SCUMM: Prevent false detection of Steam games
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1 changed files with 6 additions and 0 deletions
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@ -660,6 +660,12 @@ static void detectGames(const Common::FSList &fslist, Common::List<DetectorResul
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if (d.md5Entry)
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if (d.md5Entry)
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continue;
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continue;
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// Prevent executables being detected as Steam variant. If we don't
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// know the md5, then it's just the regular executable. Otherwise we
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// will most likely fail on trying read the index from the executable.
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// Fixes bug #10290
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if (gfp->genMethod == kGenRoomNumSteam || gfp->genMethod == kGenDiskNumSteam)
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continue;
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// ____ _ ____
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// ____ _ ____
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// | _ \ __ _ _ __| |_ |___ \ *
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// | _ \ __ _ _ __| |_ |___ \ *
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