SHERLOCK: Don't set _justLoaded when saving a game
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@ -268,7 +268,7 @@ void SaveManager::synchronize(Serializer &s) {
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if (screen.fontNumber() != oldFont)
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journal.resetPosition();
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_justLoaded = true;
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_justLoaded = s.isLoading();
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}
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bool SaveManager::isSlotEmpty(int slot) const {
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