ENGINES: Merge saveGameState virtual methods into a single one
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123 changed files with 127 additions and 140 deletions
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@ -216,7 +216,7 @@ Common::Error LabEngine::loadGameState(int slot) {
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return (result) ? Common::kNoError : Common::kUserCanceled;
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}
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Common::Error LabEngine::saveGameState(int slot, const Common::String &desc) {
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Common::Error LabEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
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bool result = saveGame(slot, desc);
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return (result) ? Common::kNoError : Common::kUserCanceled;
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}
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