SHERLOCK: Refactor gotoStand into Person classes
This commit is contained in:
parent
a3e75c2a49
commit
a97715f9dc
14 changed files with 184 additions and 105 deletions
|
@ -2232,7 +2232,7 @@ void ScalpelUserInterface::checkAction(ActionType &action, const char *const mes
|
|||
// Ensure Holmes is on the exact intended location
|
||||
people[PLAYER]._position = pt;
|
||||
people[PLAYER]._sequenceNumber = dir;
|
||||
people.gotoStand(people[PLAYER]);
|
||||
people[PLAYER].gotoStand();
|
||||
|
||||
talk.talkTo(action._names[nameIdx].c_str() + 2);
|
||||
if (ch == 'T')
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue