COMMON: Add a common base class for the Windows resource classes

This commit is contained in:
Cameron Cawley 2020-01-02 21:23:35 +00:00 committed by Filippos Karapetis
parent 46056aba3c
commit aa9a41545a
10 changed files with 177 additions and 120 deletions

View file

@ -20,6 +20,8 @@
* *
*/ */
#include "common/file.h"
#include "common/memstream.h"
#include "common/str.h" #include "common/str.h"
#include "common/winexe.h" #include "common/winexe.h"
@ -78,4 +80,84 @@ String WinResourceID::toString() const {
return ""; return "";
} }
bool WinResources::loadFromEXE(const String &fileName) {
if (fileName.empty())
return false;
File *file = new File();
if (!file->open(fileName)) {
delete file;
return false;
}
return loadFromEXE(file);
}
bool WinResources::loadFromCompressedEXE(const String &fileName) {
// Based on http://www.cabextract.org.uk/libmspack/doc/szdd_kwaj_format.html
// TODO: Merge this with with loadFromEXE() so the handling of the compressed
// EXE's is transparent
File file;
if (!file.open(fileName))
return false;
// First part of the signature
if (file.readUint32BE() != MKTAG('S','Z','D','D'))
return false;
// Second part of the signature
if (file.readUint32BE() != 0x88F02733)
return false;
// Compression mode must be 'A'
if (file.readByte() != 'A')
return false;
file.readByte(); // file name character change
uint32 unpackedLength = file.readUint32LE();
byte *window = new byte[0x1000];
int pos = 0x1000 - 16;
memset(window, 0x20, 0x1000); // Initialize to all spaces
byte *unpackedData = (byte *)malloc(unpackedLength);
assert(unpackedData);
byte *dataPos = unpackedData;
// Apply simple LZSS decompression
for (;;) {
byte controlByte = file.readByte();
if (file.eos())
break;
for (byte i = 0; i < 8; i++) {
if (controlByte & (1 << i)) {
*dataPos++ = window[pos++] = file.readByte();
pos &= 0xFFF;
} else {
int matchPos = file.readByte();
int matchLen = file.readByte();
matchPos |= (matchLen & 0xF0) << 4;
matchLen = (matchLen & 0xF) + 3;
while (matchLen--) {
*dataPos++ = window[pos++] = window[matchPos++];
pos &= 0xFFF;
matchPos &= 0xFFF;
}
}
}
}
delete[] window;
SeekableReadStream *stream = new MemoryReadStream(unpackedData, unpackedLength);
return loadFromEXE(stream);
}
} // End of namespace Common } // End of namespace Common

View file

@ -28,6 +28,8 @@
namespace Common { namespace Common {
class SeekableReadStream;
/** The default Windows resources. */ /** The default Windows resources. */
enum WinResourceType { enum WinResourceType {
kWinCursor = 0x01, kWinCursor = 0x01,
@ -90,6 +92,44 @@ struct WinResourceID_EqualTo {
bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; } bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
}; };
/**
* A class able to load resources from a Windows Executable, such
* as cursors, bitmaps, and sounds.
*/
class WinResources {
public:
virtual ~WinResources() {};
/** Clear all information. */
virtual void clear() = 0;
/** Load from an EXE file. */
virtual bool loadFromEXE(const String &fileName);
/** Load from a Windows compressed EXE file. */
virtual bool loadFromCompressedEXE(const String &fileName);
/** Load from a stream. */
virtual bool loadFromEXE(SeekableReadStream *stream) = 0;
/** Return a list of IDs for a given type. */
virtual const Array<WinResourceID> getIDList(const WinResourceID &type) const = 0;
/** Return a list of languages for a given type and ID. */
virtual const Array<WinResourceID> getLangList(const WinResourceID &type, const WinResourceID &id) const {
Array<WinResourceID> array;
return array;
}
/** Return a stream to the specified resource, taking the first language found (or 0 if non-existent). */
virtual SeekableReadStream *getResource(const WinResourceID &type, const WinResourceID &id) = 0;
/** Return a stream to the specified resource (or 0 if non-existent). */
virtual SeekableReadStream *getResource(const WinResourceID &type, const WinResourceID &id, const WinResourceID &lang) {
return getResource(type, id);
}
};
} // End of namespace Common } // End of namespace Common
#endif #endif

View file

@ -21,8 +21,6 @@
*/ */
#include "common/debug.h" #include "common/debug.h"
#include "common/file.h"
#include "common/memstream.h"
#include "common/str.h" #include "common/str.h"
#include "common/stream.h" #include "common/stream.h"
#include "common/winexe_ne.h" #include "common/winexe_ne.h"
@ -46,20 +44,6 @@ void NEResources::clear() {
_resources.clear(); _resources.clear();
} }
bool NEResources::loadFromEXE(const String &fileName) {
if (fileName.empty())
return false;
File *file = new File();
if (!file->open(fileName)) {
delete file;
return false;
}
return loadFromEXE(file);
}
bool NEResources::loadFromEXE(SeekableReadStream *stream) { bool NEResources::loadFromEXE(SeekableReadStream *stream) {
clear(); clear();
@ -80,72 +64,6 @@ bool NEResources::loadFromEXE(SeekableReadStream *stream) {
return true; return true;
} }
bool NEResources::loadFromCompressedEXE(const String &fileName) {
// Based on http://www.cabextract.org.uk/libmspack/doc/szdd_kwaj_format.html
// TODO: Merge this with with loadFromEXE() so the handling of the compressed
// EXE's is transparent
File file;
if (!file.open(fileName))
return false;
// First part of the signature
if (file.readUint32BE() != MKTAG('S','Z','D','D'))
return false;
// Second part of the signature
if (file.readUint32BE() != 0x88F02733)
return false;
// Compression mode must be 'A'
if (file.readByte() != 'A')
return false;
file.readByte(); // file name character change
uint32 unpackedLength = file.readUint32LE();
byte *window = new byte[0x1000];
int pos = 0x1000 - 16;
memset(window, 0x20, 0x1000); // Initialize to all spaces
byte *unpackedData = (byte *)malloc(unpackedLength);
assert(unpackedData);
byte *dataPos = unpackedData;
// Apply simple LZSS decompression
for (;;) {
byte controlByte = file.readByte();
if (file.eos())
break;
for (byte i = 0; i < 8; i++) {
if (controlByte & (1 << i)) {
*dataPos++ = window[pos++] = file.readByte();
pos &= 0xFFF;
} else {
int matchPos = file.readByte();
int matchLen = file.readByte();
matchPos |= (matchLen & 0xF0) << 4;
matchLen = (matchLen & 0xF) + 3;
while (matchLen--) {
*dataPos++ = window[pos++] = window[matchPos++];
pos &= 0xFFF;
matchPos &= 0xFFF;
}
}
}
}
delete[] window;
SeekableReadStream *stream = new MemoryReadStream(unpackedData, unpackedLength);
return loadFromEXE(stream);
}
uint32 NEResources::getResourceTableOffset() { uint32 NEResources::getResourceTableOffset() {
if (!_exe) if (!_exe)
return 0xFFFFFFFF; return 0xFFFFFFFF;

View file

@ -38,7 +38,7 @@ class SeekableReadStream;
* *
* See http://en.wikipedia.org/wiki/New_Executable for more info. * See http://en.wikipedia.org/wiki/New_Executable for more info.
*/ */
class NEResources { class NEResources : public WinResources {
public: public:
NEResources(); NEResources();
~NEResources(); ~NEResources();
@ -47,10 +47,7 @@ public:
void clear(); void clear();
/** Load from an EXE file. */ /** Load from an EXE file. */
bool loadFromEXE(const String &fileName); using WinResources::loadFromEXE;
/** Load from a Windows compressed EXE file. */
bool loadFromCompressedEXE(const String &fileName);
/** Load from a stream. */ /** Load from a stream. */
bool loadFromEXE(SeekableReadStream *stream); bool loadFromEXE(SeekableReadStream *stream);

View file

@ -23,7 +23,6 @@
#include "common/array.h" #include "common/array.h"
#include "common/debug.h" #include "common/debug.h"
#include "common/endian.h" #include "common/endian.h"
#include "common/file.h"
#include "common/str.h" #include "common/str.h"
#include "common/stream.h" #include "common/stream.h"
#include "common/winexe_pe.h" #include "common/winexe_pe.h"
@ -44,20 +43,6 @@ void PEResources::clear() {
delete _exe; _exe = nullptr; delete _exe; _exe = nullptr;
} }
bool PEResources::loadFromEXE(const String &fileName) {
if (fileName.empty())
return false;
File *file = new File();
if (!file->open(fileName)) {
delete file;
return false;
}
return loadFromEXE(file);
}
bool PEResources::loadFromEXE(SeekableReadStream *stream) { bool PEResources::loadFromEXE(SeekableReadStream *stream) {
clear(); clear();

View file

@ -37,7 +37,7 @@ class SeekableReadStream;
* A class able to load resources from a Windows Portable Executable, such * A class able to load resources from a Windows Portable Executable, such
* as cursors, bitmaps, and sounds. * as cursors, bitmaps, and sounds.
*/ */
class PEResources { class PEResources : public WinResources {
public: public:
PEResources(); PEResources();
~PEResources(); ~PEResources();
@ -46,7 +46,7 @@ public:
void clear(); void clear();
/** Load from an EXE file. */ /** Load from an EXE file. */
bool loadFromEXE(const String &fileName); using WinResources::loadFromEXE;
/** Load from a stream. */ /** Load from a stream. */
bool loadFromEXE(SeekableReadStream *stream); bool loadFromEXE(SeekableReadStream *stream);

View file

@ -80,4 +80,18 @@ String WinResourceID::toString() const {
return ""; return "";
} }
bool WinResources::loadFromEXE(const String &fileName) {
if (fileName.empty())
return false;
File *file = new File();
if (!file->open(fileName.c_str())) {
delete file;
return false;
}
return loadFromEXE(file);
}
} // End of namespace Common } // End of namespace Common

View file

@ -23,6 +23,7 @@
#ifndef COMMON_WINEXE_H #ifndef COMMON_WINEXE_H
#define COMMON_WINEXE_H #define COMMON_WINEXE_H
#include "file.h"
#include "hash-str.h" #include "hash-str.h"
#include "str.h" #include "str.h"
@ -90,6 +91,40 @@ struct WinResourceID_EqualTo {
bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; } bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
}; };
/**
* A class able to load resources from a Windows Executable, such
* as cursors, bitmaps, and sounds.
*/
class WinResources {
public:
virtual ~WinResources() {}
/** Clear all information. */
virtual void clear() = 0;
/** Load from an EXE file. */
virtual bool loadFromEXE(const String &fileName);
virtual bool loadFromEXE(File *stream) = 0;
/** Return a list of IDs for a given type. */
virtual const Array<WinResourceID> getIDList(const WinResourceID &type) const = 0;
/** Return a list of languages for a given type and ID. */
virtual const Array<WinResourceID> getLangList(const WinResourceID &type, const WinResourceID &id) const {
Array<WinResourceID> array;
return array;
};
/** Return a stream to the specified resource, taking the first language found (or 0 if non-existent). */
virtual File *getResource(const WinResourceID &type, const WinResourceID &id) = 0;
/** Return a stream to the specified resource (or 0 if non-existent). */
virtual File *getResource(const WinResourceID &type, const WinResourceID &id, const WinResourceID &lang) {
return getResource(type, id);
}
};
} // End of namespace Common } // End of namespace Common
#endif #endif

View file

@ -44,20 +44,6 @@ void PEResources::clear() {
delete _exe; _exe = 0; delete _exe; _exe = 0;
} }
bool PEResources::loadFromEXE(const String &fileName) {
if (fileName.empty())
return false;
File *file = new File();
if (!file->open(fileName.c_str())) {
delete file;
return false;
}
return loadFromEXE(file);
}
bool PEResources::loadFromEXE(File *stream) { bool PEResources::loadFromEXE(File *stream) {
clear(); clear();

View file

@ -38,7 +38,7 @@ class SeekableReadStream;
* A class able to load resources from a Windows Portable Executable, such * A class able to load resources from a Windows Portable Executable, such
* as cursors, bitmaps, and sounds. * as cursors, bitmaps, and sounds.
*/ */
class PEResources { class PEResources : WinResources {
public: public:
PEResources(); PEResources();
~PEResources(); ~PEResources();
@ -47,7 +47,7 @@ public:
void clear(); void clear();
/** Load from an EXE file. */ /** Load from an EXE file. */
bool loadFromEXE(const String &fileName); using WinResources::loadFromEXE;
bool loadFromEXE(File *stream); bool loadFromEXE(File *stream);