SDL: Improve debug and warning messages when saving screenshots

In particular this adds a warning when failing to save a screenshot
in OpenGL mode (there was already one in SurfaceSDL mode).
This commit is contained in:
Thierry Crozat 2017-04-24 01:06:03 +01:00
parent e96c057c3d
commit a9ae691513
4 changed files with 30 additions and 9 deletions

View file

@ -296,8 +296,9 @@ protected:
* uses Common::DumpFile for writing the screenshot.
*
* @param filename The output filename.
* @return true on success, false otherwise
*/
void saveScreenshot(const Common::String &filename) const;
bool saveScreenshot(const Common::String &filename) const;
private:
//