TUCKER: Added support for Russian fan translation

This commit is contained in:
Eugene Sandulenko 2018-12-30 19:52:27 +01:00
parent 57f114cbc3
commit a9d12069d8
2 changed files with 10 additions and 1 deletions

View file

@ -90,6 +90,15 @@ static const ADGameDescription tuckerGameDescriptions[] = {
Tucker::kGameFlagEncodedData, Tucker::kGameFlagEncodedData,
GUIO0() GUIO0()
}, },
{ // Russian fan translation
"tucker",
"",
AD_ENTRY1s("infobrgr.txt", "4b5a315e449a7f9eaf2025ec87466cd8", 552),
Common::RU_RUS,
Common::kPlatformDOS,
Tucker::kGameFlagEncodedData,
GUIO0()
},
{ {
"tucker", "tucker",
"Demo", "Demo",

View file

@ -166,7 +166,7 @@ public:
uint8 *TuckerEngine::loadFile(const char *fname, uint8 *p) { uint8 *TuckerEngine::loadFile(const char *fname, uint8 *p) {
Common::String filename; Common::String filename;
filename = fname; filename = fname;
if (_gameLang == Common::DE_DEU) { if (_gameLang == Common::DE_DEU || _gameLang == Common::RU_RUS) {
if (filename == "bgtext.c") { if (filename == "bgtext.c") {
filename = "bgtextgr.c"; filename = "bgtextgr.c";
} else if (filename == "charname.c") { } else if (filename == "charname.c") {