GRAPHICS: Fix casting away const
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ab16233318
1 changed files with 2 additions and 2 deletions
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@ -295,7 +295,7 @@ Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *
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assert(palette);
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for (int y = 0; y < h; y++) {
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const byte *srcRow = (byte *)getBasePtr(0, y);
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const byte *srcRow = (const byte *)getBasePtr(0, y);
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byte *dstRow = (byte *)surface->getBasePtr(0, y);
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for (int x = 0; x < w; x++) {
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@ -317,7 +317,7 @@ Graphics::Surface *Surface::convertTo(const PixelFormat &dstFormat, const byte *
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} else {
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// Converting from high color to high color
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for (int y = 0; y < h; y++) {
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const byte *srcRow = (byte *)getBasePtr(0, y);
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const byte *srcRow = (const byte *)getBasePtr(0, y);
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byte *dstRow = (byte *)surface->getBasePtr(0, y);
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for (int x = 0; x < w; x++) {
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