SCI: Added a FIXME for bug #3038870, related to kParse()
svn-id: r52497
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@ -138,6 +138,15 @@ reg_t kParse(EngineState *s, int argc, reg_t *argv) {
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} else {
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s->r_acc = make_reg(0, 0);
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// FIXME: When typing something wrong in the fanmade game Demo Quest,
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// after the error dialog, the game checks for claimed to be 0 before
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// showing a subsequent dialog. The following selector change causes
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// it to be 1, thus causing the game to hang in an endless loop (bug
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// #3038870. Thus, this seems to be wrong (since fanmade games use
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// the original SCI interpreter), but we need to check against
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// dissassembly. Since kParse is in the process of being dissassembled
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// again, I'm leaving this FIXME in for now, so that it won't be
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// forgotten :)
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writeSelectorValue(segMan, event, SELECTOR(claimed), 1);
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if (error) {
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s->_segMan->strcpy(voc->parser_base, error);
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