SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room Pt.2
This fixes the same bug, this time when not using the original GUI
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@ -242,7 +242,7 @@ bool ScummEngine::hasFeature(EngineFeature f) const {
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f == kSupportsChangingOptionsDuringRuntime &&
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Common::String(_game.guioptions).contains(GUIO_AUDIO_OVERRIDE)
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) ||
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(f == kSupportsQuitDialogOverride && _useOriginalGUI);
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(f == kSupportsQuitDialogOverride && (_useOriginalGUI || !ChainedGamesMan.empty()));
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}
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