ENGINES: Merge saveGameState virtual methods into a single one

This commit is contained in:
Paul Gilbert 2020-02-04 22:13:33 -08:00 committed by Paul Gilbert
parent 1bc068decd
commit a00e44ba6c
123 changed files with 127 additions and 140 deletions

View file

@ -752,7 +752,7 @@ Common::Error TonyEngine::loadGameState(int slot) {
return Common::kNoError;
}
Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc) {
Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
if (!GLOBALS._gfxEngine)
return Common::kUnknownError;