AUDIO: (FM-TOWNS/PC-98) - adapt mutex handling to latest mixer code changes
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2 changed files with 2 additions and 2 deletions
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@ -948,7 +948,7 @@ void TownsPC98_FmSynthPercussionSource::advanceInput(RhtChannel *ins) {
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#endif // DISABLE_PC98_RHYTHM_CHANNEL
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TownsPC98_FmSynth::TownsPC98_FmSynth(Audio::Mixer *mixer, EmuType type) :
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_mixer(mixer),
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_mixer(mixer), _mutex(mixer->mutex()),
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_chanInternal(0), _ssg(0),
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#ifndef DISABLE_PC98_RHYTHM_CHANNEL
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_prc(0),
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@ -113,7 +113,7 @@ protected:
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const int _numSSG;
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const bool _hasPercussion;
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Common::Mutex _mutex;
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Common::Mutex &_mutex;
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int _mixerThreadLockCounter;
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private:
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