MOHAWK: Don't remove save_slot config entries the user may have added on purpose

svn-id: r47723
This commit is contained in:
Max Horn 2010-01-30 19:03:11 +00:00
parent f79b474ea7
commit a652b603c9
2 changed files with 0 additions and 6 deletions

View file

@ -97,9 +97,6 @@ Common::Error MohawkEngine_Riven::run() {
if (gameToLoad > savedGamesList.size())
error ("Could not find saved game");
_saveLoad->loadGame(savedGamesList[gameToLoad]);
// HACK: The save_slot variable is saved to the disk! We don't want this!
ConfMan.removeKey("save_slot", ConfMan.getActiveDomainName());
ConfMan.flushToDisk();
} else { // Otherwise, start us off at aspit's card 1
changeToStack(aspit);
changeToCard(1);