ENGINES: Remove use of getEngineId() in MetaEngine subclasses

This commit is contained in:
Cameron Cawley 2022-01-05 16:16:41 +00:00 committed by Eugene Sandulenko
parent af04a879b8
commit a020300701
17 changed files with 18 additions and 30 deletions

View file

@ -133,18 +133,6 @@ public:
/** Returns the name of the plugin. */
virtual const char *getName() const = 0;
/**
* Returns the engine id of the plugin, if implemented.
* This mostly has the use with MetaEngines, but if another
* type of plugins request this, we return a nullptr.
* This is used because MetaEngines are now available in the
* executable, and querying this we can match a MetaEngine
* with it's related engine.
*/
virtual const char *getEngineId() const {
return nullptr;
}
};
/**