IMAGE: INDEO: Use the system pixel format for non-8bpp screen modes

This commit is contained in:
Cameron Cawley 2018-04-13 20:19:47 +01:00 committed by rsn8887
parent a38e16b963
commit a7bc08992e
2 changed files with 40 additions and 32 deletions

View file

@ -465,22 +465,26 @@ IVI45DecContext::IVI45DecContext() : _gb(nullptr), _frameNum(0), _frameType(0),
/*------------------------------------------------------------------------*/
IndeoDecoderBase::IndeoDecoderBase(uint16 width, uint16 height, uint bitsPerPixel) : Codec() {
switch (bitsPerPixel) {
case 15:
_pixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0);
break;
case 16:
_pixelFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
break;
case 24:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 0, 16, 8, 0, 0);
break;
case 32:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
break;
default:
error("Invalid color depth");
break;
_pixelFormat = g_system->getScreenFormat();
if (_pixelFormat.bytesPerPixel == 1) {
switch (bitsPerPixel) {
case 15:
_pixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0);
break;
case 16:
_pixelFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
break;
case 24:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 0, 16, 8, 0, 0);
break;
case 32:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
break;
default:
error("Invalid color depth");
break;
}
}
_surface.create(width, height, _pixelFormat);

View file

@ -44,22 +44,26 @@ Indeo3Decoder::Indeo3Decoder(uint16 width, uint16 height, uint bitsPerPixel) : _
_iv_frame[0].the_buf = 0;
_iv_frame[1].the_buf = 0;
switch (bitsPerPixel) {
case 15:
_pixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0);
break;
case 16:
_pixelFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
break;
case 24:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 0, 16, 8, 0, 0);
break;
case 32:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
break;
default:
error("Invalid color depth");
break;
_pixelFormat = g_system->getScreenFormat();
if (_pixelFormat.bytesPerPixel == 1) {
switch (bitsPerPixel) {
case 15:
_pixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0);
break;
case 16:
_pixelFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
break;
case 24:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 0, 16, 8, 0, 0);
break;
case 32:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
break;
default:
error("Invalid color depth");
break;
}
}
_surface = new Graphics::Surface;