COMMON: Allow forbidden symbols in debug.cpp and textconsole.cpp

This is currently necessary for the PS2 port and possibly others.

svn-id: r53989
This commit is contained in:
Max Horn 2010-10-31 21:49:53 +00:00
parent ae082b2b28
commit a41d4424af
2 changed files with 8 additions and 5 deletions

View file

@ -22,6 +22,10 @@
* $Id$
*/
// Disable symbol overrides so that we can use system headers.
// FIXME: Necessary for the PS2 port, should get rid of this eventually.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/debug.h"
#include "common/debug-channels.h"
#include "common/util.h"

View file

@ -22,14 +22,13 @@
* $Id$
*/
// Disable symbol overrides so that we can use system headers.
// FIXME: Necessary for the PS2 port, should get rid of this eventually.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/textconsole.h"
#include "common/system.h"
#ifdef _WIN32_WCE
// This is required for the debugger attachment
extern bool isSmartphone();
#endif
#ifdef __PLAYSTATION2__
// for those replaced fopen/fread/etc functions
#include "backends/platform/ps2/fileio.h"