Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS 1.0X). The ESC key will pause the game in those 3 games
svn-id: r28129
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332f74486e
commit
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3 changed files with 18 additions and 15 deletions
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@ -648,10 +648,10 @@ static const AGIGameDescription gameDescriptions[] = {
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0x2440,
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},
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#if 0
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{
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// King's Quest 3 (ST) 1.02 11/18/86
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// Problematic: does not have menus, crashes if menus are enforced
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// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
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{
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"kq3",
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"1.02 1986-11-18",
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@ -662,10 +662,10 @@ static const AGIGameDescription gameDescriptions[] = {
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},
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GID_KQ3,
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GType_V2,
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0,
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GF_ESCPAUSE,
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0x2272,
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},
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#endif
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{
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// King's Quest 3 (Mac) 2.14 3/15/88
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@ -717,10 +717,10 @@ static const AGIGameDescription gameDescriptions[] = {
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0x3086,
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},
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#if 0
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{
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// King's Quest 3 (PC) 1.01 11/08/86 [AGI 2.272]
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// Problematic: does not have menus, crashes if menus are enforced
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// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
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{
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"kq3",
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"1.01 1986-11-08",
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@ -731,10 +731,10 @@ static const AGIGameDescription gameDescriptions[] = {
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},
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GID_KQ3,
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GType_V2,
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0,
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GF_ESCPAUSE,
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0x2272,
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},
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#endif
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{
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// King's Quest 3 (PC 5.25") 2.00 5/25/87 [AGI 2.435]
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@ -1411,10 +1411,10 @@ static const AGIGameDescription gameDescriptions[] = {
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0x2917,
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},
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#if 0
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{
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// Space Quest 1 (PC) 1.0X [AGI 2.089]
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// Problematic: does not have menus, crashes if menus are enforced
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// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
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{
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"sq1",
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"1.0X 1986-09-24",
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@ -1425,10 +1425,10 @@ static const AGIGameDescription gameDescriptions[] = {
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},
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GID_SQ1,
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GType_V2,
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0,
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GF_ESCPAUSE,
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0x2089,
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},
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#endif
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{
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