SHERLOCK: Don't set _justLoaded when saving a game

This commit is contained in:
Paul Gilbert 2015-07-26 19:01:17 -04:00
parent 2ef1ede691
commit ab1ffde9aa

View file

@ -268,7 +268,7 @@ void SaveManager::synchronize(Serializer &s) {
if (screen.fontNumber() != oldFont)
journal.resetPosition();
_justLoaded = true;
_justLoaded = s.isLoading();
}
bool SaveManager::isSlotEmpty(int slot) const {