Revert color change for v1 maniac, which actually used in pool room.
svn-id: r9778
This commit is contained in:
parent
f25b54159c
commit
a34f8895cb
3 changed files with 8 additions and 17 deletions
|
@ -846,9 +846,9 @@ void Scumm_v2::o2_verbOps() {
|
|||
vs->verbid = verb;
|
||||
if (_version == 1) {
|
||||
if (_gameId == GID_MANIAC && _demo_mode)
|
||||
vs->color = 15;
|
||||
else
|
||||
vs->color = 5;
|
||||
vs->color = 4;
|
||||
else
|
||||
vs->color = 5;
|
||||
|
||||
vs->hicolor = 7;
|
||||
vs->dimcolor = 11;
|
||||
|
@ -1010,14 +1010,10 @@ void Scumm_v2::o2_drawSentence() {
|
|||
_string[2].charset = 1;
|
||||
_string[2].ypos = virtscr[2].topline;
|
||||
_string[2].xpos = 0;
|
||||
if(_version == 1) {
|
||||
if (_gameId == GID_MANIAC)
|
||||
_string[2].color = 15;
|
||||
else
|
||||
_string[2].color = 4;
|
||||
} else {
|
||||
if (_version == 1)
|
||||
_string[2].color = 4;
|
||||
else
|
||||
_string[2].color = 13;
|
||||
}
|
||||
|
||||
char *ptr = sentence;
|
||||
int n = 0;
|
||||
|
@ -1337,7 +1333,6 @@ void Scumm_v2::o2_roomOps() {
|
|||
VAR(VAR_CAMERA_MAX_X) = b;
|
||||
break;
|
||||
case 2: /* room color */
|
||||
warning("Remapping color %d to color %d", b, a);
|
||||
_shadowPalette[b] = a;
|
||||
_fullRedraw = true;
|
||||
break;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue