ENGINES: Free memory used by splash screen when done with it

This commit is contained in:
Torbjörn Andersson 2015-12-28 10:21:48 +01:00
parent 9a3084d320
commit a2d3ffa882

View file

@ -281,9 +281,12 @@ void splashScreen() {
font->drawString(&screen, gScummVMVersionDate, x, y, w, screen.format.ARGBToColor(0xff, 0, 0, 0));
g_system->copyRectToOverlay(screen.getPixels(), screen.pitch, 0, 0, screen.w, screen.h);
screen.free();
// Draw logo
g_system->copyRectToOverlay(logo->getPixels(), logo->pitch, lx, ly, logo->w, logo->h);
logo->free();
delete logo;
// Delay 0.6 secs
uint time0 = g_system->getMillis();