SCUMM - Fix bug #3536645, FT Missing Dialogue Line

The condition for setting up the scene when encountering Father
Torque had been accidentally inverted, so the function was called
over and over (presumably causing the scene to stall), insead of
just once. I don't know much about INSANE, but sev has confirmed
that this is the correct fix.
This commit is contained in:
Torbjörn Andersson 2012-06-23 19:30:10 +02:00
parent 95d9052c8d
commit a6b65b84b0

View file

@ -1386,7 +1386,7 @@ void Insane::postCase12(byte *renderBitmap, int32 codecparam, int32 setupsan12,
break;
case EN_TORQUE:
turnBen(false);
if (_actor[1].y != 300)
if (_actor[1].y == 300)
prepareScenePropScene(57, 1, 0);
break;
default: