SHERLOCK: remove transBlitFromUnscaled3DO

This commit is contained in:
Martin Kiewitz 2015-06-12 11:11:55 +02:00
parent 5f2218c326
commit a08b0b9e59
4 changed files with 41 additions and 48 deletions

View file

@ -201,10 +201,10 @@ bool Animation::play3DO(const Common::String &filename, bool intro, int minDelay
// Draw the sprite. Note that we explicitly use the raw frame below, rather than the ImageFrame, // Draw the sprite. Note that we explicitly use the raw frame below, rather than the ImageFrame,
// since we don't want the offsets in the image file to be used, just the explicit position we specify // since we don't want the offsets in the image file to be used, just the explicit position we specify
if (!fadeActive) { if (!fadeActive) {
screen.transBlitFromUnscaled3DO(images[imageFrame]._frame, pt); screen.transBlitFrom(images[imageFrame]._frame, pt);
} else { } else {
// Fade active, blit to backbuffer1 // Fade active, blit to backbuffer1
screen._backBuffer1.transBlitFromUnscaled3DO(images[imageFrame]._frame, pt); screen._backBuffer1.transBlitFrom(images[imageFrame]._frame, pt);
} }
} else { } else {
// At this point, either the sprites for the frame has been complete, or there weren't any sprites // At this point, either the sprites for the frame has been complete, or there weren't any sprites

View file

@ -533,7 +533,7 @@ bool ScalpelEngine::show3DOSplash() {
// 3DO EA Splash screen // 3DO EA Splash screen
ImageFile3DO titleImage_3DOSplash("3DOSplash.cel"); ImageFile3DO titleImage_3DOSplash("3DOSplash.cel");
_screen->transBlitFromUnscaled3DO(titleImage_3DOSplash[0]._frame, Common::Point(0, -20)); _screen->transBlitFrom(titleImage_3DOSplash[0]._frame, Common::Point(0, -20));
bool finished = _events->delay(3000, true); bool finished = _events->delay(3000, true);
if (finished) { if (finished) {
@ -577,7 +577,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
// "London, England" // "London, England"
ImageFile3DO titleImage_London("title2a.cel"); ImageFile3DO titleImage_London("title2a.cel");
_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_London[0]._frame, Common::Point(30, 50)); _screen->_backBuffer1.transBlitFrom(titleImage_London[0]._frame, Common::Point(30, 50));
_screen->fadeIntoScreen3DO(1); _screen->fadeIntoScreen3DO(1);
finished = _events->delay(1500, true); finished = _events->delay(1500, true);
@ -585,7 +585,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
if (finished) { if (finished) {
// "November, 1888" // "November, 1888"
ImageFile3DO titleImage_November("title2b.cel"); ImageFile3DO titleImage_November("title2b.cel");
_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(100, 100)); _screen->_backBuffer1.transBlitFrom(titleImage_November[0]._frame, Common::Point(100, 100));
_screen->fadeIntoScreen3DO(1); _screen->fadeIntoScreen3DO(1);
finished = _music->waitUntilMSec(14700, 0, 0, 5000); finished = _music->waitUntilMSec(14700, 0, 0, 5000);
@ -605,7 +605,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
// "Sherlock Holmes" (title) // "Sherlock Holmes" (title)
ImageFile3DO titleImage_SherlockHolmesTitle("title1ab.cel"); ImageFile3DO titleImage_SherlockHolmesTitle("title1ab.cel");
_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_SherlockHolmesTitle[0]._frame, Common::Point(34, 5)); _screen->_backBuffer1.transBlitFrom(titleImage_SherlockHolmesTitle[0]._frame, Common::Point(34, 5));
// Blend in // Blend in
_screen->fadeIntoScreen3DO(2); _screen->fadeIntoScreen3DO(2);
@ -615,7 +615,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
if (finished) { if (finished) {
ImageFile3DO titleImage_Copyright("title1c.cel"); ImageFile3DO titleImage_Copyright("title1c.cel");
_screen->transBlitFromUnscaled3DO(titleImage_Copyright[0]._frame, Common::Point(20, 190)); _screen->transBlitFrom(titleImage_Copyright[0]._frame, Common::Point(20, 190));
finished = _events->delay(3500, true); finished = _events->delay(3500, true);
} }
} }
@ -632,7 +632,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
if (finished) { if (finished) {
// "In the alley behind the Regency Theatre..." // "In the alley behind the Regency Theatre..."
ImageFile3DO titleImage_InTheAlley("title1d.cel"); ImageFile3DO titleImage_InTheAlley("title1d.cel");
_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_InTheAlley[0]._frame, Common::Point(72, 51)); _screen->_backBuffer1.transBlitFrom(titleImage_InTheAlley[0]._frame, Common::Point(72, 51));
// Fade in // Fade in
_screen->fadeIntoScreen3DO(4); _screen->fadeIntoScreen3DO(4);
@ -670,7 +670,7 @@ bool ScalpelEngine::showAlleyCutscene3DO() {
ImageFile3DO titleImage_ScreamingVictim("scream.cel"); ImageFile3DO titleImage_ScreamingVictim("scream.cel");
_screen->clear(); _screen->clear();
_screen->transBlitFromUnscaled3DO(titleImage_ScreamingVictim[0]._frame, Common::Point(0, 0)); _screen->transBlitFrom(titleImage_ScreamingVictim[0]._frame, Common::Point(0, 0));
// Play "scream.aiff" // Play "scream.aiff"
if (_sound->_voices) if (_sound->_voices)
@ -699,7 +699,7 @@ bool ScalpelEngine::showAlleyCutscene3DO() {
if (finished) { if (finished) {
// "Early the following morning on Baker Street..." // "Early the following morning on Baker Street..."
ImageFile3DO titleImage_EarlyTheFollowingMorning("title3.cel"); ImageFile3DO titleImage_EarlyTheFollowingMorning("title3.cel");
_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_EarlyTheFollowingMorning[0]._frame, Common::Point(35, 51)); _screen->_backBuffer1.transBlitFrom(titleImage_EarlyTheFollowingMorning[0]._frame, Common::Point(35, 51));
// Fade in // Fade in
_screen->fadeIntoScreen3DO(4); _screen->fadeIntoScreen3DO(4);
@ -754,7 +754,7 @@ bool ScalpelEngine::showOfficeCutscene3DO() {
ImageFile3DO titleImage_CoffeeNote("note.cel"); ImageFile3DO titleImage_CoffeeNote("note.cel");
_screen->clear(); _screen->clear();
_screen->transBlitFromUnscaled3DO(titleImage_CoffeeNote[0]._frame, Common::Point(0, 0)); _screen->transBlitFrom(titleImage_CoffeeNote[0]._frame, Common::Point(0, 0));
if (_sound->_voices) { if (_sound->_voices) {
finished = _sound->playSound("prologue/sounds/note.aiff", WAIT_KBD_OR_FINISH); finished = _sound->playSound("prologue/sounds/note.aiff", WAIT_KBD_OR_FINISH);

View file

@ -172,46 +172,42 @@ void Surface::transBlitFromUnscaled(const Graphics::Surface &src, const Common::
addDirtyRect(Common::Rect(destPt.x, destPt.y, destPt.x + drawRect.width(), addDirtyRect(Common::Rect(destPt.x, destPt.y, destPt.x + drawRect.width(),
destPt.y + drawRect.height())); destPt.y + drawRect.height()));
// Draw loop switch (src.format.bytesPerPixel) {
for (int yp = 0; yp < drawRect.height(); ++yp) { case 1:
const byte *srcP = (const byte *)src.getBasePtr( // 8-bit palettized: Draw loop
flipped ? drawRect.right - 1 : drawRect.left, drawRect.top + yp); assert(_surface.format.bytesPerPixel == 1); // Security check
byte *destP = (byte *)getBasePtr(destPt.x, destPt.y + yp); for (int yp = 0; yp < drawRect.height(); ++yp) {
const byte *srcP = (const byte *)src.getBasePtr(
flipped ? drawRect.right - 1 : drawRect.left, drawRect.top + yp);
byte *destP = (byte *)getBasePtr(destPt.x, destPt.y + yp);
for (int xp = 0; xp < drawRect.width(); ++xp, ++destP) { for (int xp = 0; xp < drawRect.width(); ++xp, ++destP) {
if (*srcP != TRANSPARENCY) if (*srcP != TRANSPARENCY)
*destP = overrideColor ? overrideColor : *srcP; *destP = overrideColor ? overrideColor : *srcP;
srcP = flipped ? srcP - 1 : srcP + 1; srcP = flipped ? srcP - 1 : srcP + 1;
}
} }
} break;
} case 2:
// 3DO 15-bit RGB565: Draw loop
assert(_surface.format.bytesPerPixel == 2); // Security check
for (int yp = 0; yp < drawRect.height(); ++yp) {
const uint16 *srcP = (const uint16 *)src.getBasePtr(
flipped ? drawRect.right - 1 : drawRect.left, drawRect.top + yp);
uint16 *destP = (uint16 *)getBasePtr(destPt.x, destPt.y + yp);
// TODO: Needs to get implemented properly for (int xp = 0; xp < drawRect.width(); ++xp, ++destP) {
void Surface::transBlitFromUnscaled3DO(const Graphics::Surface &src, const Common::Point &pt) { if (*srcP) // RGB 0, 0, 0 -> transparent on 3DO
Common::Rect drawRect(0, 0, src.w, src.h); *destP = *srcP; // overrideColor ? overrideColor : *srcP;
Common::Rect destRect(pt.x, pt.y, pt.x + src.w, pt.y + src.h);
// Clip the display area to on-screen srcP = flipped ? srcP - 1 : srcP + 1;
if (!clip(drawRect, destRect)) }
// It's completely off-screen
return;
Common::Point destPt(destRect.left, destRect.top);
addDirtyRect(Common::Rect(destPt.x, destPt.y, destPt.x + drawRect.width(),
destPt.y + drawRect.height()));
// Draw loop
for (int yp = 0; yp < drawRect.height(); ++yp) {
const uint16 *srcP = (const uint16 *)src.getBasePtr(drawRect.left, drawRect.top + yp);
uint16 *destP = (uint16 *)getBasePtr(destPt.x, destPt.y + yp);
for (int xp = 0; xp < drawRect.width(); ++xp, ++destP) {
if (*srcP) // 0 = transparent on 3DO
*destP = *srcP;
srcP = srcP + 1;
} }
break;
default:
error("Surface: unsupported bytesperpixel");
break;
} }
} }

View file

@ -65,9 +65,6 @@ private:
void transBlitFromUnscaled(const Graphics::Surface &src, const Common::Point &pt, bool flipped, void transBlitFromUnscaled(const Graphics::Surface &src, const Common::Point &pt, bool flipped,
int overrideColor); int overrideColor);
public:
void transBlitFromUnscaled3DO(const Graphics::Surface &src, const Common::Point &pt);
protected: protected:
Graphics::Surface _surface; Graphics::Surface _surface;