Add monster.sog support, patch #629362
Enable ogg support by default in mingw builds and link in ogg lib svn-id: r5333
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5 changed files with 138 additions and 17 deletions
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@ -36,8 +36,8 @@ DEFINES += -DUSE_MAD
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LIBS += -lmad
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# Uncomment this to activate the Ogg Vorbis lib for compressed sound files
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# DEFINES += -DUSE_VORBIS
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# LIBS += -lvorbisfile -lvorbis
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DEFINES += -DUSE_VORBIS
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LIBS += -lvorbisfile -lvorbis -logg
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# Uncomment this to activate extended debugging support in Simon
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DEFINES += -DSIMONDEBUG
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118
scumm/sound.cpp
118
scumm/sound.cpp
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@ -738,15 +738,23 @@ int Sound::startSfxSound(File *file, int file_size) {
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int rate, comp;
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byte *data;
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#ifdef USE_MAD
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#ifdef COMPRESSED_SOUND_FILE
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if (file_size > 0) {
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data = (byte *)calloc(file_size + MAD_BUFFER_GUARD, 1);
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int alloc_size = file_size;
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#ifdef USE_MAD
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if (! _vorbis_mode)
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alloc_size += MAD_BUFFER_GUARD;
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#endif
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data = (byte *)calloc(alloc_size, 1);
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if (file->read(data, file_size) != (uint)file_size) {
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/* no need to free the memory since error will shut down */
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error("startSfxSound: cannot read %d bytes", size);
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return -1;
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}
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if (_vorbis_mode)
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return playSfxSound_Vorbis(data, file_size);
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else
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return playSfxSound_MP3(data, file_size);
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}
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#endif
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@ -805,10 +813,25 @@ File * Sound::openSfxFile() {
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#ifdef COMPRESSED_SOUND_FILE
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offset_table = NULL;
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#ifdef USE_MAD
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sprintf(buf, "%s.so3", _scumm->_exe_name);
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if (!file->open(buf, _scumm->getGameDataPath())) {
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file->open("monster.so3", _scumm->getGameDataPath());
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}
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if (file->isOpen())
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_vorbis_mode = false;
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else
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#endif
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#ifdef USE_VORBIS
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{
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sprintf(buf, "%s.sog", _scumm->_exe_name);
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if (!file->open(buf, _scumm->getGameDataPath()))
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file->open("monster.sog", _scumm->getGameDataPath());
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if (file->isOpen())
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_vorbis_mode = true;
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}
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#endif
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if (file->isOpen() == true) {
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/* Now load the 'offset' index in memory to be able to find the MP3 data
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@ -1124,6 +1147,91 @@ int Sound::playSfxSound_MP3(void *sound, uint32 size) {
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return -1;
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}
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#ifdef USE_VORBIS
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// Provide a virtual file to vorbisfile based on preloaded data
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struct data_file_info {
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char *data;
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uint32 size;
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int curr_pos;
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};
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static size_t read_data(void *ptr, size_t size, size_t nmemb, void *datasource) {
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data_file_info *f = (data_file_info *) datasource;
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nmemb *= size;
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if (f->curr_pos < 0)
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return (size_t) -1;
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if (f->curr_pos > (int) f->size)
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nmemb = 0;
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else if (f->curr_pos + nmemb > f->size)
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nmemb = f->size - f->curr_pos;
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memcpy(ptr, f->data + f->curr_pos, nmemb);
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f->curr_pos += nmemb;
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return nmemb / size;
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}
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static int seek_data(void *datasource, ogg_int64_t offset, int whence) {
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data_file_info *f = (data_file_info *) datasource;
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switch (whence) {
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case SEEK_SET:
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f->curr_pos = offset;
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break;
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case SEEK_CUR:
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f->curr_pos += offset;
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break;
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case SEEK_END:
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f->curr_pos = f->size + offset;
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break;
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default:
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return -1;
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}
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return f->curr_pos;
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}
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static int close_data(void *datasource) {
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data_file_info *f = (data_file_info *) datasource;
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free(f->data);
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delete f;
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return 0;
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}
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static long tell_data(void *datasource) {
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data_file_info *f = (data_file_info *) datasource;
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return f->curr_pos;
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}
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static ov_callbacks data_wrap = {
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read_data, seek_data, close_data, tell_data
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};
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#endif
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int Sound::playSfxSound_Vorbis(void *sound, uint32 size) {
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#ifdef USE_VORBIS
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if (_soundsPaused)
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return -1;
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OggVorbis_File *ov_file = new OggVorbis_File;
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data_file_info *f = new data_file_info;
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f->data = (char *) sound;
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f->size = size;
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f->curr_pos = 0;
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if (ov_open_callbacks((void *) f, ov_file, NULL, 0, data_wrap) < 0) {
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warning("Invalid file format");
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delete ov_file;
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delete f;
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return -1;
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}
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return _scumm->_mixer->playVorbis(NULL, ov_file, 0, false);
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#endif
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return -1;
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}
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// We use a real timer in an attempt to get better sync with CD tracks. This is
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// necessary for games like Loom CD.
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@ -1525,8 +1633,10 @@ Sound::VorbisTrackInfo::VorbisTrackInfo(File *file) {
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}
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int Sound::VorbisTrackInfo::play(SoundMixer *mixer, int start, int delay) {
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ov_time_seek(&_ov_file, start / 75.0);
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return mixer->playVorbisCDTrack(NULL, &_ov_file, delay / 75.0);
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ov_pcm_seek(&_ov_file, start * ov_info(&_ov_file, -1)->rate / 75);
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return mixer->playVorbis(NULL, &_ov_file,
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delay * ov_info(&_ov_file, -1)->rate / 75,
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true);
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}
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Sound::VorbisTrackInfo::~VorbisTrackInfo() {
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@ -68,6 +68,7 @@ enum {
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#ifdef COMPRESSED_SOUND_FILE
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MP3OffsetTable *offset_table; // SO3 MP3 compressed audio
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int num_sound_effects; // SO3 MP3 compressed audio
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bool _vorbis_mode; // true if using SOG, false if using SO3
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#define CACHE_TRACKS 10
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@ -171,6 +172,7 @@ public:
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byte * readCreativeVocFile(byte * ptr, uint32 & size, uint32 & rate, uint32 & loops);
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int playSfxSound(void *sound, uint32 size, uint rate, bool isUnsigned);
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int playSfxSound_MP3(void *sound, uint32 size);
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int playSfxSound_Vorbis(void *sound, uint32 size);
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int readCDTimer();
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void startCDTimer();
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@ -145,10 +145,10 @@ int SoundMixer::playMP3CDTrack(PlayingSoundHandle * handle, File * file, mad_tim
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#endif
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#ifdef USE_VORBIS
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int SoundMixer::playVorbisCDTrack(PlayingSoundHandle * handle, OggVorbis_File * ov_file, double duration) {
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int SoundMixer::playVorbis(PlayingSoundHandle * handle, OggVorbis_File * ov_file, int duration, bool is_cd_track) {
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for (int i = _beginSlots; i != NUM_CHANNELS; i++) {
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if (_channels[i] == NULL) {
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return insertAt(handle, i, new ChannelVorbis(this, ov_file, duration));
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return insertAt(handle, i, new ChannelVorbis(this, ov_file, duration, is_cd_track));
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}
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}
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@ -977,16 +977,17 @@ void SoundMixer::ChannelMP3CDMusic::realDestroy() {
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#endif
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#ifdef USE_VORBIS
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SoundMixer::ChannelVorbis::ChannelVorbis(SoundMixer * mixer, OggVorbis_File * ov_file, double duration) {
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SoundMixer::ChannelVorbis::ChannelVorbis(SoundMixer * mixer, OggVorbis_File * ov_file, int duration, bool is_cd_track) {
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_mixer = mixer;
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_ov_file = ov_file;
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if (duration)
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_end_pos = ov_time_tell(ov_file) + duration;
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_end_pos = ov_pcm_tell(ov_file) + duration;
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else
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_end_pos = 0;
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_eof_flag = false;
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_is_cd_track = is_cd_track;
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_toBeDestroyed = false;
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}
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@ -1005,7 +1006,8 @@ void SoundMixer::ChannelVorbis::mix(int16 * data, uint len) {
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uint len_left = len * channels * 2;
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int16 *samples = new int16[len_left / 2];
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char *read_pos = (char *) samples;
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int volume = _mixer->_musicVolume;
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int volume = _is_cd_track ? _mixer->_musicVolume :
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_mixer->_volumeTable[1];
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// Read the samples
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while (len_left > 0) {
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@ -1021,6 +1023,10 @@ void SoundMixer::ChannelVorbis::mix(int16 * data, uint len) {
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memset(read_pos, 0, len_left);
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break;
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}
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else if (result == OV_HOLE) {
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// Possibly recoverable, just warn about it
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warning("Corrupted data in Vorbis file");
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}
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else if (result < 0) {
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debug(1, "Decode error %d in Vorbis file", result);
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// Don't delete it yet, that causes problems in
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@ -1045,6 +1051,9 @@ void SoundMixer::ChannelVorbis::mix(int16 * data, uint len) {
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}
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delete [] samples;
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if (_eof_flag && ! _is_cd_track)
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realDestroy();
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}
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void SoundMixer::ChannelVorbis::realDestroy() {
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@ -1054,7 +1063,7 @@ void SoundMixer::ChannelVorbis::realDestroy() {
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bool SoundMixer::ChannelVorbis::soundFinished() {
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return _eof_flag || (_end_pos > 0 &&
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ov_time_tell(_ov_file) >= _end_pos);
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ov_pcm_tell(_ov_file) >= _end_pos);
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}
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#endif
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@ -146,11 +146,11 @@ private:
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class ChannelVorbis : public Channel {
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SoundMixer * _mixer;
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OggVorbis_File * _ov_file;
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double _end_pos;
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bool _eof_flag;
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int _end_pos;
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bool _eof_flag, _is_cd_track;
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public:
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ChannelVorbis(SoundMixer * mixer, OggVorbis_File * ov_file, double duration);
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ChannelVorbis(SoundMixer * mixer, OggVorbis_File * ov_file, int duration, bool is_cd_track);
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void mix(int16 * data, uint len);
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void realDestroy();
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@ -212,7 +212,7 @@ public:
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int playMP3CDTrack(PlayingSoundHandle * handle, File * file, mad_timer_t duration);
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#endif
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#ifdef USE_VORBIS
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int playVorbisCDTrack(PlayingSoundHandle * handle, OggVorbis_File * ov_file, double duration);
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int playVorbis(PlayingSoundHandle * handle, OggVorbis_File * ov_file, int duration, bool is_cd_track);
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#endif
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/* Premix procedure, useful when using fmopl adlib */
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