RECORDER: Restore event recorder functionality.
It was badly broken after refactoring into EventObserver. Fitst, deinit() method was never called which lead to bad record files. Then, the concept of counting pollEvent() calls was ignored. Introduced dispatchPoll() method of EventObserver which is implemented in EventRecorder. It counts calls so is able to inject events at more proper time. Additionally now event times are recorded.
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5 changed files with 81 additions and 20 deletions
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@ -419,6 +419,10 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
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// Try to run the game
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Common::Error result = runGame(plugin, system, specialDebug);
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// Flush Event recorder file. The recorder does not get reinitialized for next game
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// which is intentional. Only single game per session is allowed.
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g_eventRec.deinit();
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#if defined(UNCACHED_PLUGINS) && defined(DYNAMIC_MODULES)
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// do our best to prevent fragmentation by unloading as soon as we can
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PluginManager::instance().unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
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