GUI: Remove unnecessary goto in PredictiveDialog code.

This commit is contained in:
Johannes Schickel 2012-03-29 02:08:09 +02:00
parent 6ed2d15c44
commit a7ee1dc42b

View file

@ -498,8 +498,6 @@ void PredictiveDialog::processBtnActive(ButtonId button) {
// bring MRU word at the top of the list when ok'ed out of the dialog
if (_mode == kModePre && _unitedDict.dictActLine && _numMatchingWords > 1 && _wordNumber != 0)
bringWordtoTop(_unitedDict.dictActLine, _wordNumber);
goto press;
} else if (button == kModeAct) { // Mode
_mode++;
_addBtn->setEnabled(false);
@ -526,12 +524,9 @@ void PredictiveDialog::processBtnActive(ButtonId button) {
_lastTime = 0;
_lastPressBtn = kNoAct;
_curTime = 0;
} else {
goto press;
}
}
press:
pressEditText();
if (button == kOkAct)