OPENGL: Implement getOSDFormat and copyRectToOSD
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65d3c15b01
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1 changed files with 4 additions and 2 deletions
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@ -758,7 +758,7 @@ void OpenGLGraphicsManager::displayMessageOnOSD(const char *msg) {
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void OpenGLGraphicsManager::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {
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void OpenGLGraphicsManager::copyRectToOSD(const void *buf, int pitch, int x, int y, int w, int h) {
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#ifdef USE_OSD
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#ifdef USE_OSD
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warning("implement copyRectToOSD"); //TODO
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_osd->copyRectToTexture(x, y, w, h, buf, pitch);
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#endif
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#endif
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}
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}
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@ -779,7 +779,9 @@ void OpenGLGraphicsManager::clearOSD() {
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#endif
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#endif
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}
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}
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Graphics::PixelFormat OpenGLGraphicsManager::getOSDFormat() { return Graphics::PixelFormat(); } //TODO
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Graphics::PixelFormat OpenGLGraphicsManager::getOSDFormat() {
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return _defaultFormatAlpha;
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}
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void OpenGLGraphicsManager::setPalette(const byte *colors, uint start, uint num) {
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void OpenGLGraphicsManager::setPalette(const byte *colors, uint start, uint num) {
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assert(_gameScreen->hasPalette());
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assert(_gameScreen->hasPalette());
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