factor out common debugger code

svn-id: r10984
This commit is contained in:
Max Horn 2003-10-26 21:30:52 +00:00
parent fbd6528e36
commit a4d2a47820
7 changed files with 659 additions and 802 deletions

358
common/debugger.cpp Normal file
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@ -0,0 +1,358 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "common/debugger.h"
#if USE_CONSOLE
#include "gui/console.h"
#endif
#ifdef _WIN32_WCE
extern void force_keyboard(bool);
#endif
namespace Common {
template <class T>
Debugger<T>::Debugger(NewGui *gui) {
_frame_countdown = 0;
_dvar_count = 0;
_dcmd_count = 0;
_detach_now = false;
_isAttached = false;
_errStr = NULL;
_firstTime = true;
_debuggerDialog = new ConsoleDialog(gui, 1.0, 0.67F);
_debuggerDialog->setInputCallback(debuggerInputCallback, this);
_debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this);
}
template <class T>
Debugger<T>::~Debugger() {
delete _debuggerDialog;
}
// Initialisation Functions
template <class T>
int Debugger<T>::DebugPrintf(const char *format, ...) {
va_list argptr;
va_start(argptr, format);
int count;
#if USE_CONSOLE
count = _debuggerDialog->vprintf(format, argptr);
#else
count = ::vprintf(format, argptr);
#endif
va_end (argptr);
return count;
}
template <class T>
void Debugger<T>::attach(const char *entry) {
#ifdef _WIN32_WCE
force_keyboard(true);
#endif
if (entry) {
_errStr = strdup(entry);
}
_frame_countdown = 1;
_detach_now = false;
_isAttached = true;
}
template <class T>
void Debugger<T>::detach() {
#ifdef _WIN32_WCE
force_keyboard(false);
#endif
_detach_now = false;
_isAttached = false;
}
// Temporary execution handler
template <class T>
void Debugger<T>::onFrame() {
if (_frame_countdown == 0)
return;
--_frame_countdown;
if (!_frame_countdown) {
preEnter();
enter();
postEnter();
// Detach if we're finished with the debugger
if (_detach_now)
detach();
}
}
// Main Debugger Loop
template <class T>
void Debugger<T>::enter() {
#if USE_CONSOLE
if (_firstTime) {
DebugPrintf("Debugger started, type 'exit' to return to the game.\n");
DebugPrintf("Type 'help' to see a little list of commands and variables.\n");
_firstTime = false;
}
if (_errStr) {
DebugPrintf("ERROR: %s\n\n", _errStr);
free(_errStr);
_errStr = NULL;
}
_debuggerDialog->runModal();
#else
// TODO: compared to the console input, this here is very bare bone.
// For example, no support for tab completion and no history. At least
// we should re-add (optional) support for the readline library.
// Or maybe instead of choosing between a console dialog and stdio,
// we should move that choice into the ConsoleDialog class - that is,
// the console dialog code could be #ifdef'ed to not print to the dialog
// but rather to stdio. This way, we could also reuse the command history
// and tab completion of the console. It would still require a lot of
// work, but at least no dependency on a 3rd party library...
printf("Debugger entered, please switch to this console for input.\n");
int i;
char buf[256];
do {
printf("debug> ");
if (!fgets(buf, sizeof(buf), stdin))
return;
i = strlen(buf);
while (i > 0 && buf[i - 1] == '\n')
buf[--i] = 0;
if (i == 0)
continue;
} while (RunCommand(buf));
#endif
}
// Command execution loop
template <class T>
bool Debugger<T>::RunCommand(const char *inputOrig) {
int i = 0, num_params = 0;
const char *param[256];
char *input = strdup(inputOrig); // One of the rare occasions using strdup is OK (although avoiding strtok might be more elegant here).
// Parse out any params
char *tok = strtok(input, " ");
if (tok) {
do {
param[num_params++] = tok;
} while ((tok = strtok(NULL, " ")) != NULL);
} else {
param[num_params++] = input;
}
for (i=0; i < _dcmd_count; i++) {
if (!strcmp(_dcmds[i].name, param[0])) {
bool result = (((T *)this)->*_dcmds[i].function)(num_params, param);
free(input);
return result;
}
}
// It's not a command, so things get a little tricky for variables. Do fuzzy matching to ignore things like subscripts.
for (i = 0; i < _dvar_count; i++) {
if (!strncmp(_dvars[i].name, param[0], strlen(_dvars[i].name))) {
if (num_params > 1) {
// Alright, we need to check the TYPE of the variable to deref and stuff... the array stuff is a bit ugly :)
switch(_dvars[i].type) {
// Integer
case DVAR_INT:
*(int *)_dvars[i].variable = atoi(param[1]);
DebugPrintf("(int)%s = %d\n", param[0], *(int *)_dvars[i].variable);
break;
// Integer Array
case DVAR_INTARRAY: {
char *chr = strchr(param[0], '[');
if (!chr) {
DebugPrintf("You must access this array as %s[element]\n", param[0]);
} else {
int element = atoi(chr+1);
int32 *var = *(int32 **)_dvars[i].variable;
if (element > _dvars[i].optional) {
DebugPrintf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].optional);
} else {
var[element] = atoi(param[1]);
DebugPrintf("(int)%s = %d\n", param[0], var[element]);
}
}
}
break;
default:
DebugPrintf("Failed to set variable %s to %s - unknown type\n", _dvars[i].name, param[1]);
break;
}
} else {
// And again, type-dependent prints/defrefs. The array one is still ugly.
switch(_dvars[i].type) {
// Integer
case DVAR_INT:
DebugPrintf("(int)%s = %d\n", param[0], *(int *)_dvars[i].variable);
break;
// Integer array
case DVAR_INTARRAY: {
char *chr = strchr(param[0], '[');
if (!chr) {
DebugPrintf("You must access this array as %s[element]\n", param[0]);
} else {
int element = atoi(chr+1);
int16 *var = *(int16 **)_dvars[i].variable;
if (element > _dvars[i].optional) {
DebugPrintf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].optional);
} else {
DebugPrintf("(int)%s = %d\n", param[0], var[element]);
}
}
}
break;
// String
case DVAR_STRING:
DebugPrintf("(string)%s = %s\n", param[0], ((Common::String *)_dvars[i].variable)->c_str());
break;
default:
DebugPrintf("%s = (unknown type)\n", param[0]);
break;
}
}
free(input);
return true;
}
}
DebugPrintf("Unknown command or variable\n");
free(input);
return true;
}
// returns true if something has been completed
// completion has to be delete[]-ed then
template <class T>
bool Debugger<T>::TabComplete(const char *input, char*& completion) {
// very basic tab completion
// for now it just supports command completions
// adding completions of command parameters would be nice (but hard) :-)
// maybe also give a list of possible command completions?
// (but this will require changes to console)
if (strchr(input, ' '))
return false; // already finished the first word
unsigned int inputlen = strlen(input);
unsigned int matchlen = 0;
char match[30]; // the max. command name is 30 chars
for (int i = 0; i < _dcmd_count; i++) {
if (!strncmp(_dcmds[i].name, input, inputlen)) {
unsigned int commandlen = strlen(_dcmds[i].name);
if (commandlen == inputlen) { // perfect match
return false;
}
if (commandlen > inputlen) { // possible match
// no previous match
if (matchlen == 0) {
strcpy(match, _dcmds[i].name + inputlen);
matchlen = commandlen - inputlen;
} else {
// take common prefix of previous match and this command
unsigned int j;
for (j = 0; j < matchlen; j++) {
if (match[j] != _dcmds[i].name[inputlen + j]) break;
}
matchlen = j;
}
if (matchlen == 0)
return false;
}
}
}
if (matchlen == 0)
return false;
completion = new char[matchlen + 1];
memcpy(completion, match, matchlen);
completion[matchlen] = 0;
return true;
}
// Variable registration function
template <class T>
void Debugger<T>::DVar_Register(const char *varname, void *pointer, int type, int optional) {
assert(_dvar_count < (int)sizeof(_dvars));
strcpy(_dvars[_dvar_count].name, varname);
_dvars[_dvar_count].type = type;
_dvars[_dvar_count].variable = pointer;
_dvars[_dvar_count].optional = optional;
_dvar_count++;
}
// Command registration function
template <class T>
void Debugger<T>::DCmd_Register(const char *cmdname, DebugProc pointer) {
assert(_dcmd_count < (int)sizeof(_dcmds));
strcpy(_dcmds[_dcmd_count].name, cmdname);
_dcmds[_dcmd_count].function = pointer;
_dcmd_count++;
}
// Console handler
#if USE_CONSOLE
template <class T>
bool Debugger<T>::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon) {
Debugger *debugger = (Debugger *)refCon;
return debugger->RunCommand(input);
}
template <class T>
bool Debugger<T>::debuggerCompletionCallback(ConsoleDialog *console, const char *input, char*& completion, void *refCon) {
Debugger *debugger = (Debugger *)refCon;
return debugger->TabComplete(input, completion);
}
#endif
} // End of namespace Common

98
common/debugger.h Normal file
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@ -0,0 +1,98 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#ifndef COMMON_DEBUGGER_H
#define COMMON_DEBUGGER_H
class ConsoleDialog;
class NewGui;
namespace Common {
// Choose between text console or ScummConsole
#define USE_CONSOLE 1
template <class T>
class Debugger {
public:
Debugger(NewGui *gui);
virtual ~Debugger();
int DebugPrintf(const char *format, ...);
virtual void onFrame();
virtual void attach(const char *entry = 0);
bool isAttached() const { return _isAttached; }
protected:
typedef bool (T::*DebugProc)(int argc, const char **argv);
enum {
DVAR_INT,
DVAR_BOOL,
DVAR_INTARRAY,
DVAR_STRING
};
struct DVar {
char name[30];
void *variable;
int type, optional;
};
struct DCmd {
char name[30];
DebugProc function;
};
int _frame_countdown, _dvar_count, _dcmd_count;
DVar _dvars[256];
DCmd _dcmds[256];
bool _detach_now;
private:
bool _isAttached;
char *_errStr;
bool _firstTime;
ConsoleDialog *_debuggerDialog;
protected:
void detach();
void enter();
virtual void preEnter() = 0;
virtual void postEnter() = 0;
bool RunCommand(const char *input);
bool TabComplete(const char *input, char*& completion);
void DVar_Register(const char *varname, void *pointer, int type, int optional);
void DCmd_Register(const char *cmdname, DebugProc pointer);
#if USE_CONSOLE
static bool debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon);
static bool debuggerCompletionCallback(ConsoleDialog *console, const char *input, char*& completion, void *refCon);
#endif
};
} // End of namespace Common
#endif

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@ -33,30 +33,15 @@
#include "scumm/scumm.h" #include "scumm/scumm.h"
#include "scumm/sound.h" #include "scumm/sound.h"
#if USE_CONSOLE #include "common/debugger.cpp"
#include "gui/console.h"
#define Debug_Printf _debuggerDialog->printf
#else
#define Debug_Printf printf
#endif
#ifdef _WIN32_WCE
extern void force_keyboard(bool);
#endif
extern uint16 _debugLevel; extern uint16 _debugLevel;
namespace Scumm { namespace Scumm {
ScummDebugger::ScummDebugger(ScummEngine *s) { ScummDebugger::ScummDebugger(ScummEngine *s)
: Common::Debugger<ScummDebugger>(s->_newgui) {
_vm = s; _vm = s;
_frame_countdown = 0;
_dvar_count = 0;
_dcmd_count = 0;
_detach_now = false;
_isAttached = false;
_errStr = NULL;
_debuggerDialog = NULL;
// Register variables // Register variables
DVar_Register("debug_countdown", &_frame_countdown, DVAR_INT, 0); DVar_Register("debug_countdown", &_frame_countdown, DVAR_INT, 0);
@ -103,248 +88,20 @@ ScummDebugger::ScummDebugger(ScummEngine *s) {
DCmd_Register("imuse", &ScummDebugger::Cmd_IMuse); DCmd_Register("imuse", &ScummDebugger::Cmd_IMuse);
} }
// Initialisation Functions void ScummDebugger::preEnter() {
void ScummDebugger::attach(const char *entry) { // Pause sound output
_old_soundsPaused = _vm->_sound->_soundsPaused;
#ifdef _WIN32_WCE _vm->_sound->pauseSounds(true);
force_keyboard(true);
#endif
if (entry) {
_errStr = strdup(entry);
}
_frame_countdown = 1;
_detach_now = false;
_isAttached = true;
} }
void ScummDebugger::detach() { void ScummDebugger::postEnter() {
#if USE_CONSOLE // Resume previous sound state
if (_debuggerDialog) { _vm->_sound->pauseSounds(_old_soundsPaused);
_debuggerDialog->setInputCallback(0, 0);
_debuggerDialog->setCompletionCallback(0, 0);
}
#endif
#ifdef _WIN32_WCE
force_keyboard(false);
#endif
_detach_now = false;
_isAttached = false;
} }
// Temporary execution handler
void ScummDebugger::onFrame() {
if (_frame_countdown == 0)
return;
--_frame_countdown;
if (!_frame_countdown) {
// Pause sound output
bool old_soundsPaused = _vm->_sound->_soundsPaused;
_vm->_sound->pauseSounds(true);
// Enter debugger
enter();
_vm->_sound->pauseSounds(old_soundsPaused); // Resume previous sound state
if (_detach_now) // Detach if we're finished with the debugger
detach();
}
}
// Console handler
#if USE_CONSOLE
bool ScummDebugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon) {
ScummDebugger *debugger = (ScummDebugger *)refCon;
return debugger->RunCommand(input);
}
bool ScummDebugger::debuggerCompletionCallback(ConsoleDialog *console, const char *input, char*& completion, void *refCon) {
ScummDebugger *debugger = (ScummDebugger *)refCon;
return debugger->TabComplete(input, completion);
}
#endif
/////////////////////////////////////////////////// ///////////////////////////////////////////////////
// Now the fun stuff: // Now the fun stuff:
// Command/Variable registration functions
void ScummDebugger::DVar_Register(const char *varname, void *pointer, int type, int optional) {
assert(_dvar_count < (int)sizeof(_dvars));
strcpy(_dvars[_dvar_count].name, varname);
_dvars[_dvar_count].type = type;
_dvars[_dvar_count].variable = pointer;
_dvars[_dvar_count].optional = optional;
_dvar_count++;
}
void ScummDebugger::DCmd_Register(const char *cmdname, DebugProc pointer) {
assert(_dcmd_count < (int)sizeof(_dcmds));
strcpy(_dcmds[_dcmd_count].name, cmdname);
_dcmds[_dcmd_count].function = pointer;
_dcmd_count++;
}
// Main Debugger Loop
void ScummDebugger::enter() {
#if USE_CONSOLE
if (!_debuggerDialog) {
_debuggerDialog = new ConsoleDialog(_vm->_newgui, 1.0, 0.67F);
Debug_Printf("Debugger started, type 'exit' to return to the game.\n");
Debug_Printf("Type 'help' to see a little list of commands and variables.\n");
}
if (_errStr) {
Debug_Printf("ERROR: %s\n\n", _errStr);
free(_errStr);
_errStr = NULL;
}
_debuggerDialog->setInputCallback(debuggerInputCallback, this);
_debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this);
_debuggerDialog->runModal();
#else
// TODO: compared to the console input, this here is very bare bone.
// For example, no support for tab completion and no history. At least
// we should re-add (optional) support for the readline library.
// Or maybe instead of choosing between a console dialog and stdio,
// we should move that choice into the ConsoleDialog class - that is,
// the console dialog code could be #ifdef'ed to not print to the dialog
// but rather to stdio. This way, we could also reuse the command history
// and tab completion of the console. It would still require a lot of
// work, but at least no dependency on a 3rd party library...
printf("Debugger entered, please switch to this console for input.\n");
int i;
char buf[256];
do {
printf("debug> ");
if (!fgets(buf, sizeof(buf), stdin))
return;
i = strlen(buf);
while (i > 0 && buf[i - 1] == '\n')
buf[--i] = 0;
if (i == 0)
continue;
} while (RunCommand(buf));
#endif
}
// Command execution loop
bool ScummDebugger::RunCommand(const char *inputOrig) {
int i = 0, num_params = 0;
const char *param[256];
char *input = strdup(inputOrig); // One of the rare occasions using strdup is OK (although avoiding strtok might be more elegant here).
// Parse out any params
char *tok = strtok(input, " ");
if (tok) {
do {
param[num_params++] = tok;
} while ((tok = strtok(NULL, " ")) != NULL);
} else {
param[num_params++] = input;
}
for (i=0; i < _dcmd_count; i++) {
if (!strcmp(_dcmds[i].name, param[0])) {
bool result = (this->*_dcmds[i].function)(num_params, param);
free(input);
return result;
}
}
// It's not a command, so things get a little tricky for variables. Do fuzzy matching to ignore things like subscripts.
for (i = 0; i < _dvar_count; i++) {
if (!strncmp(_dvars[i].name, param[0], strlen(_dvars[i].name))) {
if (num_params > 1) {
// Alright, we need to check the TYPE of the variable to deref and stuff... the array stuff is a bit ugly :)
switch(_dvars[i].type) {
// Integer
case DVAR_INT:
*(int *)_dvars[i].variable = atoi(param[1]);
Debug_Printf("(int)%s = %d\n", param[0], *(int *)_dvars[i].variable);
break;
// Integer Array
case DVAR_INTARRAY: {
char *chr = strchr(param[0], '[');
if (!chr) {
Debug_Printf("You must access this array as %s[element]\n", param[0]);
} else {
int element = atoi(chr+1);
int32 *var = *(int32 **)_dvars[i].variable;
if (element > _dvars[i].optional) {
Debug_Printf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].optional);
} else {
var[element] = atoi(param[1]);
Debug_Printf("(int)%s = %d\n", param[0], var[element]);
}
}
}
break;
default:
Debug_Printf("Failed to set variable %s to %s - unknown type\n", _dvars[i].name, param[1]);
break;
}
} else {
// And again, type-dependent prints/defrefs. The array one is still ugly.
switch(_dvars[i].type) {
// Integer
case DVAR_INT:
Debug_Printf("(int)%s = %d\n", param[0], *(int *)_dvars[i].variable);
break;
// Integer array
case DVAR_INTARRAY: {
char *chr = strchr(param[0], '[');
if (!chr) {
Debug_Printf("You must access this array as %s[element]\n", param[0]);
} else {
int element = atoi(chr+1);
int16 *var = *(int16 **)_dvars[i].variable;
if (element > _dvars[i].optional) {
Debug_Printf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].optional);
} else {
Debug_Printf("(int)%s = %d\n", param[0], var[element]);
}
}
}
break;
// String
case DVAR_STRING:
Debug_Printf("(string)%s = %s\n", param[0], ((Common::String *)_dvars[i].variable)->c_str());
break;
default:
Debug_Printf("%s = (unknown type)\n", param[0]);
break;
}
}
free(input);
return true;
}
}
Debug_Printf("Unknown command or variable\n");
free(input);
return true;
}
// Commands // Commands
bool ScummDebugger::Cmd_Exit(int argc, const char **argv) { bool ScummDebugger::Cmd_Exit(int argc, const char **argv) {
_detach_now = true; _detach_now = true;
@ -360,61 +117,61 @@ bool ScummDebugger::Cmd_Restart(int argc, const char **argv) {
bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) { bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) {
if (!_vm->_imuse && !_vm->_musicEngine) { if (!_vm->_imuse && !_vm->_musicEngine) {
Debug_Printf("No iMuse engine is active.\n"); DebugPrintf("No iMuse engine is active.\n");
return true; return true;
} }
if (argc > 1) { if (argc > 1) {
if (!strcmp(argv[1], "panic")) { if (!strcmp(argv[1], "panic")) {
_vm->_musicEngine->stopAllSounds(); _vm->_musicEngine->stopAllSounds();
Debug_Printf("AAAIIIEEEEEE!\n"); DebugPrintf("AAAIIIEEEEEE!\n");
Debug_Printf("Shutting down all music tracks\n"); DebugPrintf("Shutting down all music tracks\n");
return true; return true;
} else if (!strcmp (argv[1], "multimidi")) { } else if (!strcmp (argv[1], "multimidi")) {
if (argc > 2 && (!strcmp(argv[2], "on") || !strcmp(argv[2], "off"))) { if (argc > 2 && (!strcmp(argv[2], "on") || !strcmp(argv[2], "off"))) {
if (_vm->_imuse) if (_vm->_imuse)
_vm->_imuse->property(IMuse::PROP_MULTI_MIDI, !strcmp(argv[2], "on")); _vm->_imuse->property(IMuse::PROP_MULTI_MIDI, !strcmp(argv[2], "on"));
Debug_Printf("MultiMidi mode switched %s.\n", argv[2]); DebugPrintf("MultiMidi mode switched %s.\n", argv[2]);
} else { } else {
Debug_Printf("Specify \"on\" or \"off\" to switch.\n"); DebugPrintf("Specify \"on\" or \"off\" to switch.\n");
} }
return true; return true;
} else if (!strcmp(argv[1], "play")) { } else if (!strcmp(argv[1], "play")) {
if (argc > 2 && (!strcmp(argv[2], "random") || atoi(argv[2]) != 0)) { if (argc > 2 && (!strcmp(argv[2], "random") || atoi(argv[2]) != 0)) {
int sound = atoi(argv[2]); int sound = atoi(argv[2]);
if (!strcmp(argv[2], "random")) { if (!strcmp(argv[2], "random")) {
Debug_Printf("Selecting from %d songs...\n", _vm->getNumSounds()); DebugPrintf("Selecting from %d songs...\n", _vm->getNumSounds());
sound = _vm->_rnd.getRandomNumber(_vm->getNumSounds()); sound = _vm->_rnd.getRandomNumber(_vm->getNumSounds());
} }
_vm->ensureResourceLoaded(rtSound, sound); _vm->ensureResourceLoaded(rtSound, sound);
_vm->_musicEngine->startSound(sound); _vm->_musicEngine->startSound(sound);
Debug_Printf("Attempted to start music %d.\n", sound); DebugPrintf("Attempted to start music %d.\n", sound);
} else { } else {
Debug_Printf("Specify a music resource # from 1-255.\n"); DebugPrintf("Specify a music resource # from 1-255.\n");
} }
return true; return true;
} else if (!strcmp(argv[1], "stop")) { } else if (!strcmp(argv[1], "stop")) {
if (argc > 2 && (!strcmp(argv[2], "all") || atoi(argv[2]) != 0)) { if (argc > 2 && (!strcmp(argv[2], "all") || atoi(argv[2]) != 0)) {
if (!strcmp(argv[2], "all")) { if (!strcmp(argv[2], "all")) {
_vm->_musicEngine->stopAllSounds(); _vm->_musicEngine->stopAllSounds();
Debug_Printf("Shutting down all music tracks.\n"); DebugPrintf("Shutting down all music tracks.\n");
} else { } else {
_vm->_musicEngine->stopSound(atoi(argv[2])); _vm->_musicEngine->stopSound(atoi(argv[2]));
Debug_Printf("Attempted to stop music %d.\n", atoi(argv[2])); DebugPrintf("Attempted to stop music %d.\n", atoi(argv[2]));
} }
} else { } else {
Debug_Printf("Specify a music resource # or \"all\".\n"); DebugPrintf("Specify a music resource # or \"all\".\n");
} }
return true; return true;
} }
} }
Debug_Printf("Available iMuse commands:\n"); DebugPrintf("Available iMuse commands:\n");
Debug_Printf(" panic - Stop all music tracks\n"); DebugPrintf(" panic - Stop all music tracks\n");
Debug_Printf(" multimidi on/off - Toggle dual MIDI drivers\n"); DebugPrintf(" multimidi on/off - Toggle dual MIDI drivers\n");
Debug_Printf(" play # - Play a music resource\n"); DebugPrintf(" play # - Play a music resource\n");
Debug_Printf(" stop # - Stop a music resource\n"); DebugPrintf(" stop # - Stop a music resource\n");
return true; return true;
} }
@ -427,7 +184,7 @@ bool ScummDebugger::Cmd_Room(int argc, const char **argv) {
_vm->_fullRedraw = 1; _vm->_fullRedraw = 1;
return false; return false;
} else { } else {
Debug_Printf("Current room: %d [%d] - use 'room <roomnum>' to switch\n", _vm->_currentRoom, _vm->_roomResource); DebugPrintf("Current room: %d [%d] - use 'room <roomnum>' to switch\n", _vm->_currentRoom, _vm->_roomResource);
return true; return true;
} }
} }
@ -444,7 +201,7 @@ bool ScummDebugger::Cmd_LoadGame(int argc, const char **argv) {
return false; return false;
} }
Debug_Printf("Syntax: loadgame <slotnum>\n"); DebugPrintf("Syntax: loadgame <slotnum>\n");
return true; return true;
} }
@ -457,7 +214,7 @@ bool ScummDebugger::Cmd_SaveGame(int argc, const char **argv) {
_vm->_saveLoadFlag = 1; _vm->_saveLoadFlag = 1;
_vm->_saveLoadCompatible = false; _vm->_saveLoadCompatible = false;
} else } else
Debug_Printf("Syntax: savegame <slotnum> <name>\n"); DebugPrintf("Syntax: savegame <slotnum> <name>\n");
return true; return true;
} }
@ -465,18 +222,18 @@ bool ScummDebugger::Cmd_SaveGame(int argc, const char **argv) {
bool ScummDebugger::Cmd_Show(int argc, const char **argv) { bool ScummDebugger::Cmd_Show(int argc, const char **argv) {
if (argc != 2) { if (argc != 2) {
Debug_Printf("Syntax: show <parameter>\n"); DebugPrintf("Syntax: show <parameter>\n");
return true; return true;
} }
if (!strcmp(argv[1], "hex")) { if (!strcmp(argv[1], "hex")) {
_vm->_hexdumpScripts = true; _vm->_hexdumpScripts = true;
Debug_Printf("Script hex dumping on\n"); DebugPrintf("Script hex dumping on\n");
} else if (!strncmp(argv[1], "sta", 3)) { } else if (!strncmp(argv[1], "sta", 3)) {
_vm->_showStack = 1; _vm->_showStack = 1;
Debug_Printf("Stack tracing on\n"); DebugPrintf("Stack tracing on\n");
} else { } else {
Debug_Printf("Unknown show parameter '%s'\nParameters are 'hex' for hex dumping and 'sta' for stack tracing\n", argv[1]); DebugPrintf("Unknown show parameter '%s'\nParameters are 'hex' for hex dumping and 'sta' for stack tracing\n", argv[1]);
} }
return true; return true;
} }
@ -484,18 +241,18 @@ bool ScummDebugger::Cmd_Show(int argc, const char **argv) {
bool ScummDebugger::Cmd_Hide(int argc, const char **argv) { bool ScummDebugger::Cmd_Hide(int argc, const char **argv) {
if (argc != 2) { if (argc != 2) {
Debug_Printf("Syntax: hide <parameter>\n"); DebugPrintf("Syntax: hide <parameter>\n");
return true; return true;
} }
if (!strcmp(argv[1], "hex")) { if (!strcmp(argv[1], "hex")) {
_vm->_hexdumpScripts = false; _vm->_hexdumpScripts = false;
Debug_Printf("Script hex dumping off\n"); DebugPrintf("Script hex dumping off\n");
} else if (!strncmp(argv[1], "sta", 3)) { } else if (!strncmp(argv[1], "sta", 3)) {
_vm->_showStack = 0; _vm->_showStack = 0;
Debug_Printf("Stack tracing off\n"); DebugPrintf("Stack tracing off\n");
} else { } else {
Debug_Printf("Unknown hide parameter '%s'\nParameters are 'hex' to turn off hex dumping and 'sta' to turn off stack tracing\n", argv[1]); DebugPrintf("Unknown hide parameter '%s'\nParameters are 'hex' to turn off hex dumping and 'sta' to turn off stack tracing\n", argv[1]);
} }
return true; return true;
} }
@ -504,7 +261,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
int scriptnum; int scriptnum;
if (argc < 2) { if (argc < 2) {
Debug_Printf("Syntax: script <scriptnum> <command>\n"); DebugPrintf("Syntax: script <scriptnum> <command>\n");
return true; return true;
} }
@ -512,7 +269,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
// FIXME: what is the max range on these? // FIXME: what is the max range on these?
// if (scriptnum >= _vm->_maxScripts) { // if (scriptnum >= _vm->_maxScripts) {
// Debug_Printf("Script number %d is out of range (range: 1 - %d)\n", scriptnum, _vm->_maxScripts); // DebugPrintf("Script number %d is out of range (range: 1 - %d)\n", scriptnum, _vm->_maxScripts);
// return true; // return true;
//} //}
@ -522,7 +279,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
_vm->runScript(scriptnum, 0, 0, 0); _vm->runScript(scriptnum, 0, 0, 0);
return false; return false;
} else { } else {
Debug_Printf("Unknown script command '%s'\nUse <kill/stop | run/start> as command\n", argv[2]); DebugPrintf("Unknown script command '%s'\nUse <kill/stop | run/start> as command\n", argv[2]);
} }
return true; return true;
@ -534,7 +291,7 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
int resnum; int resnum;
if (argc != 4) { if (argc != 4) {
Debug_Printf("Syntax: importres <restype> <filename> <resnum>\n"); DebugPrintf("Syntax: importres <restype> <filename> <resnum>\n");
return true; return true;
} }
@ -544,7 +301,7 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
if (!strncmp(argv[1], "scr", 3)) { if (!strncmp(argv[1], "scr", 3)) {
file.open(argv[2], ""); file.open(argv[2], "");
if (file.isOpen() == false) { if (file.isOpen() == false) {
Debug_Printf("Could not open file %s\n", argv[2]); DebugPrintf("Could not open file %s\n", argv[2]);
return true; return true;
} }
if (_vm->_features & GF_SMALL_HEADER) { if (_vm->_features & GF_SMALL_HEADER) {
@ -565,25 +322,25 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
file.read(_vm->createResource(rtScript, resnum, size), size); file.read(_vm->createResource(rtScript, resnum, size), size);
} else } else
Debug_Printf("Unknown importres type '%s'\n", argv[1]); DebugPrintf("Unknown importres type '%s'\n", argv[1]);
return true; return true;
} }
bool ScummDebugger::Cmd_PrintScript(int argc, const char **argv) { bool ScummDebugger::Cmd_PrintScript(int argc, const char **argv) {
int i; int i;
ScriptSlot *ss = _vm->vm.slot; ScriptSlot *ss = _vm->vm.slot;
Debug_Printf("+--------------------------------------+\n"); DebugPrintf("+--------------------------------------+\n");
Debug_Printf("|# | num|offst|sta|typ|fr|rec|fc|cut|\n"); DebugPrintf("|# | num|offst|sta|typ|fr|rec|fc|cut|\n");
Debug_Printf("+--+----+-----+---+---+--+---+--+---+\n"); DebugPrintf("+--+----+-----+---+---+--+---+--+---+\n");
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) { for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->number) { if (ss->number) {
Debug_Printf("|%2d|%4d|%05x|%3d|%3d|%2d|%3d|%2d|%3d|\n", DebugPrintf("|%2d|%4d|%05x|%3d|%3d|%2d|%3d|%2d|%3d|\n",
i, ss->number, ss->offs, ss->status, ss->where, i, ss->number, ss->offs, ss->status, ss->where,
ss->freezeResistant, ss->recursive, ss->freezeResistant, ss->recursive,
ss->freezeCount, ss->cutsceneOverride); ss->freezeCount, ss->cutsceneOverride);
} }
} }
Debug_Printf("+--------------------------------------+\n"); DebugPrintf("+--------------------------------------+\n");
return true; return true;
} }
@ -594,13 +351,13 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
int value; int value;
if (argc < 3) { if (argc < 3) {
Debug_Printf("Syntax: actor <actornum> <command> <parameter>\n"); DebugPrintf("Syntax: actor <actornum> <command> <parameter>\n");
return true; return true;
} }
actnum = atoi(argv[1]); actnum = atoi(argv[1]);
if (actnum >= _vm->_numActors) { if (actnum >= _vm->_numActors) {
Debug_Printf("Actor %d is out of range (range: 1 - %d)\n", actnum, _vm->_numActors); DebugPrintf("Actor %d is out of range (range: 1 - %d)\n", actnum, _vm->_numActors);
return true; return true;
} }
@ -609,31 +366,31 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
if (!strcmp(argv[2], "ignoreboxes")) { if (!strcmp(argv[2], "ignoreboxes")) {
a->ignoreBoxes = (value > 0); a->ignoreBoxes = (value > 0);
Debug_Printf("Actor[%d].ignoreBoxes = %d\n", actnum, a->ignoreBoxes); DebugPrintf("Actor[%d].ignoreBoxes = %d\n", actnum, a->ignoreBoxes);
} else if (!strcmp(argv[2], "x")) { } else if (!strcmp(argv[2], "x")) {
a->putActor(value, a->_pos.y, a->room); a->putActor(value, a->_pos.y, a->room);
Debug_Printf("Actor[%d].x = %d\n", actnum, a->_pos.x); DebugPrintf("Actor[%d].x = %d\n", actnum, a->_pos.x);
_vm->_fullRedraw = 1; _vm->_fullRedraw = 1;
} else if (!strcmp(argv[2], "y")) { } else if (!strcmp(argv[2], "y")) {
a->putActor(a->_pos.x, value, a->room); a->putActor(a->_pos.x, value, a->room);
Debug_Printf("Actor[%d].y = %d\n", actnum, a->_pos.y); DebugPrintf("Actor[%d].y = %d\n", actnum, a->_pos.y);
_vm->_fullRedraw = 1; _vm->_fullRedraw = 1;
} else if (!strcmp(argv[2], "elevation")) { } else if (!strcmp(argv[2], "elevation")) {
a->elevation = value; a->elevation = value;
Debug_Printf("Actor[%d].elevation = %d\n", actnum, a->elevation); DebugPrintf("Actor[%d].elevation = %d\n", actnum, a->elevation);
_vm->_fullRedraw = 1; _vm->_fullRedraw = 1;
} else if (!strcmp(argv[2], "costume")) { } else if (!strcmp(argv[2], "costume")) {
if (value >= _vm->res.num[rtCostume]) if (value >= _vm->res.num[rtCostume])
Debug_Printf("Costume not changed as %d exceeds max of %d\n", value, _vm->res.num[rtCostume]); DebugPrintf("Costume not changed as %d exceeds max of %d\n", value, _vm->res.num[rtCostume]);
else { else {
a->setActorCostume( value ); a->setActorCostume( value );
_vm->_fullRedraw = 1; _vm->_fullRedraw = 1;
Debug_Printf("Actor[%d].costume = %d\n", actnum, a->costume); DebugPrintf("Actor[%d].costume = %d\n", actnum, a->costume);
} }
} else if (!strcmp(argv[2], "name")) { } else if (!strcmp(argv[2], "name")) {
Debug_Printf("Name of actor %d: %s\n", actnum, _vm->getObjOrActorName(actnum)); DebugPrintf("Name of actor %d: %s\n", actnum, _vm->getObjOrActorName(actnum));
} else { } else {
Debug_Printf("Unknown actor command '%s'\nUse <ignoreboxes |costume> as command\n", argv[2]); DebugPrintf("Unknown actor command '%s'\nUse <ignoreboxes |costume> as command\n", argv[2]);
} }
return true; return true;
@ -643,35 +400,35 @@ bool ScummDebugger::Cmd_PrintActor(int argc, const char **argv) {
int i; int i;
Actor *a; Actor *a;
Debug_Printf("+----------------------------------------------------------------+\n"); DebugPrintf("+----------------------------------------------------------------+\n");
Debug_Printf("|# |room| x | y |elev|cos|width|box|mov| zp|frame|scale|dir|cls|\n"); DebugPrintf("|# |room| x | y |elev|cos|width|box|mov| zp|frame|scale|dir|cls|\n");
Debug_Printf("+--+----+----+----+----+---+-----+---+---+---+-----+-----+---+---+\n"); DebugPrintf("+--+----+----+----+----+---+-----+---+---+---+-----+-----+---+---+\n");
for (i = 1; i < _vm->_numActors; i++) { for (i = 1; i < _vm->_numActors; i++) {
a = &_vm->_actors[i]; a = &_vm->_actors[i];
if (a->visible) if (a->visible)
Debug_Printf("|%2d|%4d|%4d|%4d|%4d|%3d|%5d|%3d|%3d|%3d|%5d|%5d|%3d|$%02x|\n", DebugPrintf("|%2d|%4d|%4d|%4d|%4d|%3d|%5d|%3d|%3d|%3d|%5d|%5d|%3d|$%02x|\n",
a->number, a->room, a->_pos.x, a->_pos.y, a->elevation, a->costume, a->number, a->room, a->_pos.x, a->_pos.y, a->elevation, a->costume,
a->width, a->walkbox, a->moving, a->forceClip, a->frame, a->width, a->walkbox, a->moving, a->forceClip, a->frame,
a->scalex, a->getFacing(), int(_vm->_classData[a->number]&0xFF)); a->scalex, a->getFacing(), int(_vm->_classData[a->number]&0xFF));
} }
Debug_Printf("+----------------------------------------------------------------+\n"); DebugPrintf("+----------------------------------------------------------------+\n");
return true; return true;
} }
bool ScummDebugger::Cmd_PrintObjects(int argc, const char **argv) { bool ScummDebugger::Cmd_PrintObjects(int argc, const char **argv) {
int i; int i;
ObjectData *o; ObjectData *o;
Debug_Printf("Objects in current room\n"); DebugPrintf("Objects in current room\n");
Debug_Printf("+---------------------------------+--+\n"); DebugPrintf("+---------------------------------+--+\n");
Debug_Printf("|num | x | y |width|height|state|fl|\n"); DebugPrintf("|num | x | y |width|height|state|fl|\n");
Debug_Printf("+----+----+----+-----+------+-----+--+\n"); DebugPrintf("+----+----+----+-----+------+-----+--+\n");
for (i = 1; (i < _vm->_numLocalObjects) && (_vm->_objs[i].obj_nr != 0) ; i++) { for (i = 1; (i < _vm->_numLocalObjects) && (_vm->_objs[i].obj_nr != 0) ; i++) {
o = &(_vm->_objs[i]); o = &(_vm->_objs[i]);
Debug_Printf("|%4d|%4d|%4d|%5d|%6d|%5d|%2d|\n", DebugPrintf("|%4d|%4d|%4d|%5d|%6d|%5d|%2d|\n",
o->obj_nr, o->x_pos, o->y_pos, o->width, o->height, o->state, o->fl_object_index); o->obj_nr, o->x_pos, o->y_pos, o->width, o->height, o->state, o->fl_object_index);
} }
Debug_Printf("\n"); DebugPrintf("\n");
return true; return true;
} }
@ -680,13 +437,13 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
int obj; int obj;
if (argc < 3) { if (argc < 3) {
Debug_Printf("Syntax: object <objectnum> <command> <parameter>\n"); DebugPrintf("Syntax: object <objectnum> <command> <parameter>\n");
return true; return true;
} }
obj = atoi(argv[1]); obj = atoi(argv[1]);
if (obj >= _vm->_numGlobalObjects) { if (obj >= _vm->_numGlobalObjects) {
Debug_Printf("Object %d is out of range (range: 1 - %d)\n", obj, _vm->_numGlobalObjects); DebugPrintf("Object %d is out of range (range: 1 - %d)\n", obj, _vm->_numGlobalObjects);
return true; return true;
} }
@ -715,9 +472,9 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
//is BgNeedsRedraw enough? //is BgNeedsRedraw enough?
_vm->_BgNeedsRedraw = true; _vm->_BgNeedsRedraw = true;
} else if (!strcmp(argv[2], "name")) { } else if (!strcmp(argv[2], "name")) {
Debug_Printf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj)); DebugPrintf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj));
} else { } else {
Debug_Printf("Unknown object command '%s'\nUse <pickup | state> as command\n", argv[2]); DebugPrintf("Unknown object command '%s'\nUse <pickup | state> as command\n", argv[2]);
} }
return true; return true;
@ -728,35 +485,35 @@ bool ScummDebugger::Cmd_Help(int argc, const char **argv) {
// wrap around nicely // wrap around nicely
int width = 0, size, i; int width = 0, size, i;
Debug_Printf("Commands are:\n"); DebugPrintf("Commands are:\n");
for (i = 0 ; i < _dcmd_count ; i++) { for (i = 0 ; i < _dcmd_count ; i++) {
size = strlen(_dcmds[i].name) + 1; size = strlen(_dcmds[i].name) + 1;
if ((width + size) >= 39) { if ((width + size) >= 39) {
Debug_Printf("\n"); DebugPrintf("\n");
width = size; width = size;
} else } else
width += size; width += size;
Debug_Printf("%s ", _dcmds[i].name); DebugPrintf("%s ", _dcmds[i].name);
} }
width = 0; width = 0;
Debug_Printf("\n\nVariables are:\n"); DebugPrintf("\n\nVariables are:\n");
for (i = 0 ; i < _dvar_count ; i++) { for (i = 0 ; i < _dvar_count ; i++) {
size = strlen(_dvars[i].name) + 1; size = strlen(_dvars[i].name) + 1;
if ((width + size) >= 39) { if ((width + size) >= 39) {
Debug_Printf("\n"); DebugPrintf("\n");
width = size; width = size;
} else } else
width += size; width += size;
Debug_Printf("%s ", _dvars[i].name); DebugPrintf("%s ", _dvars[i].name);
} }
Debug_Printf("\n"); DebugPrintf("\n");
return true; return true;
} }
@ -764,20 +521,20 @@ bool ScummDebugger::Cmd_Help(int argc, const char **argv) {
bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) { bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
if (argc == 1) { if (argc == 1) {
if (_vm->_debugMode == false) if (_vm->_debugMode == false)
Debug_Printf("Debugging is not enabled at this time\n"); DebugPrintf("Debugging is not enabled at this time\n");
else else
Debug_Printf("Debugging is currently set at level %d\n", _debugLevel); DebugPrintf("Debugging is currently set at level %d\n", _debugLevel);
} else { // set level } else { // set level
int level = atoi(argv[1]); int level = atoi(argv[1]);
_debugLevel = level; _debugLevel = level;
if (level > 0) { if (level > 0) {
_vm->_debugMode = true; _vm->_debugMode = true;
Debug_Printf("Debug level set to level %d\n", level); DebugPrintf("Debug level set to level %d\n", level);
} else if (level == 0) { } else if (level == 0) {
_vm->_debugMode = false; _vm->_debugMode = false;
Debug_Printf("Debugging is now disabled\n"); DebugPrintf("Debugging is now disabled\n");
} else } else
Debug_Printf("Not a valid debug level\n"); DebugPrintf("Not a valid debug level\n");
} }
return true; return true;
@ -791,7 +548,7 @@ bool ScummDebugger::Cmd_PrintBox(int argc, const char **argv) {
printBox(atoi(argv[i])); printBox(atoi(argv[i]));
} else { } else {
num = _vm->getNumBoxes(); num = _vm->getNumBoxes();
Debug_Printf("\nWalk boxes:\n"); DebugPrintf("\nWalk boxes:\n");
for (i = 0; i < num; i++) for (i = 0; i < num; i++)
printBox(i); printBox(i);
} }
@ -803,22 +560,22 @@ bool ScummDebugger::Cmd_PrintBoxMatrix(int argc, const char **argv) {
int num = _vm->getNumBoxes(); int num = _vm->getNumBoxes();
int i, j; int i, j;
Debug_Printf("Walk matrix:\n"); DebugPrintf("Walk matrix:\n");
if (_vm->_version <= 2) if (_vm->_version <= 2)
boxm += num; boxm += num;
for (i = 0; i < num; i++) { for (i = 0; i < num; i++) {
Debug_Printf("%d: ", i); DebugPrintf("%d: ", i);
if (_vm->_version <= 2) { if (_vm->_version <= 2) {
for (j = 0; j < num; j++) for (j = 0; j < num; j++)
Debug_Printf("[%d] ", *boxm++); DebugPrintf("[%d] ", *boxm++);
} else { } else {
while (*boxm != 0xFF) { while (*boxm != 0xFF) {
Debug_Printf("[%d-%d=>%d] ", boxm[0], boxm[1], boxm[2]); DebugPrintf("[%d-%d=>%d] ", boxm[0], boxm[1], boxm[2]);
boxm += 3; boxm += 3;
} }
boxm++; boxm++;
} }
Debug_Printf("\n"); DebugPrintf("\n");
} }
return true; return true;
} }
@ -833,7 +590,7 @@ void ScummDebugger::printBox(int box) {
_vm->getBoxCoordinates(box, &coords); _vm->getBoxCoordinates(box, &coords);
// Print out coords, flags, zbuffer mask // Print out coords, flags, zbuffer mask
Debug_Printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d, scale=%d\n", DebugPrintf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d, scale=%d\n",
box, box,
coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y, coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y,
coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y, coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y,
@ -990,7 +747,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
int i, base, draft; int i, base, draft;
if (_vm->_gameId != GID_LOOM && _vm->_gameId != GID_LOOM256) { if (_vm->_gameId != GID_LOOM && _vm->_gameId != GID_LOOM256) {
Debug_Printf("Command only works with Loom/LoomCD\n"); DebugPrintf("Command only works with Loom/LoomCD\n");
return true; return true;
} }
@ -1032,7 +789,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
// the distaff, but I don't know if that's a safe // the distaff, but I don't know if that's a safe
// thing to do. // thing to do.
Debug_Printf("Learned all drafts and notes.\n"); DebugPrintf("Learned all drafts and notes.\n");
return true; return true;
} }
@ -1044,7 +801,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
if (strcmp(argv[1], "fix") == 0) { if (strcmp(argv[1], "fix") == 0) {
for (i = 0; i < 16; i++) for (i = 0; i < 16; i++)
_vm->_scummVars[base + 2 * i + 1] = odds[i]; _vm->_scummVars[base + 2 * i + 1] = odds[i];
Debug_Printf( DebugPrintf(
"An attempt has been made to repair\n" "An attempt has been made to repair\n"
"the internal drafts data structure.\n" "the internal drafts data structure.\n"
"Continue on your own risk.\n"); "Continue on your own risk.\n");
@ -1056,7 +813,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
for (i = 0; i < 16; i++) { for (i = 0; i < 16; i++) {
draft = _vm->_scummVars[base + i * 2]; draft = _vm->_scummVars[base + i * 2];
Debug_Printf("%d %-13s %c%c%c%c %c%c %5d %c\n", DebugPrintf("%d %-13s %c%c%c%c %c%c %5d %c\n",
base + 2 * i, base + 2 * i,
names[i], names[i],
notes[draft & 0x0007], notes[draft & 0x0007],
@ -1072,55 +829,4 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
return true; return true;
} }
// returns true if something has been completed
// completion has to be delete[]-ed then
bool ScummDebugger::TabComplete(const char *input, char*& completion) {
// very basic tab completion
// for now it just supports command completions
// adding completions of command parameters would be nice (but hard) :-)
// maybe also give a list of possible command completions?
// (but this will require changes to console)
if (strchr(input, ' '))
return false; // already finished the first word
unsigned int inputlen = strlen(input);
unsigned int matchlen = 0;
char match[30]; // the max. command name is 30 chars
for (int i=0; i < _dcmd_count; i++) {
if (!strncmp(_dcmds[i].name, input, inputlen)) {
unsigned int commandlen = strlen(_dcmds[i].name);
if (commandlen == inputlen) { // perfect match
return false;
}
if (commandlen > inputlen) { // possible match
// no previous match
if (matchlen == 0) {
strcpy(match, _dcmds[i].name + inputlen);
matchlen = commandlen - inputlen;
} else {
// take common prefix of previous match and this command
unsigned int j;
for (j = 0; j < matchlen; j++) {
if (match[j] != _dcmds[i].name[inputlen + j]) break;
}
matchlen = j;
}
if (matchlen == 0)
return false;
}
}
}
if (matchlen == 0)
return false;
completion = new char[matchlen+1];
memcpy(completion, match, matchlen);
completion[matchlen] = 0;
return true;
}
} // End of namespace Scumm } // End of namespace Scumm

View file

@ -18,64 +18,25 @@
* $Header$ * $Header$
*/ */
#ifndef DEBUG_H #ifndef DEBUGGER_H
#define DEBUG_H #define DEBUGGER_H
class ConsoleDialog; #include "common/debugger.h"
namespace Scumm { namespace Scumm {
// Choose between text console or ScummConsole
#define USE_CONSOLE 1
class ScummEngine; class ScummEngine;
class ScummDebugger;
typedef bool (ScummDebugger::*DebugProc)(int argc, const char **argv); class ScummDebugger : public Common::Debugger<ScummDebugger> {
enum {
DVAR_INT,
DVAR_BOOL,
DVAR_INTARRAY,
DVAR_STRING
};
struct DVar {
char name[30];
void *variable;
int type, optional;
};
struct DCmd {
char name[30];
DebugProc function;
};
class ScummDebugger {
public: public:
ScummDebugger(ScummEngine *s); ScummDebugger(ScummEngine *s);
void onFrame();
void attach(const char *entry = 0);
bool isAttached() const { return _isAttached; }
protected: protected:
ScummEngine *_vm; ScummEngine *_vm;
int _frame_countdown, _dvar_count, _dcmd_count; bool _old_soundsPaused;
DVar _dvars[256];
DCmd _dcmds[256];
bool _detach_now;
bool _isAttached;
char *_errStr;
ConsoleDialog *_debuggerDialog;
void enter(); virtual void preEnter();
void detach(); virtual void postEnter();
void DVar_Register(const char *varname, void *pointer, int type, int optional);
void DCmd_Register(const char *cmdname, DebugProc pointer);
bool RunCommand(const char *input);
// Commands // Commands
bool Cmd_Exit(int argc, const char **argv); bool Cmd_Exit(int argc, const char **argv);
@ -106,14 +67,6 @@ protected:
void printBox(int box); void printBox(int box);
void drawBox(int box); void drawBox(int box);
#if USE_CONSOLE
static bool debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon);
static bool debuggerCompletionCallback(ConsoleDialog *console, const char *input, char*& completion, void *refCon);
#endif
bool TabComplete(const char *input, char*& completion);
}; };
} // End of namespace Scumm } // End of namespace Scumm

View file

@ -31,12 +31,7 @@
#include "bs2/save_rest.h" #include "bs2/save_rest.h"
#include "bs2/startup.h" #include "bs2/startup.h"
// FIXME: Much of this is copied from scumm/debugger.cpp which is a pretty #include "common/debugger.cpp"
// lousy form of code reuse.
#ifdef _WIN32_WCE
extern void force_keyboard(bool);
#endif
namespace Sword2 { namespace Sword2 {
@ -52,14 +47,9 @@ static void Var_set(int var, int val) {
Debug_Printf("now %d\n", VAR(var)); Debug_Printf("now %d\n", VAR(var));
} }
Debugger::Debugger(Sword2Engine *s) { Debugger::Debugger(Sword2Engine *s)
: Common::Debugger<Debugger>(s->_newgui) {
_vm = s; _vm = s;
_frame_countdown = 0;
_dcmd_count = 0;
_detach_now = false;
_isAttached = false;
_errStr = NULL;
_debuggerDialog = NULL;
// Register commands // Register commands
@ -113,174 +103,28 @@ Debugger::Debugger(Sword2Engine *s) {
DCmd_Register("polish", &Debugger::Cmd_Polish); DCmd_Register("polish", &Debugger::Cmd_Polish);
} }
void Debugger::attach(const char *entry) { void Debugger::preEnter() {
// Pause sound output
#ifdef _WIN32_WCE g_sound->pauseFx();
force_keyboard(true); g_sound->pauseSpeech();
#endif g_sound->pauseMusic();
if (entry) {
_errStr = strdup(entry);
}
_frame_countdown = 1;
_detach_now = false;
_isAttached = true;
} }
void Debugger::detach() { void Debugger::postEnter() {
#if USE_CONSOLE // Resume previous sound state
if (_debuggerDialog) { g_sound->unpauseFx();
_debuggerDialog->setInputCallback(0, 0); g_sound->unpauseSpeech();
_debuggerDialog->setCompletionCallback(0, 0); g_sound->unpauseMusic();
}
#endif
#ifdef _WIN32_WCE // Restore old mouse cursor
force_keyboard(false); g_display->drawMouse();
#endif
_detach_now = false;
_isAttached = false;
} }
// Temporary execution handler
void Debugger::onFrame() {
if (_frame_countdown == 0)
return;
--_frame_countdown;
if (!_frame_countdown) {
// Pause sound output
g_sound->pauseFx();
g_sound->pauseSpeech();
g_sound->pauseMusic();
// Enter debugger
enter();
// Resume previous sound state
g_sound->unpauseFx();
g_sound->unpauseSpeech();
g_sound->unpauseMusic();
// Restore old mouse cursor
g_display->drawMouse();
// Detach if we're finished with the debugger
if (_detach_now)
detach();
}
}
// Console handler
#if USE_CONSOLE
bool Debugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon) {
Debugger *debugger = (Debugger *) refCon;
return debugger->RunCommand(input);
}
bool Debugger::debuggerCompletionCallback(ConsoleDialog *console, const char *input, char*& completion, void *refCon) {
Debugger *debugger = (Debugger *) refCon;
return debugger->TabComplete(input, completion);
}
#endif
/////////////////////////////////////////////////// ///////////////////////////////////////////////////
// Now the fun stuff: // Now the fun stuff:
void Debugger::DCmd_Register(const char *cmdname, DebugProc pointer) {
assert(_dcmd_count < (int) sizeof(_dcmds));
strcpy(_dcmds[_dcmd_count].name, cmdname);
_dcmds[_dcmd_count].function = pointer;
_dcmd_count++;
}
// Main Debugger Loop
void Debugger::enter() {
#if USE_CONSOLE
if (!_debuggerDialog) {
_debuggerDialog = new ConsoleDialog(_vm->_newgui, 1.0, 0.67F);
Debug_Printf("Debugger started, type 'exit' to return to the game.\n");
Debug_Printf("Type 'help' to see a little list of commands and variables.\n");
}
if (_errStr) {
Debug_Printf("ERROR: %s\n\n", _errStr);
free(_errStr);
_errStr = NULL;
}
_debuggerDialog->setInputCallback(debuggerInputCallback, this);
_debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this);
_debuggerDialog->runModal();
#else
// TODO: compared to the console input, this here is very bare bone.
// For example, no support for tab completion and no history. At least
// we should re-add (optional) support for the readline library.
// Or maybe instead of choosing between a console dialog and stdio,
// we should move that choice into the ConsoleDialog class - that is,
// the console dialog code could be #ifdef'ed to not print to the dialog
// but rather to stdio. This way, we could also reuse the command history
// and tab completion of the console. It would still require a lot of
// work, but at least no dependency on a 3rd party library...
printf("Debugger entered, please switch to this console for input.\n");
int i;
char buf[256];
do {
printf("debug> ");
if (!fgets(buf, sizeof(buf), stdin))
return;
i = strlen(buf);
while (i > 0 && buf[i - 1] == '\n')
buf[--i] = 0;
if (i == 0)
continue;
} while (RunCommand(buf));
#endif
}
// Command execution loop
bool Debugger::RunCommand(const char *inputOrig) {
int i = 0, num_params = 0;
const char *param[256];
char *input = strdup(inputOrig); // One of the rare occasions using strdup is OK (although avoiding strtok might be more elegant here).
// Parse out any params
char *tok = strtok(input, " ");
if (tok) {
do {
param[num_params++] = tok;
} while ((tok = strtok(NULL, " ")) != NULL);
} else {
param[num_params++] = input;
}
for (i = 0; i < _dcmd_count; i++) {
if (!strcmp(_dcmds[i].name, param[0])) {
bool result = (this->*_dcmds[i].function)(num_params, param);
free(input);
return result;
}
}
Debug_Printf("Unknown command\n");
free(input);
return true;
}
// Commands // Commands
bool Debugger::Cmd_Exit(int argc, const char **argv) { bool Debugger::Cmd_Exit(int argc, const char **argv) {
@ -293,20 +137,20 @@ bool Debugger::Cmd_Help(int argc, const char **argv) {
// wrap around nicely // wrap around nicely
int width = 0, size, i; int width = 0, size, i;
Debug_Printf("Commands are:\n"); DebugPrintf("Commands are:\n");
for (i = 0 ; i < _dcmd_count ; i++) { for (i = 0 ; i < _dcmd_count ; i++) {
size = strlen(_dcmds[i].name) + 1; size = strlen(_dcmds[i].name) + 1;
if ((width + size) >= 39) { if ((width + size) >= 39) {
Debug_Printf("\n"); DebugPrintf("\n");
width = size; width = size;
} else } else
width += size; width += size;
Debug_Printf("%s ", _dcmds[i].name); DebugPrintf("%s ", _dcmds[i].name);
} }
Debug_Printf("\n"); DebugPrintf("\n");
return true; return true;
} }
@ -316,7 +160,7 @@ bool Debugger::Cmd_Mem(int argc, const char **argv) {
} }
bool Debugger::Cmd_Tony(int argc, const char **argv) { bool Debugger::Cmd_Tony(int argc, const char **argv) {
Debug_Printf("What about him?\n"); DebugPrintf("What about him?\n");
return true; return true;
} }
@ -334,7 +178,7 @@ bool Debugger::Cmd_Start(int argc, const char **argv) {
uint8 pal[4] = { 255, 255, 255, 0 }; uint8 pal[4] = { 255, 255, 255, 0 };
if (argc != 2) { if (argc != 2) {
Debug_Printf("Usage: %s number\n", argv[0]); DebugPrintf("Usage: %s number\n", argv[0]);
return true; return true;
} }
@ -347,9 +191,9 @@ bool Debugger::Cmd_Info(int argc, const char **argv) {
displayDebugText = !displayDebugText; displayDebugText = !displayDebugText;
if (displayDebugText) if (displayDebugText)
Debug_Printf("Info text on\n"); DebugPrintf("Info text on\n");
else else
Debug_Printf("Info Text off\n"); DebugPrintf("Info Text off\n");
return true; return true;
} }
@ -358,9 +202,9 @@ bool Debugger::Cmd_WalkGrid(int argc, const char **argv) {
displayWalkGrid = !displayWalkGrid; displayWalkGrid = !displayWalkGrid;
if (displayWalkGrid) if (displayWalkGrid)
Debug_Printf("Walk-grid display on\n"); DebugPrintf("Walk-grid display on\n");
else else
Debug_Printf("Walk-grid display off\n"); DebugPrintf("Walk-grid display off\n");
return true; return true;
} }
@ -369,9 +213,9 @@ bool Debugger::Cmd_Mouse(int argc, const char **argv) {
displayMouseMarker = !displayMouseMarker; displayMouseMarker = !displayMouseMarker;
if (displayMouseMarker) if (displayMouseMarker)
Debug_Printf("Mouse marker on\n"); DebugPrintf("Mouse marker on\n");
else else
Debug_Printf("Mouse marker off\n"); DebugPrintf("Mouse marker off\n");
return true; return true;
} }
@ -380,16 +224,16 @@ bool Debugger::Cmd_Player(int argc, const char **argv) {
displayPlayerMarker = !displayPlayerMarker; displayPlayerMarker = !displayPlayerMarker;
if (displayPlayerMarker) if (displayPlayerMarker)
Debug_Printf("Player feet marker on\n"); DebugPrintf("Player feet marker on\n");
else else
Debug_Printf("Player feet marker off\n"); DebugPrintf("Player feet marker off\n");
return true; return true;
} }
bool Debugger::Cmd_ResLook(int argc, const char **argv) { bool Debugger::Cmd_ResLook(int argc, const char **argv) {
if (argc != 2) if (argc != 2)
Debug_Printf("Usage: %s number\n", argv[0]); DebugPrintf("Usage: %s number\n", argv[0]);
else else
res_man.examine(atoi(argv[1])); res_man.examine(atoi(argv[1]));
return true; return true;
@ -407,14 +251,14 @@ bool Debugger::Cmd_RunList(int argc, const char **argv) {
bool Debugger::Cmd_Kill(int argc, const char **argv) { bool Debugger::Cmd_Kill(int argc, const char **argv) {
if (argc != 2) if (argc != 2)
Debug_Printf("Usage: %s number\n", argv[0]); DebugPrintf("Usage: %s number\n", argv[0]);
else else
res_man.kill(atoi(argv[1])); res_man.kill(atoi(argv[1]));
return true; return true;
} }
bool Debugger::Cmd_Nuke(int argc, const char **argv) { bool Debugger::Cmd_Nuke(int argc, const char **argv) {
Debug_Printf("Killing all resources except variable file and player object\n"); DebugPrintf("Killing all resources except variable file and player object\n");
res_man.killAll(true); res_man.killAll(true);
return true; return true;
} }
@ -428,7 +272,7 @@ bool Debugger::Cmd_Var(int argc, const char **argv) {
Var_set(atoi(argv[1]), atoi(argv[2])); Var_set(atoi(argv[1]), atoi(argv[2]));
break; break;
default: default:
Debug_Printf("Usage: %s number value\n", argv[0]); DebugPrintf("Usage: %s number value\n", argv[0]);
break; break;
} }
@ -439,9 +283,9 @@ bool Debugger::Cmd_Rect(int argc, const char **argv) {
definingRectangles = !definingRectangles; definingRectangles = !definingRectangles;
if (definingRectangles) if (definingRectangles)
Debug_Printf("Mouse rectangles enabled\n"); DebugPrintf("Mouse rectangles enabled\n");
else else
Debug_Printf("Mouse rectangles disabled\n"); DebugPrintf("Mouse rectangles disabled\n");
draggingRectangle = 0; draggingRectangle = 0;
return true; return true;
@ -458,7 +302,7 @@ bool Debugger::Cmd_DebugOn(int argc, const char **argv) {
displayMouseMarker = true; displayMouseMarker = true;
displayPlayerMarker = true; displayPlayerMarker = true;
displayTextNumbers = true; displayTextNumbers = true;
Debug_Printf("Enabled all on-screen debug info\n"); DebugPrintf("Enabled all on-screen debug info\n");
return true; return true;
} }
@ -468,7 +312,7 @@ bool Debugger::Cmd_DebugOff(int argc, const char **argv) {
displayMouseMarker = false; displayMouseMarker = false;
displayPlayerMarker = false; displayPlayerMarker = false;
displayTextNumbers = false; displayTextNumbers = false;
Debug_Printf("Disabled all on-screen debug info\n"); DebugPrintf("Disabled all on-screen debug info\n");
return true; return true;
} }
@ -476,22 +320,22 @@ bool Debugger::Cmd_SaveRest(int argc, const char **argv) {
testingSnR = !testingSnR; testingSnR = !testingSnR;
if (testingSnR) if (testingSnR)
Debug_Printf("Enabled S&R logic_script stability checking\n"); DebugPrintf("Enabled S&R logic_script stability checking\n");
else else
Debug_Printf("Disabled S&R logic_script stability checking\n"); DebugPrintf("Disabled S&R logic_script stability checking\n");
return true; return true;
} }
bool Debugger::Cmd_ListSaveGames(int argc, const char **argv) { bool Debugger::Cmd_ListSaveGames(int argc, const char **argv) {
Debug_Printf("Savegames:\n"); DebugPrintf("Savegames:\n");
for (int i = 0; i < 100; i++) { for (int i = 0; i < 100; i++) {
uint8 description[SAVE_DESCRIPTION_LEN]; uint8 description[SAVE_DESCRIPTION_LEN];
// if there is a save game print the name // if there is a save game print the name
if (GetSaveDescription(i, description) == SR_OK) if (GetSaveDescription(i, description) == SR_OK)
Debug_Printf("%d: \"%s\"\n", i, description); DebugPrintf("%d: \"%s\"\n", i, description);
} }
return true; return true;
@ -504,13 +348,13 @@ bool Debugger::Cmd_SaveGame(int argc, const char **argv) {
uint32 rv; uint32 rv;
if (argc < 3) { if (argc < 3) {
Debug_Printf("Usage: %s slot description\n", argv[0]); DebugPrintf("Usage: %s slot description\n", argv[0]);
return true; return true;
} }
// if mouse if off, or system menu is locked off // if mouse if off, or system menu is locked off
if (mouse_status || mouse_mode_locked) { if (mouse_status || mouse_mode_locked) {
Debug_Printf("WARNING: Cannot save game while control menu unavailable!\n"); DebugPrintf("WARNING: Cannot save game while control menu unavailable!\n");
return true; return true;
} }
@ -537,11 +381,11 @@ bool Debugger::Cmd_SaveGame(int argc, const char **argv) {
rv = SaveGame(slotNo, (uint8 *) description); rv = SaveGame(slotNo, (uint8 *) description);
if (rv == SR_OK) if (rv == SR_OK)
Debug_Printf("Saved game \"%s\" to file \"savegame.%.3d\"\n", description, slotNo); DebugPrintf("Saved game \"%s\" to file \"savegame.%.3d\"\n", description, slotNo);
else if (rv == SR_ERR_FILEOPEN) else if (rv == SR_ERR_FILEOPEN)
Debug_Printf("ERROR: Cannot open file \"savegame.%.3d\"\n", slotNo); DebugPrintf("ERROR: Cannot open file \"savegame.%.3d\"\n", slotNo);
else // SR_ERR_WRITEFAIL else // SR_ERR_WRITEFAIL
Debug_Printf("ERROR: Write error on file \"savegame.%.3d\"\n", slotNo); DebugPrintf("ERROR: Write error on file \"savegame.%.3d\"\n", slotNo);
return true; return true;
} }
@ -552,13 +396,13 @@ bool Debugger::Cmd_RestoreGame(int argc, const char **argv) {
uint32 rv; uint32 rv;
if (argc != 2) { if (argc != 2) {
Debug_Printf("Usage: %s slot\n", argv[0]); DebugPrintf("Usage: %s slot\n", argv[0]);
return true; return true;
} }
// if mouse if off, or system menu is locked off // if mouse if off, or system menu is locked off
if (mouse_status || mouse_mode_locked) { if (mouse_status || mouse_mode_locked) {
Debug_Printf("WARNING: Cannot restore game while control menu unavailable!\n"); DebugPrintf("WARNING: Cannot restore game while control menu unavailable!\n");
return true; return true;
} }
@ -567,13 +411,13 @@ bool Debugger::Cmd_RestoreGame(int argc, const char **argv) {
if (rv == SR_OK) { if (rv == SR_OK) {
GetSaveDescription(slotNo, description); GetSaveDescription(slotNo, description);
Debug_Printf("Restored game \"%s\" from file \"savegame.%.3d\"\n", description, slotNo); DebugPrintf("Restored game \"%s\" from file \"savegame.%.3d\"\n", description, slotNo);
} else if (rv == SR_ERR_FILEOPEN) } else if (rv == SR_ERR_FILEOPEN)
Debug_Printf("ERROR: Cannot open file \"savegame.%.3d\"\n", slotNo); DebugPrintf("ERROR: Cannot open file \"savegame.%.3d\"\n", slotNo);
else if (rv == SR_ERR_INCOMPATIBLE) else if (rv == SR_ERR_INCOMPATIBLE)
Debug_Printf("ERROR: \"savegame.%.3d\" is no longer compatible with current player/variable resources\n", slotNo); DebugPrintf("ERROR: \"savegame.%.3d\" is no longer compatible with current player/variable resources\n", slotNo);
else // SR_ERR_READFAIL else // SR_ERR_READFAIL
Debug_Printf("ERROR: Read error on file \"savegame.%.3d\"\n", slotNo); DebugPrintf("ERROR: Read error on file \"savegame.%.3d\"\n", slotNo);
return true; return true;
} }
@ -582,15 +426,15 @@ bool Debugger::Cmd_RestoreGame(int argc, const char **argv) {
bool Debugger::Cmd_BltFxOn(int argc, const char **argv) { bool Debugger::Cmd_BltFxOn(int argc, const char **argv) {
// g_display->setBltFx(); // g_display->setBltFx();
// Debug_Printf("Blit fx enabled\n"); // DebugPrintf("Blit fx enabled\n");
Debug_Printf("FIXME: The setBltFx() function no longer exists\n"); DebugPrintf("FIXME: The setBltFx() function no longer exists\n");
return true; return true;
} }
bool Debugger::Cmd_BltFxOff(int argc, const char **argv) { bool Debugger::Cmd_BltFxOff(int argc, const char **argv) {
// g_display->clearBltFx(); // g_display->clearBltFx();
// Debug_Printf("Blit fx disabled\n"); // DebugPrintf("Blit fx disabled\n");
Debug_Printf("FIXME: The clearBltFx() function no longer exists\n"); DebugPrintf("FIXME: The clearBltFx() function no longer exists\n");
return true; return true;
} }
@ -600,13 +444,13 @@ bool Debugger::Cmd_TimeOn(int argc, const char **argv) {
else if (startTime == 0) else if (startTime == 0)
startTime = SVM_timeGetTime(); startTime = SVM_timeGetTime();
displayTime = true; displayTime = true;
Debug_Printf("Timer display on\n"); DebugPrintf("Timer display on\n");
return true; return true;
} }
bool Debugger::Cmd_TimeOff(int argc, const char **argv) { bool Debugger::Cmd_TimeOff(int argc, const char **argv) {
displayTime = false; displayTime = false;
Debug_Printf("Timer display off\n"); DebugPrintf("Timer display off\n");
return true; return true;
} }
@ -614,9 +458,9 @@ bool Debugger::Cmd_Text(int argc, const char **argv) {
displayTextNumbers = !displayTextNumbers; displayTextNumbers = !displayTextNumbers;
if (displayTextNumbers) if (displayTextNumbers)
Debug_Printf("Text numbers on\n"); DebugPrintf("Text numbers on\n");
else else
Debug_Printf("Text numbers off\n"); DebugPrintf("Text numbers off\n");
return true; return true;
} }
@ -626,7 +470,7 @@ bool Debugger::Cmd_ShowVar(int argc, const char **argv) {
int32 varNo; int32 varNo;
if (argc != 2) { if (argc != 2) {
Debug_Printf("Usage: %s number\n", argv[0]); DebugPrintf("Usage: %s number\n", argv[0]);
return true; return true;
} }
@ -643,11 +487,11 @@ bool Debugger::Cmd_ShowVar(int argc, const char **argv) {
if (showVar[showVarNo] == 0) { if (showVar[showVarNo] == 0) {
// empty slot - add it to the list at this slot // empty slot - add it to the list at this slot
showVar[showVarNo] = varNo; showVar[showVarNo] = varNo;
Debug_Printf("var(%d) added to the watch-list\n", varNo); DebugPrintf("var(%d) added to the watch-list\n", varNo);
} else } else
Debug_Printf("var(%d) already in the watch-list!\n", varNo); DebugPrintf("var(%d) already in the watch-list!\n", varNo);
} else } else
Debug_Printf("Sorry - no more allowed - hide one or extend the system watch-list\n"); DebugPrintf("Sorry - no more allowed - hide one or extend the system watch-list\n");
return true; return true;
} }
@ -657,7 +501,7 @@ bool Debugger::Cmd_HideVar(int argc, const char **argv) {
int32 varNo; int32 varNo;
if (argc != 2) { if (argc != 2) {
Debug_Printf("Usage: %s number\n", argv[0]); DebugPrintf("Usage: %s number\n", argv[0]);
return true; return true;
} }
@ -670,9 +514,9 @@ bool Debugger::Cmd_HideVar(int argc, const char **argv) {
if (showVarNo < MAX_SHOWVARS) { if (showVarNo < MAX_SHOWVARS) {
// We've found 'varNo' in the list - clear this slot // We've found 'varNo' in the list - clear this slot
showVar[showVarNo] = 0; showVar[showVarNo] = 0;
Debug_Printf("var(%d) removed from watch-list\n", varNo); DebugPrintf("var(%d) removed from watch-list\n", varNo);
} else } else
Debug_Printf("Sorry - can't find var(%d) in the list\n", varNo); DebugPrintf("Sorry - can't find var(%d) in the list\n", varNo);
return true; return true;
} }
@ -713,30 +557,30 @@ bool Debugger::Cmd_Version(int argc, const char **argv) {
dateStamp[24] = 0; // fudge over the newline character! dateStamp[24] = 0; // fudge over the newline character!
#endif #endif
Debug_Printf("\"Broken Sword II\" (c) Revolution Software 1997.\n"); DebugPrintf("\"Broken Sword II\" (c) Revolution Software 1997.\n");
#if 0 #if 0
Debug_Printf("v%s created on %s for %s\n", version, dateStamp, unencoded_name + HEAD_LEN); DebugPrintf("v%s created on %s for %s\n", version, dateStamp, unencoded_name + HEAD_LEN);
#endif #endif
#if 0 #if 0
// THE FOLLOWING LINES ARE TO BE COMMENTED OUT OF THE FINAL VERSION // THE FOLLOWING LINES ARE TO BE COMMENTED OUT OF THE FINAL VERSION
Debug_Printf("This program has a personalised fingerprint encrypted into the code.\n"); DebugPrintf("This program has a personalised fingerprint encrypted into the code.\n");
Debug_Printf("If this CD was not sent directly to you by Virgin Interactive or Revolution Software\n"); DebugPrintf("If this CD was not sent directly to you by Virgin Interactive or Revolution Software\n");
Debug_Printf("then please contact James Long at Revolution on (+44) 1904 639698.\n"); DebugPrintf("then please contact James Long at Revolution on (+44) 1904 639698.\n");
#endif #endif
return true; return true;
} }
bool Debugger::Cmd_SoftHard(int argc, const char **argv) { bool Debugger::Cmd_SoftHard(int argc, const char **argv) {
Debug_Printf("ScummVM doesn't distinguish between software and hardware rendering.\n"); DebugPrintf("ScummVM doesn't distinguish between software and hardware rendering.\n");
return true; return true;
} }
bool Debugger::Cmd_AnimTest(int argc, const char **argv) { bool Debugger::Cmd_AnimTest(int argc, const char **argv) {
if (argc != 2) { if (argc != 2) {
Debug_Printf("Usage: %s value\n", argv[0]); DebugPrintf("Usage: %s value\n", argv[0]);
return true; return true;
} }
@ -746,13 +590,13 @@ bool Debugger::Cmd_AnimTest(int argc, const char **argv) {
// Same as typing "VAR 912 <value>" at the console // Same as typing "VAR 912 <value>" at the console
Var_set(912, atoi(argv[1])); Var_set(912, atoi(argv[1]));
Debug_Printf("Setting flag 'system_testing_anims'\n"); DebugPrintf("Setting flag 'system_testing_anims'\n");
return true; return true;
} }
bool Debugger::Cmd_TextTest(int argc, const char **argv) { bool Debugger::Cmd_TextTest(int argc, const char **argv) {
if (argc != 2) { if (argc != 2) {
Debug_Printf("Usage: %s value\n", argv[0]); DebugPrintf("Usage: %s value\n", argv[0]);
return true; return true;
} }
@ -764,14 +608,14 @@ bool Debugger::Cmd_TextTest(int argc, const char **argv) {
displayTextNumbers = true; displayTextNumbers = true;
Debug_Printf("Setting flag 'system_testing_text'\n"); DebugPrintf("Setting flag 'system_testing_text'\n");
Debug_Printf("Text numbers on\n"); DebugPrintf("Text numbers on\n");
return true; return true;
} }
bool Debugger::Cmd_LineTest(int argc, const char **argv) { bool Debugger::Cmd_LineTest(int argc, const char **argv) {
if (argc != 3) { if (argc != 3) {
Debug_Printf("Usage: %s value1 value2\n", argv[0]); DebugPrintf("Usage: %s value1 value2\n", argv[0]);
return true; return true;
} }
@ -786,37 +630,37 @@ bool Debugger::Cmd_LineTest(int argc, const char **argv) {
displayTextNumbers = true; displayTextNumbers = true;
Debug_Printf("Setting flag 'system_testing_text'\n"); DebugPrintf("Setting flag 'system_testing_text'\n");
Debug_Printf("Setting flag 'system_test_line_no'\n"); DebugPrintf("Setting flag 'system_test_line_no'\n");
Debug_Printf("Text numbers on\n"); DebugPrintf("Text numbers on\n");
return true; return true;
} }
bool Debugger::Cmd_Grab(int argc, const char **argv) { bool Debugger::Cmd_Grab(int argc, const char **argv) {
Debug_Printf("FIXME: Continuous screen-grabbing not implemented\n"); DebugPrintf("FIXME: Continuous screen-grabbing not implemented\n");
#if 0 #if 0
grabbingSequences = !grabbingSequences; grabbingSequences = !grabbingSequences;
if (grabbingSequences) if (grabbingSequences)
Debug_Printf("PCX-grabbing enabled\n"); DebugPrintf("PCX-grabbing enabled\n");
else else
Debug_Printf("PCX-grabbing disabled\n"); DebugPrintf("PCX-grabbing disabled\n");
#endif #endif
return true; return true;
} }
bool Debugger::Cmd_Events(int argc, const char **argv) { bool Debugger::Cmd_Events(int argc, const char **argv) {
Debug_Printf("EVENT LIST:\n"); DebugPrintf("EVENT LIST:\n");
for (uint32 i = 0; i < MAX_events; i++) { for (uint32 i = 0; i < MAX_events; i++) {
if (event_list[i].id) { if (event_list[i].id) {
uint32 target = event_list[i].id; uint32 target = event_list[i].id;
uint32 script = event_list[i].interact_id; uint32 script = event_list[i].interact_id;
Debug_Printf("slot %d: id = %s (%d)\n", i, FetchObjectName(target), target); DebugPrintf("slot %d: id = %s (%d)\n", i, FetchObjectName(target), target);
Debug_Printf(" script = %s (%d) pos %d\n", FetchObjectName(script / 65536), script / 65536, script % 65536); DebugPrintf(" script = %s (%d) pos %d\n", FetchObjectName(script / 65536), script / 65536, script % 65536);
} }
} }
@ -827,79 +671,28 @@ bool Debugger::Cmd_Sfx(int argc, const char **argv) {
wantSfxDebug = !wantSfxDebug; wantSfxDebug = !wantSfxDebug;
if (wantSfxDebug) if (wantSfxDebug)
Debug_Printf("SFX logging activated\n"); DebugPrintf("SFX logging activated\n");
else else
Debug_Printf("SFX logging deactivated\n"); DebugPrintf("SFX logging deactivated\n");
return true; return true;
} }
bool Debugger::Cmd_English(int argc, const char **argv) { bool Debugger::Cmd_English(int argc, const char **argv) {
g_sword2->initialiseFontResourceFlags(DEFAULT_TEXT); g_sword2->initialiseFontResourceFlags(DEFAULT_TEXT);
Debug_Printf("Default fonts selected\n"); DebugPrintf("Default fonts selected\n");
return true; return true;
} }
bool Debugger::Cmd_Finnish(int argc, const char **argv) { bool Debugger::Cmd_Finnish(int argc, const char **argv) {
g_sword2->initialiseFontResourceFlags(FINNISH_TEXT); g_sword2->initialiseFontResourceFlags(FINNISH_TEXT);
Debug_Printf("Finnish fonts selected\n"); DebugPrintf("Finnish fonts selected\n");
return true; return true;
} }
bool Debugger::Cmd_Polish(int argc, const char **argv) { bool Debugger::Cmd_Polish(int argc, const char **argv) {
g_sword2->initialiseFontResourceFlags(POLISH_TEXT); g_sword2->initialiseFontResourceFlags(POLISH_TEXT);
Debug_Printf("Polish fonts selected\n"); DebugPrintf("Polish fonts selected\n");
return true;
}
// returns true if something has been completed
// completion has to be delete[]-ed then
bool Debugger::TabComplete(const char *input, char*& completion) {
// very basic tab completion
// for now it just supports command completions
// adding completions of command parameters would be nice (but hard) :-)
// maybe also give a list of possible command completions?
// (but this will require changes to console)
if (strchr(input, ' '))
return false; // already finished the first word
unsigned int inputlen = strlen(input);
unsigned int matchlen = 0;
char match[30]; // the max. command name is 30 chars
for (int i = 0; i < _dcmd_count; i++) {
if (!strncmp(_dcmds[i].name, input, inputlen)) {
unsigned int commandlen = strlen(_dcmds[i].name);
if (commandlen == inputlen) { // perfect match
return false;
}
if (commandlen > inputlen) { // possible match
// no previous match
if (matchlen == 0) {
strcpy(match, _dcmds[i].name + inputlen);
matchlen = commandlen - inputlen;
} else {
// take common prefix of previous match and this command
unsigned int j;
for (j = 0; j < matchlen; j++) {
if (match[j] != _dcmds[i].name[inputlen + j]) break;
}
matchlen = j;
}
if (matchlen == 0)
return false;
}
}
}
if (matchlen == 0)
return false;
completion = new char[matchlen + 1];
memcpy(completion, match, matchlen);
completion[matchlen] = 0;
return true; return true;
} }

View file

@ -20,19 +20,10 @@
#ifndef C_ONSOLE_H #ifndef C_ONSOLE_H
#define C_ONSOLE_H #define C_ONSOLE_H
#include "common/debugger.h"
#include "bs2/memory.h" #include "bs2/memory.h"
// Choose between text console or graphical console #define Debug_Printf g_sword2->_debugger->DebugPrintf
#define USE_CONSOLE 1
#if USE_CONSOLE
#include "gui/console.h"
#define Debug_Printf g_sword2->_debugger->_debuggerDialog->printf
#else
#define Debug_Printf printf
#endif
class ConsoleDialog;
namespace Sword2 { namespace Sword2 {
@ -40,53 +31,16 @@ extern bool grabbingSequences;
extern bool wantSfxDebug; // sfx debug file enabled/disabled from console extern bool wantSfxDebug; // sfx debug file enabled/disabled from console
class Sword2Engine; class Sword2Engine;
class Debugger;
typedef bool (Debugger::*DebugProc)(int argc, const char **argv); class Debugger : public Common::Debugger<Debugger> {
enum {
DVAR_INT,
DVAR_BOOL,
DVAR_INTARRAY,
DVAR_STRING
};
struct DVar {
char name[30];
void *variable;
int type, optional;
};
struct DCmd {
char name[30];
DebugProc function;
};
class Debugger {
public: public:
Debugger(Sword2Engine *s); Debugger(Sword2Engine *s);
void onFrame();
void attach(const char *entry = 0);
bool isAttached() const { return _isAttached; }
protected: protected:
Sword2Engine *_vm; Sword2Engine *_vm;
int _frame_countdown, _dcmd_count;
DCmd _dcmds[256];
bool _detach_now;
bool _isAttached;
char *_errStr;
public:
ConsoleDialog *_debuggerDialog; // Should be protected, but is public now for Debug_Printf
protected: virtual void preEnter();
void enter(); virtual void postEnter();
void detach();
void DCmd_Register(const char *cmdname, DebugProc pointer);
bool RunCommand(const char *input);
// Commands // Commands
bool Cmd_Exit(int argc, const char **argv); bool Cmd_Exit(int argc, const char **argv);
@ -132,13 +86,6 @@ protected:
bool Cmd_English(int argc, const char **argv); bool Cmd_English(int argc, const char **argv);
bool Cmd_Finnish(int argc, const char **argv); bool Cmd_Finnish(int argc, const char **argv);
bool Cmd_Polish(int argc, const char **argv); bool Cmd_Polish(int argc, const char **argv);
#if USE_CONSOLE
static bool debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon);
static bool debuggerCompletionCallback(ConsoleDialog *console, const char *input, char*& completion, void *refCon);
#endif
bool TabComplete(const char *input, char*& completion);
}; };
} // End of namespace Sword2 } // End of namespace Sword2

View file

@ -34,6 +34,8 @@ enum BSGameId {
GID_SWORD2_DEMO GID_SWORD2_DEMO
}; };
class NewGui;
namespace Sword2 { namespace Sword2 {
// Bodge for PCF76 version so that their demo CD can be labelled "PCF76" // Bodge for PCF76 version so that their demo CD can be labelled "PCF76"