ENGINES: Merge saveGameState virtual methods into a single one
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123 changed files with 127 additions and 140 deletions
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@ -205,7 +205,7 @@ Common::Error ToltecsEngine::loadGameState(int slot) {
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return Common::kNoError;
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}
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Common::Error ToltecsEngine::saveGameState(int slot, const Common::String &description) {
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Common::Error ToltecsEngine::saveGameState(int slot, const Common::String &description, bool isAutosave) {
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const char *fileName = getSavegameFilename(slot);
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savegame(fileName, description.c_str());
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return Common::kNoError;
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