ZVISION: Basic integration of SideFX into scriptManager.
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82348a74df
commit
a6f025c74f
2 changed files with 33 additions and 2 deletions
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@ -108,6 +108,16 @@ void ScriptManager::createReferenceTable() {
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}
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void ScriptManager::updateNodes(uint deltaTimeMillis) {
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// If process() returns true, it means the node can be deleted
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for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end();) {
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if ((*iter)->process(deltaTimeMillis)) {
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delete (*iter);
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// Remove the node
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iter = _activeSideFx.erase(iter);
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} else {
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++iter;
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}
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}
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// If process() returns true, it means the node can be deleted
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for (ControlList::iterator iter = _activeControls.begin(); iter != _activeControls.end();) {
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if ((*iter)->process(deltaTimeMillis)) {
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@ -273,6 +283,20 @@ void ScriptManager::focusControl(uint32 key) {
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_currentlyFocusedControl = key;
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}
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void ScriptManager::addSideFX(SideFX *fx) {
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_activeSideFx.push_back(fx);
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}
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SideFX *ScriptManager::getSideFX(uint32 key) {
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for (SideFXList::iterator iter = _activeSideFx.begin(); iter != _activeSideFx.end(); ++iter) {
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if ((*iter)->getKey() == key) {
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return (*iter);
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}
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}
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return nullptr;
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}
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void ScriptManager::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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for (ControlList::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
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(*iter)->onMouseDown(screenSpacePos, backgroundImageSpacePos);
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@ -25,6 +25,7 @@
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#include "zvision/puzzle.h"
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#include "zvision/control.h"
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#include "zvision/sidefx.h"
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#include "common/hashmap.h"
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#include "common/queue.h"
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@ -54,6 +55,7 @@ typedef Common::List<Puzzle *> PuzzleList;
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typedef Common::Queue<Puzzle *> PuzzleQueue;
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typedef Common::List<Control *> ControlList;
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typedef Common::HashMap<uint32, uint32> StateMap;
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typedef Common::List<SideFX *> SideFXList;
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class ScriptManager {
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public:
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@ -78,6 +80,8 @@ private:
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PuzzleList _globalPuzzles;
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/** Holds the currently active controls */
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ControlList _activeControls;
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/** Holds the currently active timers, musics, other */
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SideFXList _activeSideFx;
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Location _currentLocation;
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@ -99,6 +103,9 @@ public:
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void focusControl(uint32 key);
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void addSideFX(SideFX *fx);
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SideFX *getSideFX(uint32 key);
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/**
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* Called when LeftMouse is pushed.
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*
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