TSAGE: for consistency, use display2() when possible

This commit is contained in:
strangerke 2011-05-03 23:37:59 +02:00
parent 9847083d63
commit a47eba2b49

View file

@ -348,7 +348,7 @@ void Scene7000::Action7::signal() {
void Scene7000::SceneItem1::doAction(int action) { void Scene7000::SceneItem1::doAction(int action) {
if (action == CURSOR_LOOK) if (action == CURSOR_LOOK)
SceneItem::display(7000, 2, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7000, 2);
SceneItem::doAction(action); SceneItem::doAction(action);
} }
@ -412,9 +412,9 @@ void Scene7000::Object1::doAction(int action) {
break; break;
case CURSOR_LOOK: case CURSOR_LOOK:
if (_globals->getFlag(81)) if (_globals->getFlag(81))
SceneItem::display(7000, 1, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7000, 1);
else else
SceneItem::display(7000, 0, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7000, 0);
break; break;
case CURSOR_USE: case CURSOR_USE:
if (_globals->getFlag(81)) { if (_globals->getFlag(81)) {
@ -422,7 +422,7 @@ void Scene7000::Object1::doAction(int action) {
_globals->_player.disableControl(); _globals->_player.disableControl();
scene->setAction(&scene->_action5); scene->setAction(&scene->_action5);
} else { } else {
SceneItem::display(7000, 5, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7000, 5);
} }
break; break;
case CURSOR_TALK: case CURSOR_TALK:
@ -1689,7 +1689,7 @@ void Scene7700::Action4::signal() {
break; break;
case 3: case 3:
CursorMan.showMouse(true); CursorMan.showMouse(true);
SceneItem::display(7700, 11, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 11);
_globals->_player.enableControl(); _globals->_player.enableControl();
remove(); remove();
break; break;
@ -1749,14 +1749,14 @@ void Scene7700::Action6::signal() {
void Scene7700::SceneHotspot1::doAction(int action) { void Scene7700::SceneHotspot1::doAction(int action) {
if (action == CURSOR_LOOK) if (action == CURSOR_LOOK)
SceneItem::display(7700, 4, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 4);
else else
SceneHotspot::doAction(action); SceneHotspot::doAction(action);
} }
void Scene7700::SceneHotspot2::doAction(int action) { void Scene7700::SceneHotspot2::doAction(int action) {
if (action == CURSOR_LOOK) if (action == CURSOR_LOOK)
SceneItem::display(7700, 6, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 6);
else else
SceneHotspot::doAction(action); SceneHotspot::doAction(action);
} }
@ -1766,14 +1766,14 @@ void Scene7700::SceneHotspot3::doAction(int action) {
switch (action) { switch (action) {
case OBJECT_KEY: case OBJECT_KEY:
SceneItem::display(7702, 3, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7702, 3);
RING_INVENTORY._key._sceneNumber = 7700; RING_INVENTORY._key._sceneNumber = 7700;
break; break;
case CURSOR_LOOK: case CURSOR_LOOK:
if (RING_INVENTORY._key._sceneNumber == 7700) if (RING_INVENTORY._key._sceneNumber == 7700)
scene->setAction(&scene->_action4, NULL); scene->setAction(&scene->_action4, NULL);
else else
SceneItem::display(7700, 53, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 53);
break; break;
case CURSOR_USE: case CURSOR_USE:
if (!_globals->getFlag(78)) { if (!_globals->getFlag(78)) {
@ -1796,14 +1796,14 @@ void Scene7700::SceneHotspot4::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 12);
break; break;
case CURSOR_USE: case CURSOR_USE:
if (!_globals->getFlag(78)) { if (!_globals->getFlag(78)) {
scene->_sceneMode = 7712; scene->_sceneMode = 7712;
scene->setAction(&scene->_sequenceManager, scene, 7715, NULL); scene->setAction(&scene->_sequenceManager, scene, 7715, NULL);
} else { } else {
SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 12);
} }
break; break;
default: default:
@ -1817,7 +1817,7 @@ void Scene7700::SceneHotspot5::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, 28, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 28);
break; break;
case CURSOR_USE: case CURSOR_USE:
if (_globals->getFlag(78)) { if (_globals->getFlag(78)) {
@ -1840,10 +1840,10 @@ void Scene7700::SceneHotspot5::doAction(int action) {
void Scene7700::SceneHotspot6::doAction(int action) { void Scene7700::SceneHotspot6::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, 43, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 43);
break; break;
case CURSOR_USE: case CURSOR_USE:
SceneItem::display(7700, 56, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 56);
break; break;
default: default:
SceneHotspot::doAction(action); SceneHotspot::doAction(action);
@ -1853,7 +1853,7 @@ void Scene7700::SceneHotspot6::doAction(int action) {
void Scene7700::SceneItem7::doAction(int action) { void Scene7700::SceneItem7::doAction(int action) {
if (action == CURSOR_LOOK) if (action == CURSOR_LOOK)
SceneItem::display(7700, 51, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 51);
} }
void Scene7700::SceneHotspot8::doAction(int action) { void Scene7700::SceneHotspot8::doAction(int action) {
@ -1861,7 +1861,7 @@ void Scene7700::SceneHotspot8::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 48);
break; break;
case CURSOR_USE: case CURSOR_USE:
scene->_sceneMode = 7709; scene->_sceneMode = 7709;
@ -1887,7 +1887,7 @@ void Scene7700::SceneHotspot9::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 48);
break; break;
case CURSOR_USE: case CURSOR_USE:
scene->_sceneMode = 7709; scene->_sceneMode = 7709;
@ -1929,7 +1929,7 @@ void Scene7700::Object1::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) { if (action == CURSOR_LOOK) {
SceneItem::display(7700, _lookLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, _lookLineNum);
} else if (action == CURSOR_USE) { } else if (action == CURSOR_USE) {
if (_globals->getFlag(78)) { if (_globals->getFlag(78)) {
_globals->_player.disableControl(); _globals->_player.disableControl();
@ -1946,10 +1946,10 @@ void Scene7700::Object1::doAction(int action) {
void Scene7700::SceneHotspot11::doAction(int action) { void Scene7700::SceneHotspot11::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, _lookLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, _lookLineNum);
break; break;
case CURSOR_USE: case CURSOR_USE:
SceneItem::display(7701, _useLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7701, _useLineNum);
break; break;
default: default:
SceneHotspot::doAction(action); SceneHotspot::doAction(action);
@ -1960,7 +1960,7 @@ void Scene7700::SceneHotspot11::doAction(int action) {
void Scene7700::Object1::signal() { void Scene7700::Object1::signal() {
if (_state == 0) { if (_state == 0) {
_state = 1; _state = 1;
SceneItem::display(7701, _defltLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7701, _defltLineNum);
} else { } else {
_state = 0; _state = 0;
} }
@ -1971,7 +1971,7 @@ void Scene7700::Object3::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) { if (action == CURSOR_LOOK) {
SceneItem::display(7700, 34, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 34);
} else if (action == CURSOR_USE) { } else if (action == CURSOR_USE) {
if (_globals->getFlag(78)) { if (_globals->getFlag(78)) {
if (scene->_object3._frame == 1) { if (scene->_object3._frame == 1) {
@ -1979,7 +1979,7 @@ void Scene7700::Object3::doAction(int action) {
scene->_sceneMode = 7707; scene->_sceneMode = 7707;
scene->setAction(&scene->_sequenceManager, scene, 7707, &_globals->_player, this, NULL); scene->setAction(&scene->_sequenceManager, scene, 7707, &_globals->_player, this, NULL);
} else { } else {
SceneItem::display(7700, 60, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 60);
} }
} else { } else {
scene->_sceneMode = 7712; scene->_sceneMode = 7712;
@ -1996,13 +1996,13 @@ void Scene7700::Object7::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
if (_globals->getFlag(78)) if (_globals->getFlag(78))
SceneItem::display(7700, 45, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 45);
else else
SceneItem::display(7700, 44, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 44);
break; break;
case CURSOR_USE: case CURSOR_USE:
if (_globals->getFlag(78)) { if (_globals->getFlag(78)) {
SceneItem::display(7701, 41, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7701, 41);
} else { } else {
scene->_sceneMode = 7712; scene->_sceneMode = 7712;
scene->setAction(&scene->_sequenceManager, scene, 7714, NULL); scene->setAction(&scene->_sequenceManager, scene, 7714, NULL);
@ -2010,7 +2010,7 @@ void Scene7700::Object7::doAction(int action) {
break; break;
case CURSOR_TALK: case CURSOR_TALK:
if (_globals->getFlag(78)) { if (_globals->getFlag(78)) {
SceneItem::display(7702, 1, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7702, 1);
} else { } else {
_globals->_player.disableControl(); _globals->_player.disableControl();
if (_state == 0) { if (_state == 0) {
@ -2097,13 +2097,13 @@ void Scene7700::Object9::doAction(int action) {
switch (action) { switch (action) {
case CURSOR_LOOK: case CURSOR_LOOK:
SceneItem::display(7700, 49, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 49);
break; break;
case CURSOR_USE: case CURSOR_USE:
SceneItem::display(7701, 42, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7701, 42);
break; break;
case CURSOR_TALK: case CURSOR_TALK:
SceneItem::display(7702, 4, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7702, 4);
break; break;
case OBJECT_KEY: case OBJECT_KEY:
if (_frame == 1) { if (_frame == 1) {
@ -2129,7 +2129,7 @@ void Scene7700::Object10::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) { if (action == CURSOR_LOOK) {
SceneItem::display(7700, 50, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 50);
} else if (action == CURSOR_USE) { } else if (action == CURSOR_USE) {
_globals->_player._canWalk = true; _globals->_player._canWalk = true;
RING_INVENTORY._translator._sceneNumber = 1; RING_INVENTORY._translator._sceneNumber = 1;
@ -2150,19 +2150,19 @@ void Scene7700::Object11::doAction(int action) {
switch (action) { switch (action) {
case OBJECT_SCANNER: case OBJECT_SCANNER:
if (_frame != 1) if (_frame != 1)
SceneItem::display(7701, 44, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7701, 44);
else else
SceneItem::doAction(action); SceneItem::doAction(action);
break; break;
case CURSOR_LOOK: case CURSOR_LOOK:
if (_frame != 1) if (_frame != 1)
SceneItem::display(7700, 9, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 9);
else else
SceneItem::display(7700, 52, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 52);
break; break;
case CURSOR_USE: case CURSOR_USE:
if (_frame != 1) { if (_frame != 1) {
SceneItem::display(7701, 8, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7701, 8);
} else { } else {
_globals->setFlag(49); _globals->setFlag(49);
_globals->_player.disableControl(); _globals->_player.disableControl();
@ -2186,7 +2186,7 @@ void Scene7700::Object12::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) { if (action == CURSOR_LOOK) {
SceneItem::display(7700, 15, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 15);
} else if (action == CURSOR_USE) { } else if (action == CURSOR_USE) {
if (_globals->getFlag(78)) { if (_globals->getFlag(78)) {
scene->_sceneMode = 7713; scene->_sceneMode = 7713;
@ -2243,7 +2243,7 @@ void Scene7700::signal() {
break; break;
case 7710: case 7710:
_globals->_player.enableControl(); _globals->_player.enableControl();
SceneItem::display(7700, 62, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END); SceneItem::display2(7700, 62);
break; break;
case 7713: case 7713:
_emptyJar.remove(); _emptyJar.remove();