TONY: Fix a crash from objects being destroyed in the wrong order

This commit is contained in:
Paul Gilbert 2012-05-05 20:29:37 +10:00
parent fbee927c6a
commit aa603d5a67
4 changed files with 13 additions and 6 deletions

View file

@ -410,7 +410,6 @@ void TonyEngine::Close(void) {
CloseMusic();
CloseHandle(m_hEndOfFrame);
_theBoxes.Close();
RMText::Unload();
_theEngine.Close();
m_wnd.Close();
delete[] m_curThumbnail;