renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave

svn-id: r12691
This commit is contained in:
Max Horn 2004-01-31 22:12:35 +00:00
parent a67aca5b19
commit 9fe1aaa921
8 changed files with 29 additions and 37 deletions

View file

@ -1158,13 +1158,13 @@ void ScummEngine_v5::o5_saveLoadGame() {
result = 0;
break;
case 0x40: // load
if (loadState(slot, _saveLoadCompatible))
if (loadState(slot, _saveTemporaryState))
result = 3; // sucess
else
result = 5; // failed to load
break;
case 0x80: // save
if (saveState(slot, _saveLoadCompatible))
if (saveState(slot, _saveTemporaryState))
result = 0;
else
result = 2;
@ -1899,7 +1899,7 @@ void ScummEngine_v5::o5_roomOps() {
_saveLoadFlag = getVarOrDirectByte(PARAM_1);
_saveLoadSlot = getVarOrDirectByte(PARAM_2);
_saveLoadSlot = 99; /* use this slot */
_saveLoadCompatible = true;
_saveTemporaryState = true;
break;
case 10: // SO_ROOM_FADE
a = getVarOrDirectWord(PARAM_1);