Changed from char to int8 in a number of places. This makes not assume the typ of char regardless of any compiler flags. Now looks very nice on the Symbian platfor.
svn-id: r18435
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9 changed files with 60 additions and 60 deletions
12
gob/draw.cpp
12
gob/draw.cpp
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@ -60,9 +60,9 @@ int16 draw_invalidatedLefts[30];
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int16 draw_invalidatedRights[30];
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int16 draw_invalidatedBottoms[30];
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char draw_noInvalidated = 0;
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char draw_applyPal = 0;
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char draw_paletteCleared = 0;
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int8 draw_noInvalidated = 0;
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int8 draw_applyPal = 0;
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int8 draw_paletteCleared = 0;
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SurfaceDesc *draw_backSurface = 0;
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SurfaceDesc *draw_frontSurface = 0;
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@ -85,9 +85,9 @@ int16 draw_transparentCursor = 0;
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SurfaceDesc *draw_cursorSprites = 0;
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SurfaceDesc *draw_cursorBack = 0;
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int16 draw_cursorAnim = 0;
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char draw_cursorAnimLow[40];
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char draw_cursorAnimHigh[40];
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char draw_cursorAnimDelays[40];
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int8 draw_cursorAnimLow[40];
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int8 draw_cursorAnimHigh[40];
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int8 draw_cursorAnimDelays[40];
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static uint32 draw_cursorTimeKey = 0;
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int16 draw_palLoadData1[] = { 0, 17, 34, 51 };
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