TONY: Rename variables and functions in gfxengine.h

This commit is contained in:
Strangerke 2012-06-05 01:04:53 +02:00
parent 014330a538
commit a5cb751f7a
8 changed files with 345 additions and 347 deletions

View file

@ -2363,7 +2363,7 @@ DECLARE_CUSTOM_FUNCTION(DoCredits)(CORO_PARAM, uint32 nMsg, uint32 dwTime, uint3
CORO_INVOKE_0(GLOBALS.WaitFrame);
if (GLOBALS.Input->mouseLeftClicked() || GLOBALS.Input->mouseRightClicked())
break;
if (_vm->getEngine()->GetInput().getAsyncKeyState(Common::KEYCODE_TAB))
if (_vm->getEngine()->getInput().getAsyncKeyState(Common::KEYCODE_TAB))
break;
}
@ -2531,7 +2531,7 @@ ASSIGN(201, MustSkipIdleEnd);
END_CUSTOM_FUNCTION_MAP()
void SetupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input) {
void setupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input) {
GLOBALS.Tony = tony;
GLOBALS.Pointer = ptr;
GLOBALS.Boxes = box;