ENGINES: Merge saveGameState virtual methods into a single one
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123 changed files with 127 additions and 140 deletions
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@ -752,7 +752,7 @@ Common::Error TonyEngine::loadGameState(int slot) {
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return Common::kNoError;
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}
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Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc) {
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Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
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if (!GLOBALS._gfxEngine)
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return Common::kUnknownError;
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