PS2: snprintf hack to fix scumm.plg

This commit is contained in:
Max Lingua 2014-01-10 18:48:48 -05:00
parent 5ba5434688
commit a960ec7adf

View file

@ -216,6 +216,11 @@ void MainMenuDialog::reflowLayout() {
void MainMenuDialog::save() {
int slot = _saveDialog->runModalWithCurrentTarget();
#if defined(__PLAYSTATION2__) && defined(DYNAMIC_MODULES)
char pokeme[32];
snprintf(pokeme,32,"hack");
#endif
if (slot >= 0) {
Common::String result(_saveDialog->getResultString());
if (result.empty()) {