ALL: Add MetaEngine::simpleSaveNames()
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over.
This commit is contained in:
parent
bf71ba9a1c
commit
ab1d160ec8
52 changed files with 171 additions and 26 deletions
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@ -100,6 +100,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -171,6 +172,8 @@ SaveStateList AccessMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool AccessMetaEngine::simpleSaveNames() const { return true; }
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int AccessMetaEngine::getMaximumSaveSlot() const {
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return MAX_SAVES;
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}
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@ -175,6 +175,7 @@ public:
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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int getMaximumSaveSlot() const { return 'O' - 'A'; }
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SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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void removeSaveState(const char *target, int slot) const;
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bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const;
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@ -289,6 +290,8 @@ SaveStateList AdlMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool AdlMetaEngine::simpleSaveNames() const { return true; }
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void AdlMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.s%02d", target, slot);
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g_system->getSavefileManager()->removeSavefile(fileName);
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@ -216,6 +216,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -323,6 +324,8 @@ SaveStateList AgiMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool AgiMetaEngine::simpleSaveNames() const { return true; }
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int AgiMetaEngine::getMaximumSaveSlot() const { return 999; }
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void AgiMetaEngine::removeSaveState(const char *target, int slot) const {
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@ -120,6 +120,7 @@ public:
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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};
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@ -207,6 +208,8 @@ SaveStateList AgosMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool AgosMetaEngine::simpleSaveNames() const { return true; }
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int AgosMetaEngine::getMaximumSaveSlot() const { return 999; }
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#if PLUGIN_ENABLED_DYNAMIC(AGOS)
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@ -83,6 +83,7 @@ public:
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int getMaximumSaveSlot() const { return 99; }
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SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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};
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@ -156,6 +157,8 @@ SaveStateList AvalancheMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool AvalancheMetaEngine::simpleSaveNames() const { return true; }
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void AvalancheMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.%03d", target, slot);
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g_system->getSavefileManager()->removeSavefile(fileName);
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@ -86,6 +86,7 @@ public:
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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@ -135,6 +136,8 @@ SaveStateList BbvsMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool BbvsMetaEngine::simpleSaveNames() const { return true; }
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SaveStateDescriptor BbvsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = Bbvs::BbvsEngine::getSavegameFilename(target, slot);
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
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@ -131,7 +131,7 @@ public:
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual Common::String getSavefilesPattern(Common::String &target) const;
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virtual bool simpleSaveNames() const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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@ -240,9 +240,7 @@ SaveStateList CGEMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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Common::String CGEMetaEngine::getSavefilesPattern(Common::String &target) const {
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return target + ".###";
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}
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bool CGEMetaEngine::simpleSaveNames() const { return true; }
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SaveStateDescriptor CGEMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.%03d", target, slot);
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@ -127,6 +127,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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@ -239,6 +240,8 @@ SaveStateList CGE2MetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool CGE2MetaEngine::simpleSaveNames() const { return true; }
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SaveStateDescriptor CGE2MetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.%03d", target, slot);
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Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName);
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@ -104,6 +104,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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@ -173,6 +174,8 @@ SaveStateList CineMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool CineMetaEngine::simpleSaveNames() const { return false; }
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int CineMetaEngine::getMaximumSaveSlot() const { return 9; }
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void CineMetaEngine::removeSaveState(const char *target, int slot) const {
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@ -211,6 +211,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual int getMaximumSaveSlot() const { return 99; }
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual void removeSaveState(const char *target, int slot) const;
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virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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@ -254,6 +255,8 @@ SaveStateList CruiseMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool CruiseMetaEngine::simpleSaveNames() const { return false; }
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void CruiseMetaEngine::removeSaveState(const char *target, int slot) const {
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g_system->getSavefileManager()->removeSavefile(Cruise::CruiseEngine::getSavegameFile(slot));
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}
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@ -98,6 +98,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual int getMaximumSaveSlot() const { return 99; }
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual void removeSaveState(const char *target, int slot) const;
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virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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@ -147,6 +148,8 @@ SaveStateList DraciMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool DraciMetaEngine::simpleSaveNames() const { return false; }
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void DraciMetaEngine::removeSaveState(const char *target, int slot) const {
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g_system->getSavefileManager()->removeSavefile(Draci::DraciEngine::getSavegameFile(slot));
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}
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@ -326,6 +326,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -382,6 +383,8 @@ SaveStateList DrasculaMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool DrasculaMetaEngine::simpleSaveNames() const { return true; }
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SaveStateDescriptor DrasculaMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.%03d", target, slot);
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@ -86,6 +86,7 @@ public:
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -151,6 +152,8 @@ SaveStateList DreamWebMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool DreamWebMetaEngine::simpleSaveNames() const { return false; }
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int DreamWebMetaEngine::getMaximumSaveSlot() const { return 99; }
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void DreamWebMetaEngine::removeSaveState(const char *target, int slot) const {
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@ -90,6 +90,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual int getMaximumSaveSlot() const { return 8; }
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual void removeSaveState(const char *target, int slot) const;
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virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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@ -134,6 +135,8 @@ SaveStateList FullpipeMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool FullpipeMetaEngine::simpleSaveNames() const { return false; }
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void FullpipeMetaEngine::removeSaveState(const char *target, int slot) const {
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g_system->getSavefileManager()->removeSavefile(Fullpipe::getSavegameFile(slot));
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}
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@ -78,6 +78,7 @@ public:
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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@ -141,6 +142,8 @@ SaveStateList GnapMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool GnapMetaEngine::simpleSaveNames() const { return true; }
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SaveStateDescriptor GnapMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.%03d", target, slot);
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Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
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@ -352,6 +352,7 @@ public:
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bool hasFeature(MetaEngineFeature f) const;
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SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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int getMaximumSaveSlot() const;
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void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -376,6 +377,8 @@ SaveStateList GroovieMetaEngine::listSaves(const char *target) const {
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return SaveLoad::listValidSaves(target);
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}
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bool GroovieMetaEngine::simpleSaveNames() const { return false; }
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int GroovieMetaEngine::getMaximumSaveSlot() const {
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return SaveLoad::getMaximumSlot();
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}
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@ -117,6 +117,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -182,6 +183,8 @@ SaveStateList HopkinsMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool HopkinsMetaEngine::simpleSaveNames() const { return true; }
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int HopkinsMetaEngine::getMaximumSaveSlot() const {
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return MAX_SAVES;
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}
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@ -149,6 +149,7 @@ public:
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int getMaximumSaveSlot() const;
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SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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void removeSaveState(const char *target, int slot) const;
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};
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@ -221,6 +222,8 @@ SaveStateList HugoMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool HugoMetaEngine::simpleSaveNames() const { return false; }
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SaveStateDescriptor HugoMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot);
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Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
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@ -162,6 +162,7 @@ public:
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bool hasFeature(MetaEngineFeature f) const;
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bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -273,6 +274,8 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool KyraMetaEngine::simpleSaveNames() const { return true; }
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int KyraMetaEngine::getMaximumSaveSlot() const {
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return 999;
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -191,6 +192,8 @@ SaveStateList LabMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool LabMetaEngine::simpleSaveNames() const { return true; }
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int LabMetaEngine::getMaximumSaveSlot() const {
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return 999;
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}
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@ -212,6 +212,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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@ -266,6 +267,8 @@ SaveStateList LureMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool LureMetaEngine::simpleSaveNames() const { return false; }
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int LureMetaEngine::getMaximumSaveSlot() const { return 999; }
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void LureMetaEngine::removeSaveState(const char *target, int slot) const {
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@ -155,6 +155,7 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -217,6 +218,8 @@ SaveStateList MADSMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool MADSMetaEngine::simpleSaveNames() const { return true; }
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int MADSMetaEngine::getMaximumSaveSlot() const {
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return MAX_SAVES;
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}
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@ -116,14 +116,18 @@ public:
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}
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/**
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* Return a common pattern which all engine's save filenames should match.
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* Return whether engine's saves could be detected with
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* "<target>.###" pattern and "###" corresponds to slot
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* number.
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*
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* @param target name of a config manager target
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* @return a pattern for filenames
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* If that's not true or engine is using some unusual way
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* of detecting saves and slot numbers, this should return
|
||||
* false. In that case Save/Load dialog would be unavailable
|
||||
* during cloud saves sync.
|
||||
*
|
||||
* @return true, if "<target>.###" is OK for this engine
|
||||
*/
|
||||
virtual Common::String getSavefilesPattern(Common::String &target) const {
|
||||
return target + ".s##";
|
||||
}
|
||||
virtual bool simpleSaveNames() const { return false; }
|
||||
|
||||
/**
|
||||
* Return a list of extra GUI options for the specified target.
|
||||
|
|
|
@ -200,6 +200,7 @@ public:
|
|||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
SaveStateList listSavesForPrefix(const char *prefix, const char *extension) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const { return 999; }
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -272,6 +273,8 @@ SaveStateList MohawkMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool MohawkMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
void MohawkMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
||||
// Removing saved games is only supported in Myst/Riven currently.
|
||||
|
|
|
@ -72,6 +72,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
};
|
||||
|
||||
|
@ -102,6 +103,8 @@ SaveStateList MortevielleMetaEngine::listSaves(const char *target) const {
|
|||
return Mortevielle::SavegameManager::listSaves(target);
|
||||
}
|
||||
|
||||
bool MortevielleMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
SaveStateDescriptor MortevielleMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
||||
Common::String filename = Mortevielle::MortevielleEngine::generateSaveFilename(target, slot);
|
||||
return Mortevielle::SavegameManager::querySaveMetaInfos(filename);
|
||||
|
|
|
@ -214,6 +214,7 @@ public:
|
|||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
|
||||
SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -283,6 +284,8 @@ SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool NeverhoodMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int NeverhoodMetaEngine::getMaximumSaveSlot() const {
|
||||
return 999;
|
||||
}
|
||||
|
|
|
@ -234,6 +234,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -294,6 +295,8 @@ SaveStateList ParallactionMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool ParallactionMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
int ParallactionMetaEngine::getMaximumSaveSlot() const { return 99; }
|
||||
|
||||
void ParallactionMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
|
|
@ -148,6 +148,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const { return 999; }
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -178,6 +179,8 @@ SaveStateList PegasusMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool PegasusMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
void PegasusMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
// See listSaves() for info on the pattern
|
||||
Common::StringArray fileNames = Pegasus::PegasusEngine::listSaveFiles();
|
||||
|
|
|
@ -121,6 +121,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
|
|
@ -105,6 +105,8 @@ SaveStateList PrinceMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool PrinceMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
SaveStateDescriptor PrinceMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
||||
Common::String fileName = Common::String::format("%s.%03d", target, slot);
|
||||
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName);
|
||||
|
|
|
@ -444,6 +444,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const { return 99; }
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
|
||||
|
@ -529,6 +530,8 @@ SaveStateList QueenMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool QueenMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
void QueenMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
Common::String filename = Common::String::format("queen.s%02d", slot);
|
||||
|
||||
|
|
|
@ -144,6 +144,7 @@ public:
|
|||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -207,6 +208,8 @@ SaveStateList SagaMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool SagaMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int SagaMetaEngine::getMaximumSaveSlot() const { return MAX_SAVES - 1; }
|
||||
|
||||
void SagaMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
|
|
@ -518,6 +518,7 @@ public:
|
|||
const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const;
|
||||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -790,6 +791,8 @@ SaveStateList SciMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool SciMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
SaveStateDescriptor SciMetaEngine::querySaveMetaInfos(const char *target, int slotNr) const {
|
||||
Common::String fileName = Common::String::format("%s.%03d", target, slotNr);
|
||||
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(fileName);
|
||||
|
|
|
@ -960,6 +960,7 @@ public:
|
|||
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
|
||||
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -1299,6 +1300,8 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool ScummMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
void ScummMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
Common::String filename = ScummEngine::makeSavegameName(target, slot, false);
|
||||
g_system->getSavefileManager()->removeSavefile(filename);
|
||||
|
|
|
@ -159,6 +159,8 @@ public:
|
|||
*/
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
|
||||
virtual bool simpleSaveNames() const;
|
||||
|
||||
/**
|
||||
* Returns the maximum number of allowed save slots
|
||||
*/
|
||||
|
@ -217,6 +219,8 @@ SaveStateList SherlockMetaEngine::listSaves(const char *target) const {
|
|||
return Sherlock::SaveManager::getSavegameList(target);
|
||||
}
|
||||
|
||||
bool SherlockMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int SherlockMetaEngine::getMaximumSaveSlot() const {
|
||||
return MAX_SAVEGAME_SLOTS;
|
||||
}
|
||||
|
|
|
@ -84,6 +84,7 @@ public:
|
|||
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
|
||||
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -247,6 +248,8 @@ SaveStateList SkyMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool SkyMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
int SkyMetaEngine::getMaximumSaveSlot() const { return MAX_SAVE_GAMES; }
|
||||
|
||||
void SkyMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
|
|
@ -91,6 +91,7 @@ public:
|
|||
virtual GameDescriptor findGame(const char *gameid) const;
|
||||
virtual GameList detectGames(const Common::FSList &fslist) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -263,6 +264,8 @@ SaveStateList SwordMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool SwordMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
int SwordMetaEngine::getMaximumSaveSlot() const { return 999; }
|
||||
|
||||
void SwordMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
|
|
@ -97,6 +97,7 @@ public:
|
|||
virtual GameDescriptor findGame(const char *gameid) const;
|
||||
virtual GameList detectGames(const Common::FSList &fslist) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
|
||||
|
@ -256,6 +257,8 @@ SaveStateList Sword2MetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool Sword2MetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int Sword2MetaEngine::getMaximumSaveSlot() const { return 999; }
|
||||
|
||||
void Sword2MetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
|
|
@ -69,6 +69,7 @@ public:
|
|||
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
|
||||
virtual int getMaximumSaveSlot() const { return Sword25::PersistenceService::getSlotCount(); }
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
};
|
||||
|
||||
bool Sword25MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
|
@ -109,6 +110,8 @@ SaveStateList Sword25MetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool Sword25MetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SWORD25)
|
||||
REGISTER_PLUGIN_DYNAMIC(SWORD25, PLUGIN_TYPE_ENGINE, Sword25MetaEngine);
|
||||
#else
|
||||
|
|
|
@ -149,6 +149,8 @@ public:
|
|||
return saveList;
|
||||
}
|
||||
|
||||
virtual bool simpleSaveNames() const { return false; }
|
||||
|
||||
virtual int getMaximumSaveSlot() const {
|
||||
return MAX_SAVES - 1;
|
||||
}
|
||||
|
|
|
@ -101,6 +101,7 @@ public:
|
|||
|
||||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -164,6 +165,8 @@ SaveStateList TinselMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool TinselMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
bool TinselMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
const Tinsel::TinselGameDescription *gd = (const Tinsel::TinselGameDescription *)desc;
|
||||
if (gd) {
|
||||
|
|
|
@ -221,6 +221,7 @@ public:
|
|||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
|
||||
SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -288,6 +289,8 @@ SaveStateList ToltecsMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool ToltecsMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int ToltecsMetaEngine::getMaximumSaveSlot() const {
|
||||
return 999;
|
||||
}
|
||||
|
|
|
@ -82,6 +82,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -141,6 +142,8 @@ SaveStateList TonyMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool TonyMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
int TonyMetaEngine::getMaximumSaveSlot() const {
|
||||
return 99;
|
||||
}
|
||||
|
|
|
@ -148,6 +148,7 @@ public:
|
|||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -212,6 +213,8 @@ SaveStateList ToonMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool ToonMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
SaveStateDescriptor ToonMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
||||
Common::String fileName = Common::String::format("%s.%03d", target, slot);
|
||||
Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
|
||||
|
|
|
@ -155,6 +155,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -210,6 +211,8 @@ SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool ToucheMetaEngine::simpleSaveNames() const { return false; }
|
||||
|
||||
int ToucheMetaEngine::getMaximumSaveSlot() const {
|
||||
return Touche::kMaxSaveStates - 1;
|
||||
}
|
||||
|
|
|
@ -145,6 +145,8 @@ public:
|
|||
return saveList;
|
||||
}
|
||||
|
||||
virtual bool simpleSaveNames() const { return true; }
|
||||
|
||||
virtual int getMaximumSaveSlot() const {
|
||||
return MAX_SAVES - 1;
|
||||
}
|
||||
|
|
|
@ -187,6 +187,8 @@ public:
|
|||
return saveList;
|
||||
}
|
||||
|
||||
virtual bool simpleSaveNames() const { return false; }
|
||||
|
||||
virtual int getMaximumSaveSlot() const {
|
||||
return Tucker::kLastSaveSlot;
|
||||
}
|
||||
|
|
|
@ -81,6 +81,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -143,6 +144,8 @@ SaveStateList VoyeurMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool VoyeurMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int VoyeurMetaEngine::getMaximumSaveSlot() const {
|
||||
return MAX_SAVES;
|
||||
}
|
||||
|
|
|
@ -70,6 +70,7 @@ public:
|
|||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
virtual void removeSaveState(const char *target, int slot) const;
|
||||
};
|
||||
|
@ -136,6 +137,8 @@ SaveStateList WageMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool WageMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int WageMetaEngine::getMaximumSaveSlot() const { return 999; }
|
||||
|
||||
void WageMetaEngine::removeSaveState(const char *target, int slot) const {
|
||||
|
|
|
@ -164,6 +164,8 @@ public:
|
|||
return saves;
|
||||
}
|
||||
|
||||
virtual bool simpleSaveNames() const { return false; }
|
||||
|
||||
int getMaximumSaveSlot() const {
|
||||
return 100;
|
||||
}
|
||||
|
|
|
@ -75,6 +75,7 @@ public:
|
|||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
SaveStateList listSaves(const char *target) const;
|
||||
virtual bool simpleSaveNames() const;
|
||||
virtual int getMaximumSaveSlot() const;
|
||||
void removeSaveState(const char *target, int slot) const;
|
||||
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
||||
|
@ -159,6 +160,8 @@ SaveStateList ZVisionMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
bool ZVisionMetaEngine::simpleSaveNames() const { return true; }
|
||||
|
||||
int ZVisionMetaEngine::getMaximumSaveSlot() const {
|
||||
return 999;
|
||||
}
|
||||
|
|
|
@ -266,25 +266,27 @@ void SaveLoadChooserDialog::listSaves() {
|
|||
if (!_metaEngine) return; //very strange
|
||||
_saveList = _metaEngine->listSaves(_target.c_str());
|
||||
|
||||
Common::String pattern = _metaEngine->getSavefilesPattern(_target);
|
||||
Common::Array<Common::String> files = CloudMan.getSyncingFiles(); //returns empty array if not syncing
|
||||
for (uint32 i = 0; i < files.size(); ++i) {
|
||||
if (!files[i].matchString(pattern, true)) continue;
|
||||
if (_metaEngine->simpleSaveNames()) {
|
||||
Common::String pattern = _target + ".###";
|
||||
Common::Array<Common::String> files = CloudMan.getSyncingFiles(); //returns empty array if not syncing
|
||||
for (uint32 i = 0; i < files.size(); ++i) {
|
||||
if (!files[i].matchString(pattern, true)) continue;
|
||||
|
||||
//make up some slot number
|
||||
int slotNum = 0;
|
||||
for (uint32 j = (files[i].size() > 3 ? files[i].size() - 3 : 0); j < files[i].size(); ++j) { //3 last chars
|
||||
char c = files[i][j];
|
||||
if (c < '0' || c > '9') continue;
|
||||
slotNum = slotNum * 10 + (c - '0');
|
||||
//make up some slot number
|
||||
int slotNum = 0;
|
||||
for (uint32 j = (files[i].size() > 3 ? files[i].size() - 3 : 0); j < files[i].size(); ++j) { //3 last chars
|
||||
char c = files[i][j];
|
||||
if (c < '0' || c > '9') continue;
|
||||
slotNum = slotNum * 10 + (c - '0');
|
||||
}
|
||||
|
||||
SaveStateDescriptor slot(slotNum, files[i]);
|
||||
slot.setLocked(true);
|
||||
_saveList.push_back(slot);
|
||||
}
|
||||
|
||||
SaveStateDescriptor slot(slotNum, files[i]);
|
||||
slot.setLocked(true);
|
||||
_saveList.push_back(slot);
|
||||
Common::sort(_saveList.begin(), _saveList.end(), SaveStateDescriptorSlotComparator());
|
||||
}
|
||||
|
||||
Common::sort(_saveList.begin(), _saveList.end(), SaveStateDescriptorSlotComparator());
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SAVELOADCHOOSER_GRID
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue