SCI32: Replace magic number with kAutoSaveId in QFG4 save code

This commit is contained in:
Colin Snover 2017-09-23 01:46:23 -05:00
parent b038432952
commit a63f516df0

View file

@ -1337,7 +1337,7 @@ reg_t kSaveGame32(EngineState *s, int argc, reg_t *argv) {
s->_msgState->getMessage(0, autoSaveNameTuple, autoSaveNameId);
if (saveDescription == autoSaveName.toString()) {
saveNo = 0;
saveNo = kAutoSaveId;
}
s->_segMan->freeArray(autoSaveNameId);