Changed from char to int8 in a number of places. This makes not assume the typ of char regardless of any compiler flags. Now looks very nice on the Symbian platfor.

svn-id: r18435
This commit is contained in:
Lars Persson 2005-06-22 19:32:10 +00:00
parent 8fbbd28f79
commit 9fc959e63d
9 changed files with 60 additions and 60 deletions

View file

@ -60,9 +60,9 @@ int16 draw_invalidatedLefts[30];
int16 draw_invalidatedRights[30];
int16 draw_invalidatedBottoms[30];
char draw_noInvalidated = 0;
char draw_applyPal = 0;
char draw_paletteCleared = 0;
int8 draw_noInvalidated = 0;
int8 draw_applyPal = 0;
int8 draw_paletteCleared = 0;
SurfaceDesc *draw_backSurface = 0;
SurfaceDesc *draw_frontSurface = 0;
@ -85,9 +85,9 @@ int16 draw_transparentCursor = 0;
SurfaceDesc *draw_cursorSprites = 0;
SurfaceDesc *draw_cursorBack = 0;
int16 draw_cursorAnim = 0;
char draw_cursorAnimLow[40];
char draw_cursorAnimHigh[40];
char draw_cursorAnimDelays[40];
int8 draw_cursorAnimLow[40];
int8 draw_cursorAnimHigh[40];
int8 draw_cursorAnimDelays[40];
static uint32 draw_cursorTimeKey = 0;
int16 draw_palLoadData1[] = { 0, 17, 34, 51 };