STARK: Enable dirty rects for software renderer
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1 changed files with 1 additions and 2 deletions
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@ -53,8 +53,7 @@ void TinyGLDriver::init() {
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_fb = new TinyGL::FrameBuffer(kOriginalWidth, kOriginalHeight, g_system->getScreenFormat());
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TinyGL::glInit(_fb, 512);
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//tglEnableDirtyRects(ConfMan.getBool("dirtyrects"));
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tglEnableDirtyRects(false);
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tglEnableDirtyRects(ConfMan.getBool("dirtyrects"));
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tglMatrixMode(TGL_PROJECTION);
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tglLoadIdentity();
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