx, SCREEN_WIDTH, x, 0, 1, height);
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for (int x = _screenWidth - 1; x >= dx; x--)
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copy_rect((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
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} else {
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// move left
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// copy from left to right
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for (int x = 0; x < SCREEN_WIDTH; x++)
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copy_rect((byte *)sdl_screen->pixels + x - dx, SCREEN_WIDTH, x, 0, 1, height);
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for (int x = 0; x < _screenWidth; x++)
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copy_rect((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
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}
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} else {
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// free movement
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@ -191,16 +191,16 @@ void OSystem_SDL_Common::move_screen(int dx, int dy, int height) {
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}
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void OSystem_SDL_Common::add_dirty_rect(int x, int y, int w, int h) {
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if (force_full)
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if (_forceFull)
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return;
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if (num_dirty_rects == NUM_DIRTY_RECT)
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force_full = true;
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if (_num_dirty_rects == NUM_DIRTY_RECT)
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_forceFull = true;
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else {
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SDL_Rect *r = &_dirty_rect_list[num_dirty_rects++];
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SDL_Rect *r = &_dirty_rect_list[_num_dirty_rects++];
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/* Update the dirty region by 1 pixel for graphics drivers
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* that "smear" the screen */
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// Extend the dirty region by 1 pixel for scalers
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// that "smear" the screen, e.g. 2xSAI
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if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
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x--;
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y--;
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@ -208,11 +208,11 @@ void OSystem_SDL_Common::add_dirty_rect(int x, int y, int w, int h) {
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h+=2;
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}
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/* clip */
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// clip
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if (x < 0) { w+=x; x=0; }
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if (y < 0) { h+=y; y=0; }
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if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
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if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
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if (w > _screenWidth-x) { w = _screenWidth - x; }
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if (h > _screenHeight-y) { h = _screenHeight - y; }
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r->x = x;
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r->y = y;
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@ -222,16 +222,16 @@ void OSystem_SDL_Common::add_dirty_rect(int x, int y, int w, int h) {
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}
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#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
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#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
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#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(_screenWidth/4)]; b ^= ((uint32*)buf)[1+(x)*(_screenWidth/4)]
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void OSystem_SDL_Common::mk_checksums(const byte *buf) {
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uint32 *sums = _dirty_checksums;
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uint x,y;
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const uint last_x = (uint)SCREEN_WIDTH/8;
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const uint last_y = (uint)SCREEN_HEIGHT/8;
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const uint last_x = (uint)_screenWidth/8;
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const uint last_y = (uint)_screenHeight/8;
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/* the 8x8 blocks in buf are enumerated starting in the top left corner and
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* reading each line at a time from left to right */
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for(y=0; y != last_y; y++, buf+=SCREEN_WIDTH*(8-1))
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for(y=0; y != last_y; y++, buf+=_screenWidth*(8-1))
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for(x=0; x != last_x; x++, buf+=8) {
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uint32 a = x;
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uint32 b = y;
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@ -264,19 +264,19 @@ void OSystem_SDL_Common::add_dirty_rgn_auto(const byte *buf) {
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mk_checksums(buf);
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if (!cksum_valid) {
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force_full = true;
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_forceFull = true;
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cksum_valid = true;
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}
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/* go through the checksum list, compare it with the previous checksums,
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and add all dirty rectangles to a list. try to combine small rectangles
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into bigger ones in a simple way */
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if (!force_full) {
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if (!_forceFull) {
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int x,y,w;
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uint32 *ck = _dirty_checksums;
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for(y=0; y!=SCREEN_HEIGHT/8; y++) {
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for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
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for(y=0; y!=_screenHeight/8; y++) {
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for(x=0; x!=_screenWidth/8; x++,ck++) {
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if (ck[0] != ck[CKSUM_NUM]) {
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/* found a dirty 8x8 block, now go as far to the right as possible,
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and at the same time, unmark the dirty status by setting old to new. */
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do {
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ck[w+CKSUM_NUM] = ck[w];
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w++;
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} while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
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} while (x+w != _screenWidth/8 && ck[w] != ck[w+CKSUM_NUM]);
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add_dirty_rect(x*8, y*8, w*8, 8);
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if (force_full)
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if (_forceFull)
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goto get_out;
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}
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}
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@ -370,11 +370,11 @@ void OSystem_SDL_Common::kbd_mouse() {
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}
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bool OSystem_SDL_Common::show_mouse(bool visible) {
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if (_mouse_visible == visible)
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if (_mouseVisible == visible)
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return visible;
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bool last = _mouse_visible;
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_mouse_visible = visible;
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bool last = _mouseVisible;
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_mouseVisible = visible;
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if (visible)
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draw_mouse();
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@ -396,16 +396,16 @@ void OSystem_SDL_Common::set_mouse_cursor(const byte *buf, uint w, uint h, int h
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_mouse_cur_state.w = w;
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_mouse_cur_state.h = h;
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_mouse_hotspot_x = hotspot_x;
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_mouse_hotspot_y = hotspot_y;
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_mouseHotspotX = hotspot_x;
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_mouseHotspotY = hotspot_y;
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_mouse_data = (byte*)buf;
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_mouseData = (byte*)buf;
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undraw_mouse();
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}
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void OSystem_SDL_Common::set_shake_pos(int shake_pos) {
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_new_shake_pos = shake_pos;
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_newShakePos = shake_pos;
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}
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uint32 OSystem_SDL_Common::get_msecs() {
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@ -581,8 +581,8 @@ bool OSystem_SDL_Common::poll_event(Event *event) {
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km.x = event->mouse.x = ev.motion.x;
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km.y = event->mouse.y = ev.motion.y;
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event->mouse.x /= scaling;
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event->mouse.y /= scaling;
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event->mouse.x /= _scaleFactor;
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event->mouse.y /= _scaleFactor;
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return true;
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@ -595,8 +595,8 @@ bool OSystem_SDL_Common::poll_event(Event *event) {
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break;
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km.x = event->mouse.x = ev.motion.x;
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km.y = event->mouse.y = ev.motion.y;
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event->mouse.x /= scaling;
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event->mouse.y /= scaling;
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event->mouse.x /= _scaleFactor;
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event->mouse.y /= _scaleFactor;
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return true;
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@ -609,8 +609,8 @@ bool OSystem_SDL_Common::poll_event(Event *event) {
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break;
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event->mouse.x = ev.button.x;
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event->mouse.y = ev.button.y;
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event->mouse.x /= scaling;
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event->mouse.y /= scaling;
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event->mouse.x /= _scaleFactor;
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event->mouse.y /= _scaleFactor;
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return true;
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case SDL_QUIT:
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@ -643,12 +643,12 @@ void OSystem_SDL_Common::get_320x200_image(byte *buf) {
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/* make sure the mouse is gone */
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undraw_mouse();
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if (SDL_LockSurface(sdl_screen) == -1)
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if (SDL_LockSurface(_screen) == -1)
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error("SDL_LockSurface failed: %s.\n", SDL_GetError());
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memcpy(buf, sdl_screen->pixels, SCREEN_WIDTH*SCREEN_HEIGHT);
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memcpy(buf, _screen->pixels, _screenWidth*_screenHeight);
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SDL_UnlockSurface(sdl_screen);
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SDL_UnlockSurface(_screen);
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}
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uint32 OSystem_SDL_Common::property(int param, Property *value) {
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@ -663,11 +663,11 @@ uint32 OSystem_SDL_Common::property(int param, Property *value) {
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case PROP_OPEN_CD:
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if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
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cdrom = NULL;
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_cdrom = NULL;
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else {
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cdrom = SDL_CDOpen(value->cd_num);
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/* Did if open? Check if cdrom is NULL */
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if (!cdrom) {
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_cdrom = SDL_CDOpen(value->cd_num);
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/* Did if open? Check if _cdrom is NULL */
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if (!_cdrom) {
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warning("Couldn't open drive: %s\n", SDL_GetError());
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}
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}
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@ -694,25 +694,25 @@ uint32 OSystem_SDL_Common::property(int param, Property *value) {
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}
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void OSystem_SDL_Common::quit() {
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if(cdrom) {
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SDL_CDStop(cdrom);
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SDL_CDClose(cdrom);
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if(_cdrom) {
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SDL_CDStop(_cdrom);
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SDL_CDClose(_cdrom);
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}
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unload_gfx_mode();
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exit(0);
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}
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void OSystem_SDL_Common::draw_mouse() {
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if (_mouse_drawn || !_mouse_visible)
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if (_mouseDrawn || !_mouseVisible)
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return;
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int x = _mouse_cur_state.x - _mouse_hotspot_x;
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int y = _mouse_cur_state.y - _mouse_hotspot_y;
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int x = _mouse_cur_state.x - _mouseHotspotX;
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int y = _mouse_cur_state.y - _mouseHotspotY;
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int w = _mouse_cur_state.w;
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int h = _mouse_cur_state.h;
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byte color;
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byte *src = _mouse_data; // Image representing the mouse
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byte *bak = _mouse_backup; // Surface used to backup the area obscured by the mouse
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byte *src = _mouseData; // Image representing the mouse
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byte *bak = _mouseBackup; // Surface used to backup the area obscured by the mouse
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byte *dst; // Surface we are drawing into
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// clip the mouse rect, and addjust the src pointer accordingly
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@ -726,10 +726,14 @@ void OSystem_SDL_Common::draw_mouse() {
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src -= y * _mouse_cur_state.w;
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y = 0;
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}
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if (w > SCREEN_WIDTH - x)
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w = SCREEN_WIDTH - x;
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if (h > SCREEN_HEIGHT - y)
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h = SCREEN_HEIGHT - y;
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if (w > _screenWidth - x)
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w = _screenWidth - x;
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if (h > _screenHeight - y)
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h = _screenHeight - y;
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// Quick check to see if anything has to be drawn at all
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if (w <= 0 || h <= 0)
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return;
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// Store the bounding box so that undraw mouse can restore the area the
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// mouse currently covers to its original content.
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@ -738,16 +742,12 @@ void OSystem_SDL_Common::draw_mouse() {
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_mouse_old_state.w = w;
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_mouse_old_state.h = h;
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// Quick check to see if anything has to be drawn at all
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if (w <= 0 || h <= 0)
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return;
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// Draw the mouse cursor; backup the covered area in "bak"
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if (SDL_LockSurface(sdl_screen) == -1)
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if (SDL_LockSurface(_screen) == -1)
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error("SDL_LockSurface failed: %s.\n", SDL_GetError());
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dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
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dst = (byte *)_screen->pixels + y * _screenWidth + x;
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while (h > 0) {
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int width = w;
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while (width > 0) {
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@ -760,38 +760,38 @@ void OSystem_SDL_Common::draw_mouse() {
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}
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src += _mouse_cur_state.w - w;
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bak += MAX_MOUSE_W - w;
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dst += SCREEN_WIDTH - w;
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dst += _screenWidth - w;
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h--;
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}
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SDL_UnlockSurface(sdl_screen);
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SDL_UnlockSurface(_screen);
|
||||
|
||||
// Mark as dirty
|
||||
add_dirty_rect(x, y, w, h);
|
||||
|
||||
// Finally, set the flag to indicate the mouse has been drawn
|
||||
_mouse_drawn = true;
|
||||
_mouseDrawn = true;
|
||||
}
|
||||
|
||||
void OSystem_SDL_Common::undraw_mouse() {
|
||||
if (!_mouse_drawn)
|
||||
if (!_mouseDrawn)
|
||||
return;
|
||||
_mouse_drawn = false;
|
||||
_mouseDrawn = false;
|
||||
|
||||
if (SDL_LockSurface(sdl_screen) == -1)
|
||||
if (SDL_LockSurface(_screen) == -1)
|
||||
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
|
||||
|
||||
byte *dst, *bak = _mouse_backup;
|
||||
byte *dst, *bak = _mouseBackup;
|
||||
const int old_mouse_x = _mouse_old_state.x;
|
||||
const int old_mouse_y = _mouse_old_state.y;
|
||||
const int old_mouse_w = _mouse_old_state.w;
|
||||
const int old_mouse_h = _mouse_old_state.h;
|
||||
int x,y;
|
||||
int x, y;
|
||||
|
||||
// No need to do clipping here, since draw_mouse() did that already
|
||||
|
||||
dst = (byte *)sdl_screen->pixels + old_mouse_y * SCREEN_WIDTH + old_mouse_x;
|
||||
for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += SCREEN_WIDTH) {
|
||||
dst = (byte *)_screen->pixels + old_mouse_y * _screenWidth + old_mouse_x;
|
||||
for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += _screenWidth) {
|
||||
for (x = 0; x < old_mouse_w; ++x) {
|
||||
dst[x] = bak[x];
|
||||
}
|
||||
|
@ -799,7 +799,7 @@ void OSystem_SDL_Common::undraw_mouse() {
|
|||
|
||||
add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
|
||||
|
||||
SDL_UnlockSurface(sdl_screen);
|
||||
SDL_UnlockSurface(_screen);
|
||||
}
|
||||
|
||||
void OSystem_SDL_Common::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
|
||||
|
@ -812,7 +812,7 @@ void OSystem_SDL_Common::play_cdrom(int track, int num_loops, int start_frame, i
|
|||
if (!num_loops && !start_frame)
|
||||
return;
|
||||
|
||||
if (!cdrom)
|
||||
if (!_cdrom)
|
||||
return;
|
||||
|
||||
if (end_frame > 0)
|
||||
|
@ -822,26 +822,26 @@ void OSystem_SDL_Common::play_cdrom(int track, int num_loops, int start_frame, i
|
|||
cd_num_loops = num_loops;
|
||||
cd_start_frame = start_frame;
|
||||
|
||||
SDL_CDStatus(cdrom);
|
||||
SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
|
||||
SDL_CDStatus(_cdrom);
|
||||
SDL_CDPlayTracks(_cdrom, track, start_frame, 0, end_frame);
|
||||
cd_end_frame = end_frame;
|
||||
cd_stop_time = 0;
|
||||
cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
|
||||
cd_end_time = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
|
||||
}
|
||||
|
||||
bool OSystem_SDL_Common::poll_cdrom() {
|
||||
if (!cdrom)
|
||||
if (!_cdrom)
|
||||
return false;
|
||||
|
||||
return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
|
||||
return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(_cdrom) != CD_STOPPED));
|
||||
}
|
||||
|
||||
void OSystem_SDL_Common::update_cdrom() {
|
||||
if (!cdrom)
|
||||
if (!_cdrom)
|
||||
return;
|
||||
|
||||
if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
|
||||
SDL_CDStop(cdrom);
|
||||
SDL_CDStop(_cdrom);
|
||||
cd_num_loops = 0;
|
||||
cd_stop_time = 0;
|
||||
return;
|
||||
|
@ -850,7 +850,7 @@ void OSystem_SDL_Common::update_cdrom() {
|
|||
if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
|
||||
return;
|
||||
|
||||
if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
|
||||
if (cd_num_loops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
|
||||
// Wait another second for it to be done
|
||||
cd_end_time += 1000;
|
||||
return;
|
||||
|
@ -860,8 +860,8 @@ void OSystem_SDL_Common::update_cdrom() {
|
|||
cd_num_loops--;
|
||||
|
||||
if (cd_num_loops != 0) {
|
||||
SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
|
||||
cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
|
||||
SDL_CDPlayTracks(_cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
|
||||
cd_end_time = SDL_GetTicks() + _cdrom->track[cd_track].length * 1000 / CD_FPS;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue