SCI32: PQ4 seems to support high resolution too

This commit is contained in:
Martin Kiewitz 2016-01-22 02:30:13 +01:00
parent 0aa9924df1
commit 9f43193730
3 changed files with 9 additions and 3 deletions

View file

@ -56,6 +56,8 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
#ifdef ENABLE_SCI32
if (g_sci->getGameId() == GID_GK1)
_upscaledHires = GFX_SCREEN_UPSCALED_640x480;
if (g_sci->getGameId() == GID_PQ4)
_upscaledHires = GFX_SCREEN_UPSCALED_640x480;
#endif
}