ENGINES: Remove use of getEngineId() in MetaEngine subclasses
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17 changed files with 18 additions and 30 deletions
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@ -133,18 +133,6 @@ public:
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/** Returns the name of the plugin. */
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virtual const char *getName() const = 0;
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/**
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* Returns the engine id of the plugin, if implemented.
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* This mostly has the use with MetaEngines, but if another
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* type of plugins request this, we return a nullptr.
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* This is used because MetaEngines are now available in the
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* executable, and querying this we can match a MetaEngine
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* with it's related engine.
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*/
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virtual const char *getEngineId() const {
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return nullptr;
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}
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};
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/**
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