make lua io more portable

This commit is contained in:
Pawel Kolodziejski 2008-08-02 21:20:13 +00:00
parent 8951ed5f2d
commit 9e50617635
4 changed files with 230 additions and 81 deletions

View file

@ -5,16 +5,18 @@
*/
#include "common/savefile.h"
#include "engine/lua/lauxlib.h"
#include "engine/lua/lua.h"
#include "engine/lua/luadebug.h"
#include "engine/lua/lualib.h"
#include "engine/resource.h"
#include "engine/cmd_line.h"
#include "engine/savegame.h"
#include "engine/backend/platform/driver.h"
#include <errno.h>
#define CLOSEDTAG 2
#define IOTAG 1
@ -23,6 +25,42 @@
#define FINPUT "_INPUT"
#define FOUTPUT "_OUTPUT"
Common::File *g_fin;
Common::File *g_fout;
Common::File *g_stdin;
Common::File *g_stdout;
Common::File *g_stderr;
extern Common::SaveFileManager *g_saveFileMan;
static void join_paths(const char *filename, const char *directory,
char *buf, int bufsize) {
buf[bufsize - 1] = '\0';
strncpy(buf, directory, bufsize - 1);
#ifdef WIN32
// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
buf[2] = 0;
}
#endif
const int dirLen = strlen(buf);
if (dirLen > 0) {
#if defined(__MORPHOS__) || defined(__amigaos4__)
if (buf[dirLen - 1] != ':' && buf[dirLen - 1] != '/')
#endif
#if !defined(__GP32__)
strncat(buf, "/", bufsize - 1); // prevent double /
#endif
}
strncat(buf, filename, bufsize - 1);
}
static int32 gettag(int32 i) {
return (int32)lua_getnumber(lua_getparam(i));
}
@ -32,11 +70,10 @@ static void pushresult(int32 i) {
lua_pushuserdata(NULL);
else {
lua_pushnil();
lua_pushstring(strerror(errno));
lua_pushstring("File I/O error.");
}
}
static int32 ishandler(lua_Object f) {
if (lua_isuserdata(f)) {
if (lua_tag(f) == gettag(CLOSEDTAG))
@ -46,100 +83,154 @@ static int32 ishandler(lua_Object f) {
else return 0;
}
static FILE *getfile(const char *name) {
static Common::File *getfile(const char *name) {
lua_Object f = lua_getglobal(name);
if (!ishandler(f))
luaL_verror("global variable `%.50s' is not a file handle", name);
return (FILE *)lua_getuserdata(f);
return (Common::File *)lua_getuserdata(f);
}
static FILE *getfileparam(const char *name, int32 *arg) {
static Common::File *getfileparam(const char *name, int32 *arg) {
lua_Object f = lua_getparam(*arg);
if (ishandler(f)) {
(*arg)++;
return (FILE *)lua_getuserdata(f);
return (Common::File *)lua_getuserdata(f);
} else
return getfile(name);
}
static void closefile (const char *name) {
FILE *f = getfile(name);
if (f == stdin || f == stdout)
return;
fclose(f);
static void closefile(const char *name) {
Common::File *f = getfile(name);
f->close();
lua_pushobject(lua_getglobal(name));
lua_settag(gettag(CLOSEDTAG));
}
static void setfile(FILE *f, const char *name, int32 tag) {
static void setfile(Common::File *f, const char *name, int32 tag) {
lua_pushusertag(f, tag);
lua_setglobal(name);
}
static void setreturn(FILE *f, const char *name) {
static void setreturn(Common::File *f, const char *name) {
int32 tag = gettag(IOTAG);
setfile(f, name, tag);
lua_pushusertag(f, tag);
}
static void io_readfrom() {
FILE *current;
lua_Object f = lua_getparam(FIRSTARG);
if (f == LUA_NOOBJECT) {
closefile(FINPUT);
current = stdin;
setreturn(g_fin, FINPUT);
} else if (lua_tag(f) == gettag(IOTAG)) {
current = (FILE *)lua_getuserdata(f);
} else {
const char *s = luaL_check_string(FIRSTARG);
current = fopen(s, "r");
// if (current == NULL)
// current = g_resourceloader->openNewStream(s);
}
if (!current) {
pushresult(0);
return;
}
setreturn(current, FINPUT);
}
static void io_writeto() {
FILE *current;
lua_Object f = lua_getparam(FIRSTARG);
if (f == LUA_NOOBJECT) {
closefile(FOUTPUT);
current = stdout;
} else if (lua_tag(f) == gettag(IOTAG))
current = (FILE *)lua_getuserdata(f);
else {
const char *s = luaL_check_string(FIRSTARG);
current = fopen(s, "w");
Common::File *current = (Common::File *)lua_getuserdata(f);
if (!current) {
pushresult(0);
return;
}
setreturn(current, FINPUT);
} else {
const char *s = luaL_check_string(FIRSTARG);
Common::File *current = new Common::File();
Common::String dir = ConfMan.get("savepath");
#ifdef _WIN32_WCE
if (dir.empty())
dir = ConfMan.get("path");
#endif
char buf[256];
join_paths(s, dir.c_str(), buf, sizeof(buf));
if (current->exists(buf))
current->open(buf);
if (!current->isOpen()) {
delete current;
current = g_resourceloader->openNewStream(s);
}
if (!current) {
pushresult(0);
return;
}
setreturn(current, FINPUT);
}
}
static void io_writeto() {
lua_Object f = lua_getparam(FIRSTARG);
if (f == LUA_NOOBJECT) {
closefile(FOUTPUT);
setreturn(g_fout, FOUTPUT);
} else if (lua_tag(f) == gettag(IOTAG)) {
Common::File *current = (Common::File *)lua_getuserdata(f);
if (!current->isOpen()) {
pushresult(0);
return;
}
setreturn(current, FOUTPUT);
} else {
const char *s = luaL_check_string(FIRSTARG);
Common::File *current = new Common::File();
Common::String dir = ConfMan.get("savepath");
#ifdef _WIN32_WCE
if (dir.empty())
dir = ConfMan.get("path");
#endif
char buf[256];
join_paths(s, dir.c_str(), buf, sizeof(buf));
current->open(buf, Common::File::kFileWriteMode);
if (!current->isOpen()) {
delete current;
pushresult(0);
return;
}
setreturn(current, FOUTPUT);
}
setreturn(current, FOUTPUT);
}
static void io_appendto() {
const char *s = luaL_check_string(FIRSTARG);
FILE *fp = fopen (s, "a");
if (fp)
setreturn(fp, FOUTPUT);
else
Common::File file;
Common::File *current = new Common::File();
Common::String dir = ConfMan.get("savepath");
#ifdef _WIN32_WCE
if (dir.empty())
dir = ConfMan.get("path");
#endif
char path[256];
join_paths(s, dir.c_str(), path, sizeof(path));
file.open(path);
if (!file.isOpen()) {
pushresult(0);
return;
}
int size = file.size();
byte *buf = new byte[size];
file.read(buf, size);
file.close();
Common::File *fp = new Common::File();
fp->open(path, Common::File::kFileWriteMode);
if (fp->isOpen()) {
fp->write(buf, size);
setreturn(fp, FOUTPUT);
} else {
delete fp;
pushresult(0);
}
delete buf;
}
#define NEED_OTHER (EOF - 1) // just some flag different from EOF
static void read_until(FILE *f, int32 lim) {
static void read_until(Common::File *f, int32 lim) {
int32 l = 0;
int32 c;
for (c = getc(f); c != EOF && c != lim; c = getc(f)) {
int8 c;
if (f->read(&c, 1) == 0)
c = EOF;
for (; c != EOF && c != lim; ) {
luaL_addchar(c);
l++;
if (f->read(&c, 1) == 0)
c = EOF;
}
if (l > 0 || c == lim) // read anything?
lua_pushlstring(luaL_buffer(), l);
@ -147,17 +238,17 @@ static void read_until(FILE *f, int32 lim) {
static void io_read() {
int32 arg = FIRSTARG;
FILE *f = getfileparam(FINPUT, &arg);
Common::File *f = (Common::File *)getfileparam(FINPUT, &arg);
const char *p = luaL_opt_string(arg, NULL);
luaL_resetbuffer();
if (p == NULL) // default: read a line
if (!p) // default: read a line
read_until(f, '\n');
else if (p[0] == '.' && p[1] == '*' && p[2] == 0) // p = ".*"
read_until(f, EOF);
else {
int32 l = 0; // number of chars read in buffer
int32 inskip = 0; // to control {skips}
int32 c = NEED_OTHER;
int8 c = NEED_OTHER;
while (*p) {
switch (*p) {
case '{':
@ -174,8 +265,10 @@ static void io_read() {
{
const char *ep; // get what is next
int32 m; // match result
if (c == NEED_OTHER)
c = getc(f);
if (c == NEED_OTHER) {
if (f->read(&c, 1) == 0)
c = EOF;
}
if (c == EOF) {
luaI_singlematch(0, p, &ep); // to set "ep"
m = 0;
@ -192,7 +285,7 @@ static void io_read() {
switch (*ep) {
case '*': // repetition
if (!m)
p = ep + 1; // else stay in (repeat) the same item
p = ep + 1; // else stay in (repeat) the same item
continue;
case '?': // optional
p = ep + 1; // continues reading the pattern
@ -208,7 +301,7 @@ static void io_read() {
}
break_while:
if (c >= 0) // not EOF nor NEED_OTHER?
ungetc(c, f);
f->seek(-1, SEEK_CUR);
if (l > 0 || *p == 0) // read something or did not fail?
lua_pushlstring(luaL_buffer(), l);
}
@ -216,12 +309,12 @@ break_while:
static void io_write() {
int32 arg = FIRSTARG;
FILE *f = getfileparam(FOUTPUT, &arg);
Common::File *f = (Common::File *)getfileparam(FOUTPUT, &arg);
int32 status = 1;
const char *s;
int32 l;
while ((s = luaL_opt_lstr(arg++, NULL, &l)))
status = status && (fwrite(s, 1, l, f) == (size_t)l);
status = status && (f->write(s, l) == (size_t)l);
pushresult(status);
}
@ -239,46 +332,54 @@ static void io_exit() {
exit((int)lua_isnumber(o) ? (int)lua_getnumber(o) : 1);
}
static void lua_printstack(FILE *f) {
static void lua_printstack() {
int32 level = 1; // skip level 0 (it's this function)
lua_Object func;
char buf[256];
while ((func = lua_stackedfunction(level++)) != LUA_NOOBJECT) {
const char *name;
int32 currentline;
const char *filename;
int32 linedefined;
lua_funcinfo(func, &filename, &linedefined);
fprintf(f, (level == 2) ? "Active Stack:\n\t" : "\t");
printf(buf, (level == 2) ? "Active Stack:\n\t" : "\t");
g_stderr->write(buf, strlen(buf));
switch (*lua_getobjname(func, &name)) {
case 'g':
fprintf(f, "function %s", name);
printf(buf, "function %s", name);
break;
case 't':
fprintf(f, "`%s' tag method", name);
printf(buf, "`%s' tag method", name);
break;
default:
{
if (linedefined == 0)
fprintf(f, "main of %s", filename);
printf(buf, "main of %s", filename);
else if (linedefined < 0)
fprintf(f, "%s", filename);
printf(buf, "%s", filename);
else
fprintf(f, "function (%s:%d)", filename, (int)linedefined);
printf(buf, "function (%s:%d)", filename, (int)linedefined);
filename = NULL;
}
}
g_stderr->write(buf, strlen(buf));
if ((currentline = lua_currentline(func)) > 0)
fprintf(f, " at line %d", (int)currentline);
if (filename)
fprintf(f, " [in file %s]", filename);
fprintf(f, "\n");
if ((currentline = lua_currentline(func)) > 0) {
printf(buf, " at line %d", (int)currentline);
g_stderr->write(buf, strlen(buf));
}
if (filename) {
printf(buf, " [in file %s]", filename);
g_stderr->write(buf, strlen(buf));
}
printf(buf, "\n");
g_stderr->write(buf, strlen(buf));
}
}
static void errorfb() {
fprintf(stderr, "lua: %s\n", lua_getstring(lua_getparam(1)));
lua_printstack(stderr);
lua_printstack();
}
static struct luaL_reg iolib[] = {
@ -306,17 +407,51 @@ static void openwithtags() {
lua_pushcclosure(iolibtag[i].func, 2);
lua_setglobal(iolibtag[i].name);
}
setfile(stdin, FINPUT, iotag);
setfile(stdout, FOUTPUT, iotag);
setfile(stdin, "_STDIN", iotag);
setfile(stdout, "_STDOUT", iotag);
setfile(stderr, "_STDERR", iotag);
g_fin = new Common::File();
g_fin->open("(stdin)");
if (!g_fin->isOpen())
delete g_fin;
else
setfile(g_fin, FINPUT, iotag);
g_fout = new Common::File();
g_fout->open("(stdout)", Common::File::kFileWriteMode);
if (!g_fout->isOpen())
delete g_fout;
else
setfile(g_fout, FOUTPUT, iotag);
g_stdin = new Common::File();
g_stdin->open("(stdin)");
if (!g_stdin->isOpen())
delete g_stdin;
else
setfile(g_stdin, "_STDIN", iotag);
g_stdout = new Common::File();
g_stdout->open("(stdout)", Common::File::kFileWriteMode);
if (!g_stdout->isOpen())
delete g_stdout;
else
setfile(g_stdout, "_STDOUT", iotag);
g_stderr = new Common::File();
g_stderr->open("(stderr)", Common::File::kFileWriteMode);
if (!g_stderr->isOpen())
delete g_stderr;
else
setfile(g_stderr, "_STDERR", iotag);
}
void lua_iolibopen() {
luaL_openlib(iolib, (sizeof(iolib) / sizeof(iolib[0])));
luaL_addlibtolist(iolibtag, (sizeof(iolib) / sizeof(iolib[0])));
luaL_addlibtolist(iolibtag, (sizeof(iolibtag) / sizeof(iolibtag[0])));
openwithtags();
lua_pushcfunction(errorfb);
lua_seterrormethod();
}
void lua_iolibclose() {
delete g_fin;
delete g_fout;
delete g_stdin;
delete g_stdout;
delete g_stderr;
}