Add default skip cut scene keys from original games.
Fix error in last commit svn-id: r6057
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parent
987a823ffe
commit
a3dae7bc3c
1 changed files with 11 additions and 2 deletions
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@ -3077,6 +3077,11 @@ void SimonState::processSpecialKeys()
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_exit_cutscene = true;
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break;
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case 63: // F5
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if (_game & GAME_SIMON2)
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_exit_cutscene = true;
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break;
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case 't':
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_vk_t_toggle ^= 1;
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break;
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@ -4569,7 +4574,10 @@ void SimonState::delay(uint amount)
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break;
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case OSystem::EVENT_RBUTTONDOWN:
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if (_game & GAME_SIMON2)
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_skip_speech = true;
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else
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_exit_cutscene = true;
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break;
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}
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}
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@ -4812,8 +4820,9 @@ void SimonState::playMusic(uint music_unk, uint music)
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_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music - 1], SEEK_SET);
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midi.read_all_songs(_game_file, music);
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_midi_unk1 = music;
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} else
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warning ("XMI music not supported");
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} else {
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/* TODO Add XMI midi format support for simon2dos/talkie */
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}
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_vc72_var1 = music_unk;
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_vc70_var1 = 0xFFFF;
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_vc72_var3 = 0xFFFF;
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