Use automatic dirty rect code for simon games for now to reduce CPU usage
svn-id: r9093
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3 changed files with 9 additions and 1 deletions
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@ -895,6 +895,10 @@ void OSystem_SDL_Common::clear_sound_proc() {
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uint32 OSystem_SDL_Common::property(int param, Property *value) {
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switch(param) {
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case PROP_WANT_RECT_OPTIM:
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_mode_flags |= DF_WANT_RECT_OPTIM;
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break;
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case PROP_GET_FULLSCREEN:
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return _full_screen;
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