diff --git a/scumm/costume.cpp b/scumm/costume.cpp index e303dadd5d3..44a0f4df73e 100644 --- a/scumm/costume.cpp +++ b/scumm/costume.cpp @@ -413,7 +413,7 @@ void CostumeRenderer::procC64(int actor) { dst = v1.destptr; } } - } while(1); + } while (1); } #undef LINE diff --git a/scumm/string.cpp b/scumm/string.cpp index 001fb47274e..ec89b5e6fd7 100644 --- a/scumm/string.cpp +++ b/scumm/string.cpp @@ -307,7 +307,7 @@ void ScummEngine::CHARSET_1() { _charset->_left = _charset->_nextLeft; _charset->_top = _charset->_nextTop; if (c & 0x80 && _CJKMode) - if(_language == 6 && ((c > 0x84 && c < 0x88) || (c > 0x9f && c < 0xe0) || (c > 0xea && c <= 0xff))) + if (_language == 6 && ((c > 0x84 && c < 0x88) || (c > 0x9f && c < 0xe0) || (c > 0xea && c <= 0xff))) c = 0x20; //not in S-JIS else c += *buffer++ * 256;