ENGINES: Merge saveGameState virtual methods into a single one
This commit is contained in:
parent
1bc068decd
commit
a00e44ba6c
123 changed files with 127 additions and 140 deletions
|
@ -149,7 +149,7 @@ Common::Error MacVentureEngine::loadGameState(int slot) {
|
|||
return Common::kNoError;
|
||||
}
|
||||
|
||||
Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc) {
|
||||
Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
|
||||
Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot);
|
||||
Common::SaveFileManager *manager = getSaveFileManager();
|
||||
// HACK Get a real name!
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue