SCI32: Replace magic number with kAutoSaveId in QFG4 save code
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1 changed files with 1 additions and 1 deletions
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@ -1337,7 +1337,7 @@ reg_t kSaveGame32(EngineState *s, int argc, reg_t *argv) {
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s->_msgState->getMessage(0, autoSaveNameTuple, autoSaveNameId);
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s->_msgState->getMessage(0, autoSaveNameTuple, autoSaveNameId);
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if (saveDescription == autoSaveName.toString()) {
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if (saveDescription == autoSaveName.toString()) {
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saveNo = 0;
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saveNo = kAutoSaveId;
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}
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}
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s->_segMan->freeArray(autoSaveNameId);
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s->_segMan->freeArray(autoSaveNameId);
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