added roomobj dumping for bundle games (was trivial it turns out :-)
svn-id: r7581
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1 changed files with 6 additions and 0 deletions
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@ -553,6 +553,12 @@ void Scumm::loadRoomObjectsOldBundle() {
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setupRoomObject(od, room);
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setupRoomObject(od, room);
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ptr += 2;
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ptr += 2;
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if (_dumpScripts) {
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char buf[32];
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sprintf(buf, "roomobj-%d-", _roomResource);
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dumpResource(buf, od->obj_nr, room + od->OBCDoffset);
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}
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}
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}
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CHECK_HEAP
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CHECK_HEAP
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