ENGINES: ALL: Move detection_enums -> detection.h
- Cleans up headers quite a bit.
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@ -25,7 +25,6 @@
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#include "engines/advancedDetector.h"
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#include "tony/detection.h"
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#include "tony/detection_enums.h"
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static const PlainGameDescriptor tonyGames[] = {
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{"tony", "Tony Tough and the Night of Roasted Moths"},
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