SWORD1: Add support for the PSX demo videos
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8fea496890
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1 changed files with 10 additions and 7 deletions
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@ -88,8 +88,8 @@ static const char *const sequenceListPSX[20] = {
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"candle1",
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"geodrop1",
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"vulture1",
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"",
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"" // no credits?
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"", // not present
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"" // credits are not a video
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};
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///////////////////////////////////////////////////////////////////////////////
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@ -173,7 +173,7 @@ bool MoviePlayer::load(uint32 id) {
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filename = Common::String::format("%s.smk", sequenceList[id]);
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break;
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case kVideoDecoderPSX:
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filename = Common::String::format("%s.str", sequenceListPSX[id]);
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filename = Common::String::format("%s.str", (_vm->_systemVars.isDemo) ? sequenceList[id] : sequenceListPSX[id]);
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// Need to switch to true color
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initGraphics(g_system->getWidth(), g_system->getHeight(), true, 0);
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@ -406,7 +406,8 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan *
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// For the PSX version, we'll try the PlayStation stream files
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if (vm->isPsx()) {
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filename = Common::String(sequenceListPSX[id]) + ".str";
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// The demo uses the normal file names
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filename = ((vm->_systemVars.isDemo) ? Common::String(sequenceList[id]) : Common::String(sequenceListPSX[id])) + ".str";
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if (Common::File::exists(filename)) {
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#ifdef USE_RGB_COLOR
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@ -450,9 +451,11 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan *
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return NULL;
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}
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Common::String buf = Common::String::format(_("Cutscene '%s' not found"), sequenceList[id]);
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GUI::MessageDialog dialog(buf, _("OK"));
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dialog.runModal();
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if (!vm->isPsx() || scumm_stricmp(sequenceList[id], "enddemo") != 0) {
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Common::String buf = Common::String::format(_("Cutscene '%s' not found"), sequenceList[id]);
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GUI::MessageDialog dialog(buf, _("OK"));
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dialog.runModal();
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}
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return NULL;
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}
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