GRAPHICS: Add a convertTo() function to Surface
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2 changed files with 84 additions and 0 deletions
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@ -270,4 +270,77 @@ void Surface::move(int dx, int dy, int height) {
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}
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}
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Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *palette) const {
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assert(pixels);
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Graphics::Surface *surface = new Graphics::Surface();
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// If the target format is the same, just copy
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if (format == dstFormat) {
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surface->copyFrom(*this);
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return surface;
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}
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if (dstFormat.bytesPerPixel != 2 && dstFormat.bytesPerPixel != 4)
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error("Surface::convertTo(): Only 2Bpp and 4Bpp supported");
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surface->create(w, h, dstFormat);
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if (format.bytesPerPixel == 1) {
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// Converting from paletted to high color
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assert(palette);
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for (int y = 0; y < h; y++) {
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const byte *srcRow = (byte *)getBasePtr(0, y);
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byte *dstRow = (byte *)surface->getBasePtr(0, y);
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for (int x = 0; x < w; x++) {
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byte index = *srcRow++;
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byte r = palette[index * 3];
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byte g = palette[index * 3 + 1];
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byte b = palette[index * 3 + 2];
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uint32 color = dstFormat.RGBToColor(r, g, b);
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if (dstFormat.bytesPerPixel == 2)
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*((uint16 *)dstRow) = color;
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else
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*((uint32 *)dstRow) = color;
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dstRow += dstFormat.bytesPerPixel;
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}
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}
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} else {
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// Converting from high color to high color
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for (int y = 0; y < h; y++) {
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const byte *srcRow = (byte *)getBasePtr(0, y);
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byte *dstRow = (byte *)surface->getBasePtr(0, y);
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for (int x = 0; x < w; x++) {
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uint32 srcColor;
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if (format.bytesPerPixel == 2)
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srcColor = *((uint16 *)srcRow);
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else
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srcColor = *((uint32 *)srcRow);
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srcRow += format.bytesPerPixel;
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// Convert that color to the new format
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byte r, g, b, a;
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format.colorToARGB(srcColor, a, r, g, b);
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uint32 color = dstFormat.ARGBToColor(a, r, g, b);
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if (dstFormat.bytesPerPixel == 2)
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*((uint16 *)dstRow) = color;
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else
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*((uint32 *)dstRow) = color;
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dstRow += dstFormat.bytesPerPixel;
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}
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}
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}
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return surface;
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}
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} // End of namespace Graphics
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@ -134,6 +134,17 @@ struct Surface {
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*/
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void copyFrom(const Surface &surf);
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/**
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* Convert the data to another pixel format.
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*
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* The calling code must call free on the returned surface and then delete
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* it.
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*
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* @param dstFormat The desired format
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* @param palette The palette (in RGB888), if the source format has a Bpp of 1
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*/
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Graphics::Surface *convertTo(const PixelFormat &dstFormat, const byte *palette = 0) const;
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/**
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* Draw a line.
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*
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